"Let's do it!", Phislo said excitedly as she pressed the button for the combat simulator. The button hologram chirped excitedly and brought up a selection of missions in the next screen as on the range Durasteel walls slowly dragged themselves up from the ground covering the range of targets in walls arranged in an unknown pattern to the three. After a few minutes of mechanical whirring and creaking the entire newly formed course ran silent.
A synthetic voice of a generic adult male sounded over the livespeaker: "Rules: Select one of the missions from the list and the holotargets will follow your selected mission behavior patterns. This course will grade your abilities in combat on several important statistics as follows: accuracy percentage, speed, hits taken, enemies downed, shots missed, shots hit, reaction time, and, if friendly targets are enabled, friendly fire. At the end of your run they will all be tallied into a final grade on a scale of 1 to 1000 points. All participants will run the course and reach the objective at the end of the facility as quickly as possible while also engaging and downing targets at preset locations as quickly and efficiently as possible. Your group has not selected a preset time for this mission so time to reach the objective is unlimited. You should still endeavor to reach it in a reasonable time or it will reflect poorly on your final evaluation. This simulation contains realistic lights and sounds to simulate combat stress but cannot harm any participant in the mission. If you get hit it will be registered on your final report. Please observe and practice all safety and maintenance guidelines concerning your personal weapons for use in this exercise.
To begin the exercise make sure that the first participant is at the entrance and ready to engage. When the participant is ready select a mission from the console and press "Confirm" to lock your selection in. An alarm will sound signaling any in the range to cease fire with all weapons and stand clear behind the lines of the designated safe zone on the floor of the firing range. After that a countdown timer will begin and signal the start of the mission after a five second countdown. When the mission is complete a second alarm will sound signaling the end of the mission and inform the participant to disengage and holster their weapon.
Please select your mission:
Time Trial: Moved through the facility to a number of preset stations and engage the target(s) at each station as quickly as possible. Each station will be marked with a red light notifying you to stop and engage the targets. When all targets are eliminated the red light will flash green and notify you to move to the next station in the facility. You will lose points if you finish without engaging a station, leave enemy targets standing, or get hit.
Infiltration: Enemies will not be aware of your presence until you open fire or are spotted. Reach the objective at the end of the facility as quickly as possible staying undetected as long as possible and eliminating the least amount of targets as possible. You will lose points if you are detected, eliminate too many targets, are hit, or fail to reach the objective in time if a time limit is imposed.
Assault: Enemies will be prepared for you to arrive. Break through their defenses and reach the goal at the end of the facility as quickly as possible eliminating enemy targets as possible. You will lose points if you are hit, if an enemy successfully flanks you, or if time runs out if a time limit is imposed.
Horde (not available without time limit): You will be locked in a limited area with multiple ways to be attacked. Enemies will respawn endlessly. Survive until the time limit or eliminate as many enemies as possible before sustaining three hits. When you sustain three hits from the enemy or you time limit runs out your mission is over.
Last Stand: You will be locked in a limited area with multiple ways to be attacked. Enemies will respawn endlessly. Survive as long as possible and eliminate as many enemies as possible before sustaining three hits. When you sustain three hits from the enemy your game is over.
"All of these look fun but for this I think Time Trial is best.", Phislo remarked as flipped her pistol into her holster and selected "Time Trial" from the menu. The "Confirm" button popped up on the screen and she walked away grabbing her helmet where she had left it on the ground and smoothed her hair out before putting it on. The helmet was only recently bought but something about it felt like she had had it for generations. It's weight felt right for her. Her brown and green patterned armor shined the light of the sun off of it and she felt...
Giddy? Awesome? Battle hardened? Whatever it is it felt great.
Phislo walked to the entrance of the firing range's hastily crafted "facility" for the exercise. "Last chance to back out Star! Gray! Or hit the button if you're prepared to be humiliated by a rookie!", she taunted to the two of them. It was purely a bit of trash talk from her excitement and she was really eager to find out what the two could do that she couldn't. Looking at the entrance she awaited the starting countdown.
[member="Gray Raxis"] [member="Stardust Raxis"]