Star Wars Roleplay: Chaos

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Approved Tech Mandragora Archmage Robes

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  • Intent: To create an armor for the elite of the Mandragora Knights
  • Image Source: Male || Female
  • Canon Link: N/A
  • Primary Source: N/A
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  • Classification: Sorcerer's Vestments
  • Weight: Very Light
  • Resistances
- Blasters (And other plasma type weapons): Very High
- Kinetic: Very Low
- Lightsabers: Very High
- Force: Very High
- Sonic: None
- EMP/ION: None
- Elemental: None

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  • Pouches and Bags: The Archmage Robes feature a number of pouches and bags capable of storing trinkets, totems, and Potions, all secured against the rigors of combat.
  • Runic Gauntlets: The gauntlets (An Optional item) are covered with runes, imbued with the Force that hold ritual/Casting spells in stasis, able to wait for an opportune moment to unleash them. This requires a fair amount of concentration on the part of the user, and can only store a single spell at once.
  • Imbued Greaves: Channels a passive Force Barrier that reduces the effect of incoming Force Attacks, and is the source of the armor's Force Resistance.
  • Imbued Cuirass: In addition to being the source of the armor's Physical Protection imbuements, the Cuirass offers the following features:

    Passive Nullification Effect: *The wearer gains the ability to isolate and push Force energies out of a small space, creating a force-neutral bubble. (Useful for handling dangerous artifacts). | (Downside: The field does not discriminate between friend or foe.)


  • Severance: *The wearer can burn through the armor's physical reserves at once to temporarily sever one's connection to the Force. (Useful for containing dangerous sithspawn) | (Downside: All protection ratings are reduced to "None" for the duration of the thread.)

[*]Talisman: The robes feature a Talisman of Concentration, allowing the user to focus a great deal of energy into their current goal. Use is not recommended in combat, as it generates a significant amount of fatigue. (Can only be used once per thread, attempting to use the talisman twice will have lethal results.)
[*]Main Hand Crystal Array: The Vylmiran Crystals affixed to the mainhand sleeve create a Focus for Force Energy, attuned to the wearer's disposition, amplifying the effect of Force Abilities or Spells cast.
[*]Off Hand Crystal Array: Built to mimic the Main Hand Array, the Off Hand array features small crystaline shards that hold potions of the wearer's choosing, allowing for easy access and deployment.
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  • Force Imbued: The robes are imbued with the Force to ward off energy and Force Attacks, offering above average defenses across these categories
  • Crystal Focus: The Focus enhances the wearer's connection to the Force, but not to the degree that a Talisman of Concentration or Meditation Chamber will.
  • Trinkets: The Robes feature a number of trinkets that any good sorcerer would need.
  • Talisman: The Talisman of Concentration allows the user to overcharge their connection to the Force for a single task once every 24 hours (Once per thread)
  • Nulifications: The armor has been imbued with a variant of Force Suppression, allowing the user to project a bubble at will, or attempt to temporarily sever the force from their target.
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  • Passive/Active effects: Talisman can only be used 24 hours/once per thread without lethal consequences. Passive Nullification effect cannot discriminate between Friend and Foe. Active Severance ability will reduce armor effectiveness to "none" for remainder of thread.
  • Force Imbued: The Force Imbued properties will not work under the effects of Force Suppression.
  • Gauntlets: The Runic Gauntlets can only hold a spell for a short duration before the spell will automatically activate. Additionally, the wearer must remain concentrated on maintaining the spell, preventing them from casting other spells. If the wearer takes too much damage while holding the spell, the spell will dissipate.
  • Minimal Plates: While the robes feature the ability to include armored plates, these have no significant impact on defensive ability, and will only aid in deflecting blows, not absorbing them.
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After completing the armor intended for use by the Warden Knights, Voph turned Vylmiran Technological Industries' attentions to armoring for the Mandragora, the newly established keepers of the Force among the Knights Obsidian. Given the wide array of skills and methods present among sorcerers, the armor was designed to be effective yet as basic as possible, allowing the wearer to add their own flair to it as required.
 
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