Star Wars Roleplay: Chaos

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Approved Tech HRD-DLN-2.0

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Image Source: https://www.pinterest.com/pin/448319337888764299/
HRD-DLN-2.0
de55703e0dc534ea52b742a2a19caba6.jpg

Intent: A new droid body with advanced integrated weaponry and sensors.
Development Thread: If needed
Manufacturer: Break
Model: HRD-Mk-VII
Affiliation: Break (Private Model)
Modularity: 2 Hardpoints on each limb can be used for smaller modular weapons
Production: Unique
Material: Durasteel, Plasteel, Fibercord, Agrinium, Electrical Components, synth skin
Fibercord
Classification: fourth degree
Weight: 72.5748 kg
Height: 1.8 meters
Movement: Bipedal
Armaments: Flame thrower, single shot slug pistol(x2), personal shield generator, grappling hand (right)
Misc. Equipment: Variable zoom optical sensors, Thermal sensors, 360° vision, HUD
Strengths:
1.Visual sensors enable the body to take in almost every visual aspect of a fight by both locking on and tracking targets and friendlies as long as both stay within visual range of 10KM
2.Enhanced strength in all limbs able to carry 7x his own body weight (502.8kg) at maximum output ((a human in top condition should lift 2x their own weight)) and is intended for lifting, moving and bending not battle, it takes concentration to focus that much energy to his limbs
3. Epidermal Solar energy absorption used to power the internal energy core after main power has been drained (however this takes a long period of time and is useless at night)
Weaknesses:
1. Not particularly durable beside normal durasteel and plasteel parameters so getting hit by a speeder will critically damage systems.
2. Extreme heat (anything past 200F without proper ventilation) can cause malfunctions in circuitry in the body and limbs.
3. Heavily taxing on the power core when power armaments are in heavy use

Description:
After deciding to forego the effort of repairs and attempt to create a newer, stronger, faster body. This is the fruit of Breaks effort.
Break is able to augment his physical strength output exponentially by burning more energy but this can be taxing on his body and can cause him to overheat (Overheating can cause the loss of critical system functions such as hidden weapons while his normal functions such as movement and basic scanning abilities stay online.)
Break has added some extra firepower to his hidden arsenal, including a hidden flamethrower within his left arm and able to shoot a 40 ft jet of flame from the left hand. Should the cannister be punctured by Bullet fire Break can near instantaneously eject the cannister(located in the shoulder) from his body to minimize damage. Each spurt of flames only lasts 45 seconds (of continuous fire) and canisters must be reloaded after each jet.
Secondly each index finger can double as a single shot slug pistol.
His body has lost some of its resistance to blunt force and heavy impact from battle can wear on his defenses and slow him down making him move and react slower.
But an agrinium mesh cage now protects from EMP blasts, and Ionic weapons.
Still, sustained Ion weapon fire would melt the Agrinium mesh and make the body vulnerable to EMP effects.
Extreme temperatures of heat can affect the body’s speed and dexterity, as the joints are made from plasteel making them expand with the heat. This also leaves joints as weakpoints as they can be broken off more easily. this also makes them much easier to replace on the upside. As all of its limbs are meant to be expendable

Power core:
http://starwarsrp.net/topic/83682-breaks-arc-reactor-powersource
While the power core produce massive amounts of energy consuming too much energy can create excess heat causing the body to automatically shut down non critical functions like weapons or excessive physical output. If the body becomes exposed to heat without proper ventilation joints can lock up and cause major system malfunctions
 
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
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SUGGESTIONS
Pending Inital review
 
Can you add the Image Source section please? Thanks!



Break said:
Material: Dura-steel, Flame thrower, single shot slug pistol(x2),Agrinium mesh cage, integrated magnetic feet Fibercord grappling hand (left)
The Flame Thrower, Slug pistols and grappling hand are more features, not materials. The Material section should contain the materials the different components are made out of, e.g. Durasteel, Plasteel, Fibercord, Agrinium, Electrical Components, etc.



Break said:
and can cause “exhaustion”
Could you clarify what you mean by exhaustion? Is it similar to human exhaustion, causing him to become slower or does it merely hinder the use of his several hidden gadgets?



Break said:
including a hidden flamethrower within his chest cavity and able to shoot a 40 ft jet of flame from the left hand
Break said:
and canisters
Are the two flamethrowers separate or are they connected to the same fuel cannister?

[member="Break"]
 
Break said:
Image Source: https://www.pinteres...19337888764299/

Break said:
Break is able to augment his physical strength output exponentially by burning more energy but this can be taxing on his body and can cause “exhaustion”(exhaustion can cause the loss of critical system functions such as hidden weapons while his normal functions such as movement and basic scanning abilities stay online.)


Break said:
a hidden flamethrower within his left arm and able to shoot a 40 ft jet of flame from the left hand. Should the cannister be punctured but Bullet fire Break can near instantaneously eject the cannister(located in the shoulder)
[member="Erich Arnstein"]
 
Break said:
grappling hand
Could you give a range on this?



Break said:
10x his own body weight
This seems a bit much, could you lower it to something more akin to 4 times its own body weight, seeing as the droid is not of the heavy-lifting labour droid variety?



Break said:
Break is able to augment his physical strength output exponentially by burning more energy
Also, is the strength amiplification in addition to the base strength increase?



Break said:
Vulnerable to slugthrowers and blaster fire while durable still not impervious.
Durasteel and Plasteel aren't the best at protecting against blaster fire, usually durasteel can take one or two direct hits at most, while plasteel can't block any damage from blaster bolts, so what exactly is meant by durable in this context?



Break said:
shoot a 40 ft jet of flame from the left hand.
Wouldn't the flamethrower's fuel-line interfere with the grappling hand?



Break said:
But an agrinium mesh cage now protects from EMP blasts, and Ionic weapons.
While the mesh would have an effect similar to a Faraday cage, sustained Ion weapon fire would melt the Agrinium mesh and make the droid vulnerable to EMP effects.



Break said:
blunt force and heavy impact from battle can tire him more easily.
Is this the same effect as the exhaustion he experiences when amplifying his strength, or does this refer more to physical damage that interferes with his functions?

[member="Break"]
 
Awesome. However, the second weakness doesn't exactly answer my question, I apologise if I was unclear. What I meant was if you could elaborate how much damage he could take? Considering he has a personal shield he would probably be fairly resistant to blaster fire and durasteel would provide some protection from slugthrower damage, which would not exactly be a weakness, however you have it listed as a weakness, so how much can he take exactly?

Similarly the first weakness implies he could survive a direct high-speed speeder hit, which would not exactly be a weakness, could you clarify?

Also, you talk about the power core a lot without ever going into detail about how exactly the various systems and features affect it. How long can it be active and by how much do the various systems and features reduce/extend the run time? You can be as specific as you like, though I would request you give at least a rough estimate.

Thank you for your patience!

[member="Break"]
 
[member="Erich Arnstein"] Changed Exhaustion to Overheating as it makes more sense for a droid.

the power core has been locked to my hypermatter core which instead of running out of power now causes the body to overheat and require a cooldown time

High impact now causes major system failure

weakness from projectiles now swapped for a weakness to extreme heat, making an overheat a now constant threat along with extreme environments without an external cooling system or suit
 
[member="Break"]
I will be taking this submission over for Erich.



Break said:
2.Enhanced strength in all limbs able to carry 10x his own body weight (725 kg) at maximum output ((a human in top condition should lift 2x their own weight)) and is intended for lifting, moving and bending not battle, it takes concentration to focus that much energy to his limbs
This is going to either need to be lower, or I am going to need development included for this. More than what a human should be able to do is perfectly fine, but ten times is a bit much.
 
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