Grifter
[SIZE=14.6667px]
[/SIZE]
[SIZE=14.6667px]Image Source: [/SIZE][SIZE=14.6667px]GW Warhammer 40,000 @Sarge would be proud[/SIZE]
[SIZE=14.6667px]Intent:[/SIZE][SIZE=14.6667px] A personal weapon for this character[/SIZE]
[SIZE=14.6667px]Development Thread:[/SIZE]
[SIZE=14.6667px]Manufacturer:[/SIZE][SIZE=14.6667px] Merr Sonn[/SIZE]
[SIZE=14.6667px]Model:[/SIZE][SIZE=14.6667px] MLX5 Cannon[/SIZE]
[SIZE=14.6667px]Affiliation:[/SIZE][SIZE=14.6667px] Open Market[/SIZE]
[SIZE=14.6667px]Modularity:[/SIZE][SIZE=14.6667px] Belt or Drum fed[/SIZE]
[SIZE=14.6667px]Production:[/SIZE][SIZE=14.6667px] Minor[/SIZE]
[SIZE=14.6667px]Material: [/SIZE][SIZE=14.6667px]Durasteel[/SIZE]
[SIZE=14.6667px]Classification: [/SIZE][SIZE=14.6667px]Mounted Flechette Cannon[/SIZE]
[SIZE=14.6667px]Size:[/SIZE][SIZE=14.6667px] Vehicle mounted, or portable for especially large species[/SIZE]
[SIZE=14.6667px]Length:[/SIZE][SIZE=14.6667px] 1.4m[/SIZE]
[SIZE=14.6667px]Weight:[/SIZE][SIZE=14.6667px] 35kg[/SIZE]
[SIZE=14.6667px]Ammunition Type:[/SIZE][SIZE=14.6667px] Electromagnetically accelerated shells[/SIZE]
[SIZE=14.6667px]Ammunition Capacity:[/SIZE][SIZE=14.6667px] 24 in a drum. If disconnected, energy cell lasts ~250 shots.[/SIZE]
[SIZE=14.6667px]Effective Range: [/SIZE][SIZE=14.6667px]500m, 50m effective cone, 5m wide from shell detonation for flechette [/SIZE]
[SIZE=14.6667px]Rate of Fire:[/SIZE][SIZE=14.6667px] Semi-auto[/SIZE]
[SIZE=14.6667px]Special Features:[/SIZE][SIZE=14.6667px] Air-bursting rounds[/SIZE]
[SIZE=14.6667px]Description:[/SIZE][SIZE=14.6667px] The Merr Sonn MLX5 is designed to be a mounted light cannon used in a variety of scenarios. Either fed by drum or belt, the weapon fires two types of shells. The cannon takes advantage of an electromagnetically accelerated round, utilising a highly efficient energy cell, or running off a platform power supply, and removing the requirement to carry propellant. [/SIZE]
[SIZE=14.6667px]The trademark shell of this weapon is a miniature flechette shell. Each shell detonates at a pre-set distance, and then spreads flechette over a cone and makes a loud buzzing sound, as if a swarm of bees has been released.[/SIZE][SIZE=14.6667px] The flechette shreds anything unfortunate enough to be hit in the cone of fire. Close to the base of the cone, the flechette can cut through the armour of lightvehicles (example) and will shred many types of heavy infantry armour. Each dart has a very high velocity and has a very slim profile, giving it reasonable armour piercing properties. However, as the darts are relatively light, anything designed to stop heavy kinetic strikes will easily absorb the flechette. [/SIZE]
[SIZE=14.6667px]The second type of shell is a simple high-explosive shell. This has a much smaller area of effect, only 5m in diameter, though dangerous to infantry out to 15m. The advantage of this shell is that with a spherical AoE, the airburst can be used to hit targets behind heavy cover. It is also more effective against medium armour. This is still unable to threaten a main battle tank, unless there are exposed/vulnerable targets[/SIZE]
[SIZE=14.6667px]The weapon has been used in a number of roles. It is primarily used as a secondary weapon on a heavy vehicle/gunship to shred groups of infantry in the open. However, since entering service its potential to strike low altitude gunships saw it being mounted in a manner to allow targeting airborne targets. It has also been integrated into anti-missile systems, as it was found that an accurate, computer-aimed shot could disperse a cloud of fletchette that reliably detonated missiles. [/SIZE]
[SIZE=14.6667px]Thrukk Gulpdar had a cannon specially modified for personal use. Far too large for a human, at well over eight feet tall and over 400kg, he found he could easily carry the weapon into battle. He finds it particularly useful for clearing out a whole floor of opponents in a few shots. Unfortunately the rate of fire is relatively slow and it requires frequent maintenance to keep it working. Friendly fire is also an issue. To target an enemy at a distance, a laser rangefinder can be used to program the shell to detonate mid air. This can take a short amount of time, as otherwise it has a very short range. A few seconds can be deadly. [/SIZE]
[SIZE=14.6667px]The weapon is especially heavy. A normal human would have trouble carrying it more than a short distance in his arms. Even for Thrukk, this is a hefty weapon and not something to be swinging about easily.[/SIZE]

[SIZE=14.6667px]Image Source: [/SIZE][SIZE=14.6667px]GW Warhammer 40,000 @Sarge would be proud[/SIZE]
[SIZE=14.6667px]Intent:[/SIZE][SIZE=14.6667px] A personal weapon for this character[/SIZE]
[SIZE=14.6667px]Development Thread:[/SIZE]
[SIZE=14.6667px]Manufacturer:[/SIZE][SIZE=14.6667px] Merr Sonn[/SIZE]
[SIZE=14.6667px]Model:[/SIZE][SIZE=14.6667px] MLX5 Cannon[/SIZE]
[SIZE=14.6667px]Affiliation:[/SIZE][SIZE=14.6667px] Open Market[/SIZE]
[SIZE=14.6667px]Modularity:[/SIZE][SIZE=14.6667px] Belt or Drum fed[/SIZE]
[SIZE=14.6667px]Production:[/SIZE][SIZE=14.6667px] Minor[/SIZE]
[SIZE=14.6667px]Material: [/SIZE][SIZE=14.6667px]Durasteel[/SIZE]
[SIZE=14.6667px]Classification: [/SIZE][SIZE=14.6667px]Mounted Flechette Cannon[/SIZE]
[SIZE=14.6667px]Size:[/SIZE][SIZE=14.6667px] Vehicle mounted, or portable for especially large species[/SIZE]
[SIZE=14.6667px]Length:[/SIZE][SIZE=14.6667px] 1.4m[/SIZE]
[SIZE=14.6667px]Weight:[/SIZE][SIZE=14.6667px] 35kg[/SIZE]
[SIZE=14.6667px]Ammunition Type:[/SIZE][SIZE=14.6667px] Electromagnetically accelerated shells[/SIZE]
[SIZE=14.6667px]Ammunition Capacity:[/SIZE][SIZE=14.6667px] 24 in a drum. If disconnected, energy cell lasts ~250 shots.[/SIZE]
[SIZE=14.6667px]Effective Range: [/SIZE][SIZE=14.6667px]500m, 50m effective cone, 5m wide from shell detonation for flechette [/SIZE]
[SIZE=14.6667px]Rate of Fire:[/SIZE][SIZE=14.6667px] Semi-auto[/SIZE]
[SIZE=14.6667px]Special Features:[/SIZE][SIZE=14.6667px] Air-bursting rounds[/SIZE]
[SIZE=14.6667px]Description:[/SIZE][SIZE=14.6667px] The Merr Sonn MLX5 is designed to be a mounted light cannon used in a variety of scenarios. Either fed by drum or belt, the weapon fires two types of shells. The cannon takes advantage of an electromagnetically accelerated round, utilising a highly efficient energy cell, or running off a platform power supply, and removing the requirement to carry propellant. [/SIZE]
[SIZE=14.6667px]The trademark shell of this weapon is a miniature flechette shell. Each shell detonates at a pre-set distance, and then spreads flechette over a cone and makes a loud buzzing sound, as if a swarm of bees has been released.[/SIZE][SIZE=14.6667px] The flechette shreds anything unfortunate enough to be hit in the cone of fire. Close to the base of the cone, the flechette can cut through the armour of lightvehicles (example) and will shred many types of heavy infantry armour. Each dart has a very high velocity and has a very slim profile, giving it reasonable armour piercing properties. However, as the darts are relatively light, anything designed to stop heavy kinetic strikes will easily absorb the flechette. [/SIZE]
[SIZE=14.6667px]The second type of shell is a simple high-explosive shell. This has a much smaller area of effect, only 5m in diameter, though dangerous to infantry out to 15m. The advantage of this shell is that with a spherical AoE, the airburst can be used to hit targets behind heavy cover. It is also more effective against medium armour. This is still unable to threaten a main battle tank, unless there are exposed/vulnerable targets[/SIZE]
[SIZE=14.6667px]The weapon has been used in a number of roles. It is primarily used as a secondary weapon on a heavy vehicle/gunship to shred groups of infantry in the open. However, since entering service its potential to strike low altitude gunships saw it being mounted in a manner to allow targeting airborne targets. It has also been integrated into anti-missile systems, as it was found that an accurate, computer-aimed shot could disperse a cloud of fletchette that reliably detonated missiles. [/SIZE]
[SIZE=14.6667px]Thrukk Gulpdar had a cannon specially modified for personal use. Far too large for a human, at well over eight feet tall and over 400kg, he found he could easily carry the weapon into battle. He finds it particularly useful for clearing out a whole floor of opponents in a few shots. Unfortunately the rate of fire is relatively slow and it requires frequent maintenance to keep it working. Friendly fire is also an issue. To target an enemy at a distance, a laser rangefinder can be used to program the shell to detonate mid air. This can take a short amount of time, as otherwise it has a very short range. A few seconds can be deadly. [/SIZE]
[SIZE=14.6667px]The weapon is especially heavy. A normal human would have trouble carrying it more than a short distance in his arms. Even for Thrukk, this is a hefty weapon and not something to be swinging about easily.[/SIZE]