RC 212
HUNGRY HUNGRY HIPPO!

OUT OF CHARACTER INFORMATION
- Intent: To create a Unique vessel for Support of Naval Op's
- Image Source: Here
- Canon Link: N/A
- Restricted Missions: N/A
- Primary Source: N/A
- Manufacturer: Jast Shipwright Co.
- Model: Jast Blackout
- Affiliation: Hala Jast/Open Market
- Production: Minor
- Material: Dursasteel, Quadanium Frame, Transpari-glass
- Classification: Support Frigate
- Length: 300M
- Width: 72M
- Height: 100M
- Armament: None
- Defenses: Average
- 10x Flares
- 10x Chaff Cannons
- 2x Shield Generator
- Hangar: None
- Maneuverability Rating: Average
- Speed Rating: Extreme
- Hyperdrive Class: Average 2.0
- Escape Pods
- Navi Computer
- Twin Shield Generators
- 13x- TIE Engines (Salvaged)
- Standard Sensor Suite
- Standard Life support
- 3x- Probe Droids
- 1x Medical Droid
- 3x- 220 SIG Tactical Sensor Jamming Device
- 3x- NEEDLE Remote Slicing Unit
- Burn Baby, Burn!: The Jast Blackout can burn like hell to get away from threats and incoming enemy attacks. With her having almost no weapons nor cargo space it frees up some of the weight allowing her to run and live to see another day.
- Blackout: The Blackout was named for it's specific intent. It enters the field and flips it's switches, destroying communications efficiency, wreaking havoc on enemy systems and blacking out the sensors of other craft. At the same time it can Slice from afar, so whilst the enemy scrambles to get their bearings, the Blackout is already hacking into systems and causing damage.
- No Arms: The Jast Blackout has no weapons, thus cannot be brought into direct combat with other vessels. It was a necessity to load her out with other viable means of disruption.
- One Channel Open: The Jast Blackout cannot jam all channels as such at least one channel must remain open on the vessel that it is trying to slice. This gives their adversaries one other Vessel to converse with.
- Power me down Charlie: When the Jast Blackout runs both systems at the same time, it's shields go down due to the power draw. This makes it an easy target. Best kept a great distance from the main battle line.
Commanders in the field have long overlooked the tactical advantage of being able to blind your enemy, destroy their commo networks and hack their systems. During the recent report of the Hoth Invasion by the Galactic Alliance, Jast Shipwright Co. Engineers read an interesting report of [member="Cathul Thuku"] attempting widespread Electronic Warfare on the enemy.
Basing an entire ship around the idea they set out to work, designing a perfect support vessel for both large Faction and Smuggler fleets alike. A beauty to behold, the Jast Blackout was outfitted with cheap, but redundant Jamming and Slicing systems. with a vessel solely dedicated to E-Warfare on the field the enemy will have a hard time keeping up.
Bring multiples and all hell breaks loose. Almost a full scale Blackout across the board...