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Approved Starship Khandar-class Mobile Repair Station

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Intent: To develop a mobile repair/refit station
Development Thread: N/A
Manufacturer: Corellian Engineering
Model: Khandar-class Refit Station
Affiliation:
Omega Pyre with Galactic Alliance | Independant
Modularity: Extensive
Production: Minor Production
Material: Durasteel-Titanium (Hull Plating), Durasteel (Cable plating), Twisted Durasteel-Echani Graphite Ropes (Cable Core), Quadanium (Frame), Glasteel (Viewports)
Description: Not every system has fully developed shipyards. For ships on extended campaigns, or even in aftermath of a battle, this can mean a repair delay of weeks, or even months as every damaged ship is forced back to a handful of locations for repairs and refits. This creates congestion throughout the whole star system and creates a tempting target for would-be pirates, saboteurs, and terrorists.

To that end, the Khandar-class Refit Station was drafted. Under most circumstances, the station is seven hundred meters wide, five hundred fifty meters tall, and two thousand meters wide. This general profile allows it to accommodate the majority of capital ships. Some ships are larger than these dimensions however, such as the MC180 or Solo-class capital ships. Rather than make a wholly separate station to repair them, the Khandar was designed with a unique feature.

Upon reaching a target area, the Khandar decouples itself at numerous junctions and expands to the necessary size, with thick durasteel cables and repulsors holding the pieces connected and stable. This allows it to work on ships larger than its initial frame would otherwise suggest. Small capital ships, those under four hundred meters, are handled over one of nine circular sub stations. As ships can be handed above or below the substations, the Khandar can simultaneously repair eighteen light ships. Likewise, mid-weight ships are handled to the sides with dozens of deploy-able arms moving ships in place and replacing damaged hull plates.

For the largest ships, the Khandar handles those directly above and below it. For ships that might exceed the reach of the repair arms, they would first be processed at one station then moved to the other side to complete the repairs.

The station has dozens of dropships designed to carry cargo and move pieces in place. And while the station does boost a very large cargo space, attempting a full capacity repair schedule would rapidly deplete the onboard cargo stores so such deployments are best left in orbit over a planet.

Despite its mobile nature, the Khandar is exceptionally vulnerable in combat. Despite having very thick armor plates, the Khandar only comes with a pitiful forty-eight quad laser turrets, primarily to destroy wandering asteroids or space debris. As well, the Khandar is incapable of sublight maneuvering or hyperspace jumping while in a deployed state. The full conversion time between the two states is just over thirteen minutes. As well, the station does not have the necessary fuel and weapon storage space to hold any long-term starfighters. As such, direct combat would inevitably result in the destruction of the station.

Classification: Civilian Station (Support Light Star Destroyer)
Role: Mobile Repair/Refit Station
Height: 450 meters / 1,050 meters
Width: 700 meters / 1,200 meters
Length: 2,000 meters / 2,850 meters
Power Core Generator/Reactor: Two Solar Ionization Reactors
Hyperdrive Rating: Class 3
Minimum Crew: 8,250
Optimal Crew: 63,972
Armaments:

  • Forty-Eight Quad Laser Cannon Turrets
Hangar:
Max Simultaneous Capacity:
  • Eighteen Light Ships (<400 meters)
  • Twelve Medium Ships (<1,200 meters)
  • Two Large Ships (<2,000 meters)
Non-Combative Attachments:
  • Communications Array
  • Encryption Network
  • Escape Pods
  • Holonet Transceiver
  • Standard Deflector Shield Generator
  • Standard Detention Cells
  • Standard Life Support Systems
  • Standard Navigational Systems
  • Standard Sensor Array
  • Standard Targeting Systems
  • Tractor Beams (x72)
Passenger Capacity: 7,000
Cargo Capacity: 750,000 metric tons
Consumables: Three Months
Sublight Speed and Maneuverability: 10
 
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