Star Wars Roleplay: Chaos

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Faction Ad Lords of the Sith │ Genesis



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The Sith grow sickly...

For years the Sith have been ruled by The Rule of Order, an Empire with loyalty above all its tenants - pillars made of brass supporting a symbol of gold. In the hopeless endeavor of taming the Sith, they have been weakened - ambition set aside for appeasement, strength for satisfaction, and passion for pleasantries. Only when the Sith exposed their neck was their weakness exposed, brought low by the Imperials of their very own empire.​
Like a cancer, Sith were brought up into weakness, born and bred for the elites to control and destroy as they pleased instead of encouraging them to foster their own strength, their own influence. It is this very disease that pulls the Sith Empire to its grave, and with it the Sith as a whole - but it is this failure that has inspired sith to return to tradition. Led by a single figure, unknown in name and purpose, wrought from the darkness with endless potential.​
The Worm Emperor has risen, and through his cacophony of voices he speaks of a new future - held aloft by pillars of phrik, strength and victory making up its core. Through his teachings, he demands Sith return to their own divine strength and purpose, to reject modernity and return to tradition. For those unconvinced, he has proven himself again and again by dominating his detractors in holy Kaggaths - and his horde only grows stronger.​
Day by day, his army grows in strength - pushing back into the galaxy, to establish the Sith as a power to be feared once more. Separated from the tenants of servitude for safety, exchanged for the right of the strong to lead the weak. Those in his horde vary, from the duelist to the schemer - but it is in each of their strength that they rise, and a natural order begins to form.​
Unstoppable, undeniable, and inevitable. The Worm Emperor marches ever onwards.​
---​
After years of a new take on the Sith, the Lords of the Sith seek a return to tradition. Instead of following an emperor because the state demands it, positions of power are up to the schemer, the strong, and the intelligent to take for themselves. Be it as a duelist who garners fear with his history of kaggaths and duels, or a schemer who has posed as a loyal advisor for years only to betray his master at his weakest point - the Lords of the Sith seek to encourage political drama within the faction, and without.​
Following a mysterious, eldritch Emperor who speaks in many voices and his equally mysterious Hand, join the story of a growing group of powerful Sith to dominate the Galaxy once more - but watch your back, as your friends and enemies can make or break your ambitions. Seek external support from outside of the territories, or dominate other Sith within and establish your own hegemony under the Emperor’s authority. Join the Dark Council at the Emperor's behest, or seek out your own place on the Emperor’s seat - all at your discretion.​
Guided by a large game master presence with a focus on narrative, the Lords of the Sith seek a different style of Sith RP focused on the individual’s power base - be it in their knowledge of the force, or the armies at their back. Work with faction staff to better develop your established presence in the game for the throne, and work alongside your fellow Sith to drive the enemy beneath your heel.​
It’s time to find your strength, Sith. We have a galaxy to burn.​

 
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