Star Wars Roleplay: Chaos

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Approved Tech 'Keeper' Shard Vessel

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Intent: To provide the Sith Assassin's with personal companions/assistants that aren't completely useless, and can also contribute to threads due to their independant personalities and sentience.
Development Thread: None
Manufacturer: Kalor Tech, Sith Assassins
Model: KSH Mk.1
Affiliation: Sith Assassins
Modularity: Appearance can be changed depending on the Assassin's wishes, but the fundamentals remain the same.
Production:Production: Limited
Material: Durasteel, Micro Memory Banks, Photoreceptors, Miniature Droid Components
Classification: First/Second/Third Degree
Weight: 1kg
Height: 30cm
Movement: Force Levitation
Armaments: None
Misc. Equipment:
  • Contains and is powered by a sentient Shard
  • Micro processors, memory banks and components maintain small size.
  • Held together very loosely to allow for the Shard to seperate parts when needed.
Description: Kalor-Tech's productions for the Sith Assassins had recently been focused on combat; DHK Droids and Super Soldiers being the prime examples. For a change, Damien Mercer suggested the idea of a companion for each Assassins, small enough to maintain subtelty whilst posessing sentience and personality to truly bond and become a useful asset. The result was a small droid body to hold smaller shards, who upon being placed in the body would willingly help the assassins, or else they be removed and replaced. It's body is powered by solar power, requiring a recharge in sunlight every 7 days, and since the body can split into parts, the solar panels are located inside and must be detached and turned outside for the vessel to enter a charging state. During this state the Keeper is even more vulnerable than usual, as they are concentrating on positioning their panels. Being lightweight allows it's movement to be primarily force-powered, aswell as the fact that it's parts can detach to allow the shard physical interaction outside the vessel should they need to utilise other force powers. Relying solely on the force means it will crash and be useless in force-nullifying effects, and it's presence can be sensed by trained force users until the shard is of a high enough power to learn how to cloak it's presence.

The primary functions of the Keepers are to store information both about missions, targets, locations, gadgets and most importantly the Assassin they serve. It's photoreceptors and memory banks are designed to record movements, techniques and strategies, allowing it to learn visually and then project out of it's front eye to teach others, even if it is an ability they could never utilise themselves such as a lightsaber form. The Keeper must have recorded the ability in their vessel to know the skill, and so it rarely benefits it's user and is more likely to aid when they teach someone else. Because the Keepers are shards they can use the force, and so possess some ability to defend themselves but never much to be an offensive droid. This makes them vulnerable in combat, and so they are focused on information and field assistance.

In summary, they are created to help their assigned Assassin with navigation, training, information storage and communication (being equipped with holocommunicators).
 
[member="Braith Achlys"]

I'd say either their force power alone, or if that's not plausible electricity generated through the force, since only a little is required to power the tiny object. If neither are plausible I can change the submission to explain power differently.
 
[member="Braith Achlys"]

Damien Mercer said:
It's body is powered by solar power, requiring a recharge in sunlight every 7 days, and since the body can split into parts, the solar panels are located inside and must be detached and turned outside for the vessel to enter a charging state. During this state the Keeper is even more vulnerable than usual, as they are concentrating on positioning their panels.
 
[member="Damien Mercer"]
I understand that shards have an almost instinctive communication ability with machinery and robotics, as well as droid bodies, are these memory banks kept into the droid bodies or are they stored in the shards themselves? And when the droid body splits apart, how does it continue to stay afloat if the shard is what is keeping itself up - does it maneuver with telekinesis?
 
[member="Braith Achlys"]



Braith Achlys said:
are these memory banks kept into the droid bodies or are they stored in the shards themselves?
They are in the droid bodies, and the shard can store and recieve data from the banks. Therefore removal from the Vessel removes alot of 'data', if you will, from them.




Braith Achlys said:
And when the droid body splits apart, how does it continue to stay afloat if the shard is what is keeping itself up - does it maneuver with telekinesis?

Damien Mercer said:
Being lightweight allows it's movement to be primarily force-powered
The Shard keeps itself and all it's parts up with Telekinesis, since the parts weigh so little it means nothing.


Would you like me to better clarify any of these in the submission?
 
That is fine. Tons of handicaps here that probably could be evaded by using more technology to compensate, but it's perfectly acceptable the way it is intended.

Approved, pending secondary.
 
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