Star Wars Roleplay: Chaos

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Work In Progress House Io Stormtrooper Sniping Blaster

  • Intent: To create a blaster sniper rifle.
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PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Blaster Sniper Rifle
  • Size: Average
  • Weight: Heavy
  • Ammunition Type: Recharging Power Cell
  • Ammunition Capacity: Very Small | 7 (power cell),
  • Effective Range: Battlefield
  • Rate of Fire: Very Low
  • Damage Output: Very High
  • Recoil: Average
SPECIAL FEATURES

Sniping Blaster with reduced noise and bolt glare due to being based off the tech in the Energy Bow Pistol
Pulse Cannon Technology allows bolts to travel much faster than regular blasters
Paddle Beam Technology causes bolt to bend around Lightsaber blades, making them impossible to deflect
Galvaning Circuit Modified to cause odd energy fluctuations in the energy envelope of the bolts it fires, making them very difficult to halt or slow with Telekinesis.
Magnatomic Adhesion Grip makes it very difficult to catch or hold bolts with Telekinesis.

Modular, able to accept new scopes, sights, stocks, weapon undermounts, side mounts
Super Accuracy.
Rugged, built to last and easily restored to minimal function with minimal resources
Fires highly damaging Ion bolts, making it deadly to Organic and Droid alike.
Capable of firing Underwater

STRENGTHS

Mage Killer: The rifle has been designed from the ground up specifically to help the user put down Force Adepts as well as more conventional enemies. It has a Magnatomic Adhesion Grip, to help the user prevent Disarmament via Conventional or telekinetic means. It's Galvaning Circuit is the same as that in the Elemental Assault Carbine Type 1, meaning it causes odd energy fluctuations in the surface of the energy envelope of any bolt it fires, making them difficult to halt or slow with Telekinesis. Integrated Paddle Beam Technology causes it's bolts to bend around Lightsaber blades, making them impossible to deflect.
Quiet Riot: It's noise is only a quarter that of a conventional blaster pistol, and it's bolts have reduced glare, only a quarter that of a normal bolt. Both of these make the one using this harder to detect from longer ranges, and their exact position harder to locate.
Fight anywhere: Capable of firing Underwater.
Recoil: Low Recoil.
Fast Travel: Integrated Pulse Cannon Tech causes it's projectiles to travel much,much faster than regular bolts.
Rugged: Very difficult to damage, and easily restored to minimal function with minimal resources (Minimal function means it's just an ordinary Ion Sniping Blaster Rifle, with lower range and none of its Anti Jedi Features working)
Yondu: Super Accurate
Dual Use: Fires damaging Ion bolts, equally good against organics and Droids
Range: 900 meters

WEAKNESSES

Fire Rate: Very Low Semi Auto fire only
Indoors: Long enough in it's default mode to be discomforting to move in tight spaces with unless skilled
Recharge Time: takes 14 seconds to fully recharge. A lot can happen in that time

DESCRIPTION

A Sniping Blaster developed specifically for House Io Stormtrooper Units, it's qualities nonetheless make it so useful that other areas of the House are known to make use of it, but the Stormtroopers are whom it is the most associated with. Highly Accurate and Deadly, few weapons are as well suited to kill both normal people and Force Adepts.

House technology is at its most dangerous when miniaturizing and combining older more proven technology, and choice systems from Paddle Beam for the way their bolts ben around typical Lightsaber blades and Pulse Cannon Technology for the speed of its bolts in particular proved of special interest and were carefully integrated together to produce a rifle that, though of often average damage, is able to stand among the very best Anti Jedi Weapons
 
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