Star Wars Roleplay: Chaos

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Approved Tech Kurenai's Kannon

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: (Blaster, Disruptor, Ion/EMP, Slugthower, Rail/Coil/Gauss, Etc.)
  • Size: Extremely Large
  • Weight: Light
  • Ammunition Type:
    • Mounted Launcher Variable Firing Modes: Designed to switch the generator to make different energy bombs
      • Proton toToprpedo:
      • Energy bomb:
        • Ion bomb: Designed as a larger and more powerful version of the ion bomb designed to deliver a powerful ion shot that can break most shielding and disable ships if it can connect.
        • Energy bomb: A standard energy bomb, good range and grade of destruction to cause damage against ships. While not the strongest it is the basic setting to use and has an overcharged function making the bomb larger and stronger at the cost of larger power draw
      • Plasma bomb:
        • Plasma torpedo: A more destructive bomb to be deployed and used against unshielded ships or facilities. It releases Bremsstrahlung radiation on detonation which is strong against organic's or organic technology (vong, Aing-Tii)
        • Energy torpedo: A morre standard torpedo used for fighters.
    • Main Weapon: Variable Firing Modes:
    • Underslung: Variable Firing Modes:
      • Mini-proton torpedo: Designed for rapid fire mode and can restore itself from pure energy
      • Thermite Torpedo x 10: Slower rate of fire but better against metals
      • Glop bomb x 200: Used for disabling and more non-lethal drops as it releases a form that hardens.
  • Ammunition Capacity: Very Large
  • Effective Range: Battlefield
  • Rate of Fire: Extremely High
  • Damage Output: High
  • Recoil: Very High
SPECIAL FEATURES
  • Lightsaber resistant casing
  • Multi Weapon System: Designed with combat expertise, the massive weapon is designed to hold several modes of firing and combat with its own internal duplicators for replensihing its own ammo stores over time. Wu spared no expense turnign this into Kurenai's ultimate weapon.
    • Mounted Launcher Variable Firing Modes: Designed to switch the generator to make different energy bombs
      • Proton toToprpedo:
      • Energy bomb:
        • Ion bomb: Designed as a larger and more powerful version of the ion bomb designed to deliver a powerful ion shot that can break most shielding and disable ships if it can connect.
        • Energy bomb: A standard energy bomb, good range and grade of destruction to cause damage against ships. While not the strongest it is the basic setting to use and has an overcharged function making the bomb larger and stronger at the cost of larger power draw
      • Plasma bomb:
        • Plasma torpedo: A more destructive bomb to be deployed and used against unshielded ships or facilities. It releases Bremsstrahlung radiation on detonation which is strong against organic's or organic technology (vong, Aing-Tii)
        • Energy torpedo: A morre standard torpedo used for fighters.
    • Main Weapon: Variable Firing Modes:
      • Depleted Baradium quarrel with Illerium/Sleg heads wrapped in plasma energy
      • Vanguard Cannon Mk.II: Designed to be unlocked with Kurenai's lightsaber for its main cannon attack it creates substantial heat in the barrels and can warp them from continued uses.
      • Thermite Bolts designed to splash when blocked with a saber and sensitive to changes from pressure on them. Telekinetic attacks can trigger them.
    • Underslung: Variable Firing Modes:
      • Mini-proton torpedo: Designed for rapid fire mode and can restore itself from pure energy
      • Thermite Torpedo x 10: Slower rate of fire but better against metals
      • Glop bomb x 200: Used for disabling and more non-lethal drops as it releases a form that hardens.
STRENGTHS
  • Advanced Power Source: Designed with an iso-didact power source giving it a massive and long shelf life.
  • Laminanium: Designed like a Quellian ship the hull of the orbital platforms has a thin layer of the material to improve repairs and over time depending on the amount of damage it is able to patch itself up.
  • High Quality: Designed with the jeweled metal of Atrisia and able to withstand blows from a lightsaber as well as slice through materials from across the galaxy.
  • Hyper-Acceleration: Designed to send the depleted 25g baradium quorrols down the barrel at 50km/s with a small burst of illerium to kick the shots.
  • Extreme long-Medium Range: The weapons design is built around massive range and power with the ability to engage a target well out of range of most weapons while maintaining accuracy with magnetic accelerated slugs.
  • Reserves: Designed with tubes of programmable matter that is in molecular disruptors to allow exponentially more matter for constructing warheads in the schematics. Reserves of matter can creates two refills of maximum capacity (IE: 400 extra boron glop bombs or 20x interdiction missiles)
  • Stopping Power: The highly explosive shell when it impacts cracks momentarily exposing the chemical illerium to oxygen which reacts volatility to it with force equal to an escape pod ejection system. The round creates shockwaves as it passes through the target. In the case of material targets, this is a minor explosion and the creation of structural fractures. In the case of personnel targets, it simultaneously rips apart and pulverizes the body around the impact area.
  • Bonded: Designed to be bonded in the force to Kuirenai... when she carries it it is nearly weightless for others it suddenly becomes a like lifting a star.
WEAKNESSES
  • Built in power source: Designed with its own internal power source that is long lasting but it is largely able to power the armor and systems of the vehicle but when damaged it is highly explosive.
  • Self Repairing: Built with a protective layer to patch the vehicle in the event of damage. The time table is dependent upon the amount of damage with smaller tears being easier and faster to repair then gashes which can take hours to reform.
    • Note: Only the layer can repair not the full plate armor itself the plating can be damaged still but the underlayer of Laminanium can reform and remain.
  • Warping: The heat and power generated by the shots can cause excessive heat that when cooled quickly causes warps and bends. Dangerous as the damage over time to the barrels require care and replacement parts usually after every other engagement.
  • Sleg: A powerful energy enhancer, the sleg absorbs and channels the excessive heat generated by the weapons to cool and power the shots. Making them maintain a stronger level of power but also increases the chances that they could explode exponentially turning each gun into a heavy warhead that is carried by Atrisian soldiers
  • Splash Damage: While designed to handle targets with deadly accuracy the shots are dangerous and highly explosive. Splash damage against allies and enemies doesn't discriminate.
  • Oxygen Requirement: To take the full effects of the illerium the weapon requires oxygen to react with the chemical and have the full effect of the weapon. Without it the power is reduced by two thirds.
  • Charge Up: the electromagnetic coils require a charge time to wget warmed up and ready between shots. Making the rate of fire slower then a standard pistol.
  • Underbarrel: While more a small problem the rail system for other rifles above and below the main barrel has been removed to engineer it more towards high functionality.
  • Massive Explosion: Designed with several components like sleg and kyber crystal withi it. Even the energy drawn in is considered dangerous within the oscillator. The delicate equipment and pieces if fractured or misaligned can become a massive nova destroying ships.
  • Mirrors: To work on it and create the variable sizes of the power components the disruptor mirrors are designed to compress and shrink the components. If they are fractured it would be dangerous and result in more explosive power.
  • Reserves: While it is designed to make its own warheads the amount it can make is able to be quickly expended. The smaller reserve bay is made to fit the duplicator and its power source and restoring the missiles can take several minutes which in a fight can be a lifetime.
  • Timetable: While it is designed to make more ammo the timetable can be tricky. The more complex the armament the slower it can be with a boron missile taking three hours between fabrication while a concussion missile can take for 1 twenty minutes.
DESCRIPTION
Created for Kurenai Yumi as a gift from Wu. A symbol of their complicated relationship as the cannon is designed with everything one could feature. The cannon has several barrels designed with an internal variable fire mode using its iso-didact power source. IOts own ability to slowly restore its ammo is important but it still requires raw materials to be used to restore.. it can just break down and use trash or other equipment turnign it into raw matter for conversion. Wu paid more care to pack it full of as many weapons as she could after seeing just how dangerous the mercenary could be... one of the first things that brought them together aside from Sky'ito Yumi Sky'ito Yumi who was her padawan and who would become her other in Akari the womans fourth daughter. As a means for her to deliver massive amounts of destruction upon the enemies who would go after her loved ones well the cannon is unmatched so much so someone suggested spelling the designation with a K for showing its awesomeness.
 
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