Star Wars Roleplay: Chaos

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Hunt for the Dark Forge

Seeing that in the thread Zombie Queen, Grimoire - Hauntruss daughter- has reclaimed the darkside cult world Aza'Zoth as her own and has claimed her self Zombie Queen of Aza'Zoth and the Undead Ghuleh that are trapped within its catacombs, she plans to rejuvenate the the deadworld and bringing it back into the Sith fold.

To do this she, along with some Sith Co-Conspirators, will set off on a campaign to recover the Dark Forge. The all powerful darkside nexus feeding crucible that Darth Hauntruss used to create abominations and darkside weapons.

Now since Hauntruss' abandonment of the world it has travelled across a few hands. And some have clues. Grimoire will ruthlessly hunt down those who know. I would like to turn this into a rather grand story filled with as many characters from as many sides - Sith, Galactic Alliance, Republic etc. My only request is that in the end she does get it, as it is actually really important to her character development >_> .

I know that there are some who know of its location or hints of it [member="Darth Carach"], [member="Taeli Raaf"], [member="Ashin Varanin"] (i.e. Rave at somepoint)

But who else would be interested in this grand story of adventure, darkness and a shadowy war of conquest? Also this is probably Hauntruss' daughter debut in the grand scheme of the galaxy :p
 
[member="Darth Hauntruss"]

I'm down. Rave had [member="Moira Skaldi"] and [member="Maelion Liates"] remove it from Aza'zoth. [member="Asemir Lor'kora"] helped her get it across the galaxy to Kelsier. Rave offered it to Hauntruss at one point. People who saw it on Kelsier include [member="Cerita Sarova"], [member="Ayden Cater"], and Ashin Varanin, as well as all the qo'saarai tuk'ata that live on Tash-Taral and the Tion Trade Nexus. So those are all clues you can follow.
 
[member="Darth Ferus"] [member="Darth Ophidia"] [member="Rave Merrill"] [member="Taeli Raaf"]

The question now is how do we tie all this into a plot across a few threads.

I am thinking as Part 1: After with [member="Darth Vornskr"] [member="Darth Ferus"] tag along to Aza'Zoth, the trio enlist the section of the Sith, including Grimoire's partner-in-dark crime [member="Bass Terrik"], to begin searching for those who know off the pieces. One idea I have is at the end of Zombie Queen, Grimoire touches a key stone - one once used to unleash the force to fuel the forge - and send a ripple across the force that no doubt [member="Rave Merrill"] would feel (if she is still alive). And so would those who possess the puzzles, if the puzzles peices are connected to force at all. So with that Grimoire and her Masters launch a special envoy to Rave and that could be part one.

Part 2 adds complications with Raaf, Jedi noticing and then we can have a climatic showdown at the location of the forge. We'll have to script it btw, because I would like to avoid a skirmish. I mean your duels can be open-ended and in your control but the end of this plot shall be scripted a I need that forge for Grimoire's plot progression.
 
[member="Ashin Varanin"] It was moved off Aza'Roth? Or a different location planet side?

Either way, I feel great that it might have been my fault that this quest is being undertaken in the first place.
 

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