Star Wars Roleplay: Chaos

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Approved Tech Jericho Tank Droid V2

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Keshiri Driveworks
  • Affiliation:
  • Market Status:Closed/Limited Market (Approved Buyers only if used through legitimate means)
  • Model: KDW Jericho Class Tank Droid
  • Modularity:
    • None
  • Production: Minor Produced
  • Material:
    • Primary Quadranium Plating
    • Secondary Durasteel Plating
    • Advanced Servos for movement speed
    • Power Cells
TECHNICAL INFORMATION
  • Classification: Fourth Degree Droid
  • Role: Tank Droid
  • Weight: Very Heavy
    • 500 KG
  • Size: Very Large
    • Height: 4m
  • Movement: Quadrapedal
  • Armaments:
    • One Turbolaser on the undercarriage
    • Two light blaster cannons on the sides
  • Misc. Equipment:
    • Double Layered Metal Shelling
    • Extra servos in the joints for greater speed and movement.
    • Magnetic and anchor clamps on the feet (Drops down from the legs)
    • Infrared and Night vision Photosensor array.
  • Resistances (Optional):
    • Energy (And other Blaster type weapons): High
    • Kinetic: High
    • Lightsabers: Low
SPECIAL FEATURES
  • N/A
STRENGTHS
  • Armament: Outfitted with a Turbolaser, the Jericho is able to take on other vehicles shot for shot, able to take on most any vehicles short of the more heavily armored foes and walkers that would be able to reduce it at a much quicker pace than it against the walker in question.
  • Adaptability: The main draw of this droid is that it can operate in near any location, making use of its anchor and magnetic clamps to operate on difficult terrain while it being a droid allows for it to operate where organics would be completely unable to operate in.
WEAKNESSES
  • Vulnerable points: Removal of its legs those which are pretty obvious targets for anyone who can land a clear shot on them, would reduce the droid into a crippled mess whos cannon would be unable to fire.
  • Anti Air: It has no capabilities against air based enemies, making attack from above a turkey shoot.
  • Basic Infantry: The biggest enemy to the Jericho is its low anti-personnel weapon count, making it more than a target for infantry who can move quickly and get in close enough to strike at it without it being able to fire back or even respond with troop to protect it from the droid itself (Like a crewed walker can).
DESCRIPTION
Project Jericho was designed in order to provide a anti-vehicular weapon that can act completely without the need for a physical crew and operate in areas where organic matter would not be able to or in situations that would be difficult for those in the vehicle. Considered a main battle tank taking on the visage of a droid, it can operate in locations such as asteroid bases, high radiation locations, and so on. This is helped by its ability to drop magnetic and anchor clamps down from each leg, sealing itself to most any surfaces and allowing it to climb up vertical surfaces.

It has an armament of one main turbolaser placed on its lower carriage, allowing it to take on tanks and walkers without a great deal of trouble while providing minimal anti personnel capabilities. In addition to its main cannon, there are two light blaster cannons to provide a bit more extra anti-personnel protection but that is as far as it goes.

Where it falters it that while it has personnel protection it is very minimal. It is not designed to take on soldiers alone. In addition to this, its two front legs provide large and rather obvious targets that can cripple the droid if both are taken out, further making that crippling worse if one was to take out the others. The last main weakness of its design is that it cannot combat any air based enemies. It simply cannot aim at them and as such is a sitting duck when it comes to fighting them.
 
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