T'yr Dellos
Imperial
Image: NA
Image Source: NA
Intent: To create custom weapons using Chiss Technology for use on a future Chiss-based Starship Submission
Development Thread: NA
Manufacturer: Imperial State Hypernautics
Model: Adegan-class Maser Weapon
Affiliation: Restricted Sales to Imperial Factions
Modularity: Can accommodate any standard weapon modifier
Production: Mass
Material: Alusteel, Mirkanite, and other common energy weapon construction materials
Description:
Cut off and isolated from their home world of Csilla for hundreds of years, the Chiss native to Golgatha Alpha in the Sirat Wen system have long struggled to maintain their cultural and technological heritage. An inherent part of that heritage are the charric and maser weapons that their people have long been infamous for using. Strait from the brilliant minds of these Sirat Wen native Chiss, the Adegan-class Maser Weapon is but the latest generation of such weapon designs.
The weapon fires a large bolt of super-heated plasma peppered with crystal shards at a target. Utilizing Agrocite enhanced Tibanna Gas as a fuel source and mixing in shards of ground up Adegan Crystals, the maser weapon propels this volatile mix of super-heated plasma and crystal shards at great speeds towards a target. Though the weapon uses significantly more fuel than a typical laser cannon, adding agrocite to the fuel mixture allows the weapon a considerable greater damage to fuel ratio, as the weapon pumps a considerable amount of energy into a single, very powerful shot that is almost twenty times as damaging as a single laser cannon blast.
More so, the intense speed and heat of the energy, combined with the crystal shards mixed into the plasma, causes the energy bolt to cause just as much kinetic damage to the target as it does thermal damage. The amount of damage the weapon is capable of causing in but a single bolt enables the weapon to have superior armor penetration than a comparable number of laser impacts. Likewise, because the weapon causes simultaneous kinetic and thermal damage to a target, it is disproportionately damaging to Deflector Shields as opposed to a ship with dual Ray and Particle Shielding.
However, the weapon is not without its flaws. The weapon has an exceptionally slow rate of fire. Each weapon only firing one powerful blast roughly every two minutes. It also has a lower range due to the high-yield plasma and crystalline shards losing beam coherence over long distances. The weapon also has a lower overall damage output compared to other, similar laser cannons over a protracted engagement, though this is considered an acceptable trade-off for the vastly superior capability to penetrate thick armor and do significant damage to deflector shields.
Classification: Maser (Laser/Kinetic) Weapon
Size: Starfighter and Capital Ship Weapon
Length: 1.8x Laser Cannon Length
Weight: 2x Laser Cannon Weight
Ammunition: Agrocite Enhanced Tibanna Gas + ground up Adegan Crystals
Ammunition Capacity: Standard Capital Ship Capacity
Rate of Fire: Slow
Effective Range: Short Range (~2/3rds Standard Laser Cannon Ranges)
Special Features:
Image Source: NA
Intent: To create custom weapons using Chiss Technology for use on a future Chiss-based Starship Submission
Development Thread: NA
Manufacturer: Imperial State Hypernautics
Model: Adegan-class Maser Weapon
Affiliation: Restricted Sales to Imperial Factions
Modularity: Can accommodate any standard weapon modifier
Production: Mass
Material: Alusteel, Mirkanite, and other common energy weapon construction materials
Description:
Cut off and isolated from their home world of Csilla for hundreds of years, the Chiss native to Golgatha Alpha in the Sirat Wen system have long struggled to maintain their cultural and technological heritage. An inherent part of that heritage are the charric and maser weapons that their people have long been infamous for using. Strait from the brilliant minds of these Sirat Wen native Chiss, the Adegan-class Maser Weapon is but the latest generation of such weapon designs.
The weapon fires a large bolt of super-heated plasma peppered with crystal shards at a target. Utilizing Agrocite enhanced Tibanna Gas as a fuel source and mixing in shards of ground up Adegan Crystals, the maser weapon propels this volatile mix of super-heated plasma and crystal shards at great speeds towards a target. Though the weapon uses significantly more fuel than a typical laser cannon, adding agrocite to the fuel mixture allows the weapon a considerable greater damage to fuel ratio, as the weapon pumps a considerable amount of energy into a single, very powerful shot that is almost twenty times as damaging as a single laser cannon blast.
More so, the intense speed and heat of the energy, combined with the crystal shards mixed into the plasma, causes the energy bolt to cause just as much kinetic damage to the target as it does thermal damage. The amount of damage the weapon is capable of causing in but a single bolt enables the weapon to have superior armor penetration than a comparable number of laser impacts. Likewise, because the weapon causes simultaneous kinetic and thermal damage to a target, it is disproportionately damaging to Deflector Shields as opposed to a ship with dual Ray and Particle Shielding.
However, the weapon is not without its flaws. The weapon has an exceptionally slow rate of fire. Each weapon only firing one powerful blast roughly every two minutes. It also has a lower range due to the high-yield plasma and crystalline shards losing beam coherence over long distances. The weapon also has a lower overall damage output compared to other, similar laser cannons over a protracted engagement, though this is considered an acceptable trade-off for the vastly superior capability to penetrate thick armor and do significant damage to deflector shields.
Classification: Maser (Laser/Kinetic) Weapon
Size: Starfighter and Capital Ship Weapon
Length: 1.8x Laser Cannon Length
Weight: 2x Laser Cannon Weight
Ammunition: Agrocite Enhanced Tibanna Gas + ground up Adegan Crystals
Ammunition Capacity: Standard Capital Ship Capacity
Rate of Fire: Slow
Effective Range: Short Range (~2/3rds Standard Laser Cannon Ranges)
Special Features:
- Does both Kinetic and Thermal Damage
- High Armor Penetration Capabilities
- Highly Effective against Deflector Shields
- Consumes twice as much fuel as a standard laser cannon
- Counts as 6x Laser Cannons for purposes of gun consolidation