Star Wars Roleplay: Chaos

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Unreviewed KGM Security Detail



OUT OF CHARACTER INFORMATION
  • Intent: To flesh out Adrikobe & the KGM's personnel, and act according to their occupation. Will be used in matters where the KGM has direct / indirect influence in affairs.
  • Image Credit:
  • Role: Serves as Adrikobe's protective detail, as Security for various KGM facilities, and carry out any tasks Adrikobe might issue them, Such as:
    • Geological surveys
    • Debt collection
    • Strike Breaking
    • Etc.
  • Permissions: None
  • Links: https://www.starwarsrp.net/threads/adrikobe-kellrule.197492/
GENERAL INFORMATION
  • Unit Name: K.G.M. Security Division
  • Affiliation: Adrikobe Kellrule / K.G.M.
  • Classification: Security Detail
  • Description: Yellow, Black, and Orange uniforms, with detachable pieces of armor (and usually some form of identifier). K.G.M. Security behaves like your standard planetary security force (albeit on a much smaller scale), tolerating of most, generally maintaining a serious/intimidating persona as their job requires (though usually leading very different lives outside of work), and usually only becoming hostile if provoked.
COMBAT INFORMATION:
  • Unit Size: Small-Medium
  • Unit Availability: Uncommon
  • Unit Experience: Trained
  • Equipment:
    • Armor: KGM security armor is designed to be easily attachable/detachable, being separate from the uniform itself. Generally functioning the same as most galactic armors, just easier to put on and take off (for the wearer). Assisted by KGM contracted droids in combat.
    • Weapons: Standard issue blasters (mostly rifles and pistols), Stun, Flash, and Smoke grenades (optional tear gas).
    • Tools / Support: Fireblades, Bacta Patches, Adrenaline Shots
    • Vehicles: The Division possesses limited access to repurposed speeder bikes & fighter craft
  • Combat Function: Behaves like a modern marine platoon in combat, typically using Urban Warfare tactics. Will default to stun, unless enemy is already using lethal fire. Will tend to avoid civilian casualties in the crossfire. Can hold its own, though would require support from a larger force if greatly outnumbered.
  • Force Abilities (Force User Units Only): None
Strengths:

- Well Trained: Having originally been trained by hired mercenaries, most of the Division's members know what they're doing, and how to adapt to situations.

- Well Organized: The Division has a clear chain of command, making it easier for the force to coordinate.

- Well Equipped: Despite being what amounts to a private Security Detail, the Division is decently armed.

- Decent Manpower: Being composed of both machines and organics, the Division is capable of filling its gaps during localized encounters.

- Loyalty: With most hailing directly from Ord Mantell, or a world influenced by the KGM, most within the Division owe their livelihoods to Adrikobe, thus leading to their continued loyalty, making it harder for moles to be bribed / infiltrate the ranks.

Weaknesses:

- Will require outside support against larger enemies: Being as the division isn't exactly intended to fight wars, the force will struggle against much larger threats, unless bolstered with outside support.

- Tied Directly to Adrikobe & the KGM: Without Adrikobe's support, the Division ceases to exist.

HISTORICAL INFORMATION

- Foundation: The Division would be created by Adrikobe Kellrule in order to both protect his businesses, and counter the growing nuisance of piracy. Adrikobe would turn to contracting various skilled/professional career mercenaries to train the force. The main Division would be headquartered on Ord Mantell.

- Training / Experience: The Division would temper itself via coming into conflict with various pirates and smugglers from Wistril and Phaeda, and the occasional opportunistic raid on KGM transport ships.

- Use of Droids: Adrikobe would commission security droids from the planet of Uba IV to help bolster the Division, and make garrisoning KGM facilities across the Ghost Nebula & surrounding sectors easier.

Edit: Fixed the bugged stuff
 
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