Ultimatum
Duranium Lord
Image Source: N/A
Intent: To create grenades that will be used in the Overseer.
Development Thread: Can make if necessary
Manufacturer: LOOM
Model: Reacher Class
Affiliation: LOOM Ultimatum
Modularity: No
Production: Mass
Material: Duraplast, Baradium, Thermite, Axidite, Timer, Pressure sensor, Remote Detonator
Classification: Grenade
Size: Handheld I think
Length: 20.3 cm
Weight: 595 g
Ammunition Type: Uses Baradium explosive and the outer casing is made of Thermite and Axidite which combusts. Basic Thermal Detonator.
Ammunition Capacity: One Time use
Effective Range: 5-10 meters
Rate of Fire: Launched probably 1 every ten seconds
Special Features:
Launched from Overseer
Adheres to most surfaces
Description: The Instigator grenade is a projectile intended to be launched from the Overseers. This is an offensive weapon whose purpose is to create massive wholes in structures, vehicles, and people. The device is similar in concept to the thermal detonator, using baradium as the main source of the explosion. The blast can reach a five to ten meter diameter. As with most thermal detonators are The outer frame of the device is Duraplast to help keep the Axidite and Thermite shell in shape when it hits the target, trying to avoid detonating the grenade prematurely. The grenade uses the advantages of the thermal detonator that allows it to adhere to most surfaces which allows it to be used as an ambush device.
There are three settings in regards to the stimuli required to detonate the device. The first is contact, hitting a surface, or being rapidly slowed from its velocity can set off the grenade. This setting is useful for immediate effect in combat and also not allowing the grenade to be fired back by a Force user pushing it back, as the sudden decrease and reverse of force will cause the pressure to set off the sensor and detonate. The second setting is timer, which is fairly common and useful for planned attacks or setting traps. The third is perhaps the most useful, the remote detonation. This allows a user to detonate the grenade on command as needed. The difficulties with each of these are almost all quite evident. The contact grenade could be set off by hitting something other than the intended target, or slowing down enough from a gust of wind. When utilizing the timer the grenade could be found before detonation and either deactivated or removed. The Remote detonation may be set off by communications along the same frequency, potentially negating an attempted ambush, or the use of jamming equipment hampers the ability for the signal to reach the grenade.
Primary Source: N/A
Intent: To create grenades that will be used in the Overseer.
Development Thread: Can make if necessary
Manufacturer: LOOM
Model: Reacher Class
Affiliation: LOOM Ultimatum
Modularity: No
Production: Mass
Material: Duraplast, Baradium, Thermite, Axidite, Timer, Pressure sensor, Remote Detonator
Classification: Grenade
Size: Handheld I think
Length: 20.3 cm
Weight: 595 g
Ammunition Type: Uses Baradium explosive and the outer casing is made of Thermite and Axidite which combusts. Basic Thermal Detonator.
Ammunition Capacity: One Time use
Effective Range: 5-10 meters
Rate of Fire: Launched probably 1 every ten seconds
Special Features:
Launched from Overseer
Adheres to most surfaces
Description: The Instigator grenade is a projectile intended to be launched from the Overseers. This is an offensive weapon whose purpose is to create massive wholes in structures, vehicles, and people. The device is similar in concept to the thermal detonator, using baradium as the main source of the explosion. The blast can reach a five to ten meter diameter. As with most thermal detonators are The outer frame of the device is Duraplast to help keep the Axidite and Thermite shell in shape when it hits the target, trying to avoid detonating the grenade prematurely. The grenade uses the advantages of the thermal detonator that allows it to adhere to most surfaces which allows it to be used as an ambush device.
There are three settings in regards to the stimuli required to detonate the device. The first is contact, hitting a surface, or being rapidly slowed from its velocity can set off the grenade. This setting is useful for immediate effect in combat and also not allowing the grenade to be fired back by a Force user pushing it back, as the sudden decrease and reverse of force will cause the pressure to set off the sensor and detonate. The second setting is timer, which is fairly common and useful for planned attacks or setting traps. The third is perhaps the most useful, the remote detonation. This allows a user to detonate the grenade on command as needed. The difficulties with each of these are almost all quite evident. The contact grenade could be set off by hitting something other than the intended target, or slowing down enough from a gust of wind. When utilizing the timer the grenade could be found before detonation and either deactivated or removed. The Remote detonation may be set off by communications along the same frequency, potentially negating an attempted ambush, or the use of jamming equipment hampers the ability for the signal to reach the grenade.
Primary Source: N/A