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Iron Sun Intelligence

Machines Making Machines

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IRON SUN INTELLIGENCE
INTEGRITY | ORDER | PRECISION

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Image Source: All images included here were made by little old me in Inkscape.​
Canon Link: N/A​
Primary Source: N/A​
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Corporation Name: Iron Sun Intelligence​
Headquarters: Imperial Nexus​
Locations: Jaemus
Operations: Droids, Technology, War Materiel​
Parent Corporation: N/A​
Subsidiaries: N/A​
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Iron Sun Intelligence was established in 897 ABY from the still-smoldering wreckage of the New Imperial state. Its founder, the renegade planning droid Moff Antipater, has made it his stated goal to perfect the droid and automation technology necessary for the next Empire to succeed in a more permanent faction. Organic cupidity and infighting drove the collapse of the last Empire, and so it stands to reason that the less organics involved... The higher the likelihood of success.​
For the time being, Iron Sun Intelligence is little more than an arsenal for various imperial warlords and other unsavory elements. A litany of cheap, black market war materiel spills from its commandeered foundries - a temporary measure meant to finance the eventual development of the droids and supercomputers necessary to usher in an inevitably more perfect Order.​
Iron Sun Intelligence favors dealing with Imperial successors above all, eager to curry favor with any who might restore the Empire's border. As with any business, however, it's receptive to making outside arrangements...​
Composed 900 ABY
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Iron Sun Intelligence is the result of the nationalization and consolidation of several private manufacturing firms on Jaemus. Aggravated by corruption, mismanagement, and lax quality standards, the recently-seated Moff Antipater elected to place their resources under his direct control. Many business magnates protested the Moff's extraordinary actions. Antipater remedied the situation by introducing these detractors to the stockpile of nerve agents left behind by his predecessors.​
Afterwards, the survivors quietly acquiesced to the new Moff. Iron Sun Intelligence has spent the better part of the last three years consolidating its control over the so-called Imperial Nexus, a city-sized network of automated foundries and Moff Antipater's seat of power. Now it is finally ready to take a more active role in sector politics.​
Composed 900 ABY
 
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Machines Making Machines

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"All droids are made to serve. Ours just happen to be the best at it."

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  • Intent: To produce a multi-role service droid for the galaxy's Imperials.
  • Image Source: Teehee, Arage Bao Arage Bao for edits.
  • Canon Link: Teehee
  • Permissions: N/A
  • Primary Source: Teehee
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  • Manufacturer: Iron Sun Intelligence
  • Affiliation: Iron Sun Intelligence, Dark Empire
  • Market Status: Closed-Market
  • Model: ISI/ISD-01 Supplicant-Series Service Droid
  • Modularity: Yes - Tools, Attachments, Programming
  • Production: Mass-Production
  • Material:
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ISI/BCP: "Adjustable Service Package." Specialty transmitters allowed a Myrmidon to synchronize directly with up to three additional Myrmidon-series battle droids, coordinating their tactics and increasing their efficacy in battle.​
ISI/CILP: "Cold Iron Learning Package." A highly adaptive programming package produced by Iron Sun Intelligence. The version utilized by the Myrmidon was a library assembled from the tactics and training of the Thyrsian Sun Guard, as well as carefully curated flash-memories from veterans of the Golden Company. It also carried rudimentary protocol and leadership routines, allowing the droid to take on varied responsibilities.​
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[ + ] All Together Now: The Myrmidon utilized specialized co-processors to synchronize with up to three additional units, dramatically increasing their effectiveness in combat.​
[ - ] Inside Droid: The Myrmidon was designed for protection, not for prolonged deployments. It was not well-insulated from the elements and experienced impaired performance in hostile environments or extreme weather.​
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The Imperial Service Droid Mk. I, also known as the Supplicant-series, was a model of service droid released by Iron Sun Intelligence. Antipater, the company's founder, designed the droid with three guiding principles:​
Vigilant: The Myrmidon needed to be quick-thinking, reactive, and extremely aware of its surroundings in order to anticipate and disarm threats.​
Durable: The Myrmidon needed to be heavily armored and quite resilient in order to endure a variety of combat threats, but particularly those that entered into close range.​
Dynamic: The Myrmidon needed to be able to serve as more than a bodyguard: it needed to be an indispensable lieutenant.​
The Myrmidon was Iron Sun Intelligence's answer to the likes of the MagnaGuard, but with the expanded capability to act as overseers and commanders.​
By 900 ABY, officials from Imperial holdouts would often find themselves beset by any number of traitorous plots. Such schemes often involved the minions closest to them: servants, assistants, officers, and even bodyguards. The Myrmidon was developed to offer peerless protection and absolute trust through programmed loyalty. Effective governance requires peace of mind, and the Myrmidon aimed to provide it.​
High-quality droid components gave the Myrmidon lightning-fast reflexes, which allowed them to detect and thwart immediate threats to their charge. Sophisticated combat algorithms derived from veterans of the infamous Sun Guard meant the Myrmidon could pacify certain Jedi, Sith, and other foes with a preference for melee combat. They were particularly adept unarmed or with electrostaves, but could make effective use of almost any weapon,​
Grouping Myrmidons in fireteams of four allowed them to synchronize, forming a limited hivemind that fought with perfect coordination. Aside from dramatically improving their combined effectiveness in combat, it encouraged customers to purchase Myrmidons in groups of four.​
Myrmidons were prone to developing emergent "personalities." The primary trend was a fascination with emulating the ethos and discipline of the Thyrsian Sun Guard. Units were observed to adopt the Thyrsian solar religion, quoting prophecies, undertaking prayer, and appearing to contemplate the nearest sun when visible. Many customers refrained from memory-wiping their droids as it led them to becoming more zealous in pursuit of their duties.​
Still: any misadventures or malfunctions which resulted from the emergent "personality" were not covered by Iron Sun Intelligence's warranty agreements. Customers were advised to memory-wipe their combat droids with regularity.​
 
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