Star Wars Roleplay: Chaos

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Approved Tech Magnate Mark III Power Armor

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Contamination Europe Concept
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Multipurpose
  • Weight: Very Heavy
  • Resistances:
    • Energy: Very High
    • Kinetic: Very High
    • Lightsabers: Very High
    • Emp/Ion: Low
    • Cryoban: Very Low
    • Electricity: High
    • Elemental: High
SPECIAL FEATURES
  • Added Special Features to AV-AC Assault Armor Model
  • Biorestorative Underlay
  • Environment Underlay
  • Dominator Gauntlets with Echani Accuracy Gloves Technology
  • Personal Xythan Force Shield
  • Laser Reflective Armor
  • Standard Special Features of AV-AC Assault Armor Model
  • Six Standard Power Packs [12 Hour Period of Power for Armor]
  • Internal Air Supply and Full Seal against Outside Forces
  • Full Life Support [With Power]
  • Provide Protection against Extreme Environments such as Deep Space.
  • Capable Sensor System [Operate fully in Low or no Light conditions, with visual amplification on par with pair of electrobinoculars]
  • Power Lamp [Beam of Light up to 100 Meters Long and 50 Meters Wide]
  • Link up to 3 Mounted Weapons to Onboard Targeting Computer for Increased Accuracy.
  • Built in comlink [Operator to communicate at a range of 100 Kilometers with full encryption capabilities]
  • Powered Servos [Augmenting strength by a factor of more than double]
  • Install up to 3 Mounted Weapons [As such as blaster cannons. Linked to Targeting Operating System to unleashed an immense amount of firepower]
  • Powered Servos 2 [Operator to move as freely as if wearing conventional armor, with some loss of speed]
  • Internal Repulsorlift [Enabled it to fly as fast as a normal human could walk, with a flight ceiling of around one kilometer.]
  • Monitor and Medical Systems [Monitored Operator's Vital Organs and capable of providing a one-shot dose of emergency medications in order to keep operator alive]
  • Ejection System [Activated, blowing the suit apart and sending the operator flying off in a given direction]
STRENGTHS
  • Very High Resistance to Energy Damage
  • Very High Resistance to Kinetic Damage
  • Very High Resistance to Lightsaber Damage
  • High Resistance to Sonic Weaponry Damage
  • High Resistance to Elemental Damage
  • Immensely Increased Strength
WEAKNESSES
  • Limited Duration of Power [12 Hours]
  • Very Heavy in Weight when Unpowered
  • Very Low Resistance to Cryoban Damage
  • Low Resistance to EMP and Ion Damage to Systems
  • High Reliance on Technology
  • Difficult to repair due to unique parts
DESCRIPTION

The Magnate Mark III Power Armor is the pinnacle of the Armor Manufacturing Industry on the Industrial World of Spindle VI. Designed and commissioned by the Patriarch of House Moldova, Monkrove Irs'Valachie Moldova to act as his personal body armor on the battlefield. The Armor Manufacturing Alliance took the advanced power armor developed by the company GTU known as the AV-1A Assault Armor which was the heaviest model manufacturing and deployed during the time of the Galactic Civil War. Unfortunately due to the heavy cost of the power armor it never saw any front line use and eventually became a relic of a bygone era but was still effective in combat situations. Monkrove having such a suit before their unfortunate fazing out, he gifted the armor to the Armor Manufacturing Alliance to be studied upon and improved by using the latest technology available. The Alliance would have trouble keeping the standard special features of the armor and would need to pull from various different power armor models that were currently within the galaxy this time in order to modify the GTU'S Power Armor into something that could stand up against the mightiest opponents on the battlefield. Upgrading the armor with unique parts and various enhancements to its already formidable systems, the unique parts can only be manufactured using a specialized process that takes a long time of careful welding and construction in order to make the power armor stay apart when the final fitting is done. After working for several months upon the standard AV-1A Assault Armor, The Manufacturing Alliance would present the new and improved power armor to the Head of the House of Moldova after a military parade in the capital city of Halbarrow. Monkrove would allow the new and improved armor to be called the "Magnate Mark III Power Armor" as a more professional name instead of picking a name that presented himself and would be seen as foolish by his other noblemen for being so selfish.

The Magnate Mark III Power Armor comes equipped with impressive war systems, that make the wearer and operator of the armor into a deadly combatant on the battlefield. Its immense and bulky overlapping armor provides very high resistance to both kinetic energy and energy weapon of all kinds, keeping monkrove safe in the middle of battle with an opponent who is of equal and mightier might than himself. Knowing to himself that battle with force users are almost assured in the current day of intergalactic powers and rogue force organizations within the main galaxy, the Magnate Mark III comes equipped with various armor enhancements to protect against the prefered weapon of a force user, the deadly but effective lightsaber. The armor will hold up considerably well against a lightsaber due to the equipped shielding system and reinforced duraplast coating upon it. Due in part to battle against mercenaries and other regiments on the battlefield, the Magnate Mark III is protected against sonic weaponry and also comes equipped with high resistance to elemental conditions and powers that an opponent might bring to the battlefield. Due in part to keeping the old power servos of the GTU'S Assault Armor and various other strength enhancements through the dominator gauntlets, the operator within the armor is immensely strong and is able to go toe to toe with some of the strongest creatures and other strong opponents that they may face.

However like all things, the Magnate Mark III also comes with serious side effects due in part to the armor providing protection against only so much, it is considered immensely weak to cyroban damage upon it as it lacks the elemental protection against such a thing. It is weak although less weak than against cyroban to EMP and ION Damage as that can sortcircut the various systems within the armor and can leave the operator as a sitting duck unless they have managed to install an insulator field generator to move around this weakness. Due in part to the armor requiring unique parts to operate and function, it is difficult to replace and repair the armor if it is damaged in a serious fashion because the manufacturing process takes a long time and not many have the specialized equipment necessary to repair the armor to full capacity. There is also another dangerous weakness to it, is that it over relies on technology to operate the various systems and the life support systems within the armor. Without the technology within, the armor is practically a heavy heavy set of armor when unpowered because the power duration on it is only 12 hours before the power cells need to be replaced fully before engagement can begin with an opponent.
 
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