
OUT OF CHARACTER INFORMATION
- Intent: A cruiser for the Fel Impurium
- Image Source: https://www.artstation.com/artwork/wPr2Z
- Canon Link: N/A
- Primary Source: N/A
- Manufacturer: Leventhal Eastwind
- Affiliation: Fel Impurium (https://starwarsrp.net/forum/4884-the-imperial-federation/)
- Model: Twin Ion Engine
Production: Unique
- Material: Durasteel (https://starwars.fan.../wiki/Durasteel)
- Classification: Destroyer
- Length: 5000 meters
- Width: 1000 m
- Height: 1200 m
- Armament: Very High
Point-defense laser cannon (x100)
Rocket pod (x16, 8 per side) Capacity of 6 each
- Defenses: Very High
Ion shield
- Hangar Space: (Please provide the amount of fighters/support craft this submission can hold in it's hangar by count of Squadrons, which hold 12 average Starfighters. The higher your squadron count, the lower your Armament and number of advanced systems should be. )
5000 Meters: Very Low: 15
[*]Hangar Allocations: (This is the allocated amounts of starfighters and support craft (dropships, shuttles,gunships,etc) this submission can hold in its hangar based on the maximum hangar space capacity listed above)
- Starfighters: 13 squadrons
- Support Craft: 2 squadrons
[*]Maneuverability Rating: Average
- Speed Rating: Very Low
- Hyperdrive Class: Very Slow: 7
Deflector Shields
Ion Shields
Pouvoir Railgun
Point-Defense Laser Cannon
Rocket Pods
ADVANCED SYSTEMS
Power can be switched from systems
Secondary Bridge
Strengths:
- This ship has a lot of power to the shields
- Power can be taken from different parts of the ship and applied to others I.E. Power from the shields to the Engines (can get up to Average turning shields to Low)
- The armor plating of the ship is very powerful
- Heavily Resistant to EMPs
- The shields don't need to go down for to fire the Railguns
- While power can be transferred it takes time, and this turns the deflector shield off (ships can pass through)
- The Railguns aren't moving meaning they can be shot and blow up the entire ship.
- The bridge isn't the most well defended, a fast ship can get to it (though it might not do too much damage)
<1000 crew
<500 standard infantry
<250 pilots
<250 Repair team
<100 officers
<10 Captains
1 Major+
200 Quarters
15 Mess halls
5 Officer Quarters
2 Captains Quarters
1 CO Quarters
6 storage rooms
10 armories
5 spaceship weapon ammo storage
Each Railgun has 10 shots
Rocket Pods: 2 sets, 8 on each set, 6 rockets per pod
25 Laser Cannons on sides and 50 leading up to bridge