Star Wars Roleplay: Chaos

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Mark of Kruel

Kruel Zing

Well-Known Member
celtic-symbol-for-family-256x256.png

[SIZE=10.5pt]Image Source: [/SIZE]http://symboldictionary.net/?page_id=1603
[SIZE=10.5pt]Intent:[/SIZE][SIZE=10.5pt] To create a personal symbol that marks Kruel Zing’s apprentices and serves as a means to train them after his death.[/SIZE]
[SIZE=10.5pt]Development Thread:[/SIZE]
[SIZE=10.5pt](Kruel meets and proceeds to brand the apprentices.)[/SIZE]

[SIZE=10.5pt]Manufacturer: Kruel Zing[/SIZE]
[SIZE=10.5pt]Model:[/SIZE][SIZE=10.5pt] Mark of Kruel
Affiliation: Followers of Kruel ([member="Akuma"] ,
[/SIZE][member="T[/FONT][FONT=arial]arok[/FONT][FONT=arial]"][SIZE=10.5pt] , [member="Seria Ventreme"] , [member="Dravis Rosilla"] [member="Alastor"] )
Modularity: No
Production:
[/SIZE][SIZE=10.5pt]Semi-Unique [/SIZE][SIZE=10.5pt](5)[/SIZE]

[SIZE=10.5pt]Material: [/SIZE]
[SIZE=10pt]§ [/SIZE][SIZE=10.5pt]Blood of Kruel[/SIZE]
[SIZE=10pt]§ [/SIZE][SIZE=10.5pt]Sith Runes[/SIZE]

[SIZE=10.5pt]Classification: [/SIZE][SIZE=10.5pt]Other/Tattoo [/SIZE]
[SIZE=10.5pt]Weight: [/SIZE][SIZE=10.5pt]N/A[/SIZE]
[SIZE=10.5pt]Quality: [/SIZE][SIZE=10.5pt]0[/SIZE]


[SIZE=10.5pt]Special Features: [/SIZE]
  • [SIZE=10.5pt]Communication: [/SIZE][SIZE=10.5pt]Even with Kruel having passed on he can still communicate with his apprentices through the marks.[/SIZE]
  • [SIZE=10.5pt]Summoning:[/SIZE][SIZE=10.5pt] If all the apprentices gather in one place they can invoke a ritual they can summon Kruel Zing back from the Netherworld.[/SIZE]
  • [SIZE=10.5pt]Emotional Charge:[/SIZE][SIZE=10.5pt] It grants a limited form of consume essence allowing the apprentices to draw upon negative emotions more easily to empower themselves(Does not grant them the abilty Consume Essence)[/SIZE]


[SIZE=10.5pt]Strengths: [/SIZE]
  • [SIZE=10.5pt]Communication: Even with Kruel having passed on he can still communicate with his apprentices through the marks.[/SIZE]
  • [SIZE=10.5pt]Summoning: If all the apprentices gather in one place they can invoke a ritual they can summon Kruel Zing back from the Netherworld.[/SIZE]
  • [SIZE=10.5pt]Emotional Charge: It grants a limited form of consume essence allowing the apprentices to draw upon negative emotions more easily to empower themselves(Does not grant them the abilty Consume Essence)[/SIZE]


[SIZE=10.5pt]Weaknesses: [/SIZE]
  • [SIZE=10.5pt]Removal: The mark can never be removed even if were one to claw off their own skin the mark would reappear.[/SIZE]
  • [SIZE=10.5pt]Call of the Void: Even if one of the apprentices go on to be redeemed the darkside will continue to call out to them making it all the easier for them to be corrupted once more.[/SIZE]
  • [SIZE=10.5pt]Force Light: While the mark cannot be removed with Force Light if it is used upon those that bare it they will be in immense pain, fall into a coma, or even death.[/SIZE]
[SIZE=10.5pt]Description:[/SIZE][SIZE=10.5pt] The Mark of Kruel, a symbol of the great Lord Ambroscus and that only the most faithful and strongest followers can bear. The last to be branded with the marks are those that were apprenticed to the Sith before his demise. The first to truly be branded in recent times was the Sith acolyte Seria. An Anzat that Kruel found aboard a public transport shuttle she was baptized through his blood and reborn as one of his followers, while after her all the other apprentices were baptized in different ways following the same ritual that was used to create the mark. The ritual includes Kruel channeling a small portion of his own power through them tempting his apprentices and as a way to show them what power they could one day possess. The only exception to this is Alastor who is in fact a clone that Kruel has placed many of his memories and knowledge in. While much of this was just out of some sense of grandeur it is still effective in many ways.

The Mark of Kruel is allows Kruel Zing to communicate with his apprentices even from beyond the grave after his passing on the planet. Through this he can continue training them. Not only that but if three that bear the mark congregate they can cast a ritual that summons Kruel back from wherever his spirit is and to their location. This is both a great boon and curse for the Dashade’s spirit as his apprentices could possibly use it to trap him or even force bind his soul. Himself being a specialist in the ability of consume essence Kruel’s mark grants his apprentices the ability to feed off negative emotions to better empower themselves. IT is important to note that it does not grant them the power of Consume Essence. If one of them were to know the ability and still bear the mark it would amplify their use of Consume Essence as though stacking together thus making the ability easier to use and expanding its efficiency.
[/SIZE]

[SIZE=10.5pt]As with everything that has positives there are of course negatives. Once branded the mark can never be removed even if one were to skin themselves in an attempt to get rid of the tattoo it would come back an hour later. Another downfall is that even if redeemed the darkside will still hold a pull upon those branded. Finally, the most prominent and possibly detrimental is the use of force light. If used on those branded it will cause them immense pain and depending on the strength of the user even lead to a coma or death. [/SIZE]

[SIZE=10.5pt]Primary Source:[/SIZE][SIZE=10.5pt] N/A[/SIZE]
 

Kruel Zing

Well-Known Member
[member="Spencer Varanin"] A little seance however if they wish to force walk Kruel it is possible. If they wish to extend the time of his stay it would take mass sacrifices.
 

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