Star Wars Roleplay: Chaos

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Junction Hostile Takeover | Neshtab Crisis Part II OOC (Empire vs GA)



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THE NESHTAB CRISIS - PART TWO


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War comes to Neshtab! As the reigning planetary government draws closer to formalising their bid to join the GALACTIC ALLIANCE, THE EMPIRE has deployed a daring strike to ‘peacefully occupy’ the ‘unstable border region’ between the two powers. This show of force is quickly met with confused fighting and immediate resistance, despite the efforts of those in the NESHTAB COLLECTIVE that would prefer to see an Imperial flag and the elimination of the Pariah Legion. This Imperial-aligned PROVISIONAL COUNCIL is now in open war with the LOYALISTS of the NESHTAB COLLECTIVE, reigniting a civil war that most had hoped to leave in the past.

While some Imperial forces have landed on the planet, orbital defences and a large fleet of exiled Neshtabines have intercepted the Imperial ‘peacekeeping’ fleet, and the situation has now deteriorated to open warfare. The entire sector has erupted into a warzone, with both sides struggling to gain control over key locations both on and off world. The fate of Neshtab hangs in the balance, and will be but another escalation in the developing confrontation between the two titanic powers.





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OBJECTIVE 1: HAMMER AND ANVIL
"War is upon you, whether you risk it or not."

In a desperate bid for momentum and control, The Imperials and The Alliance collide over Neshtab. Unbeknownst to either side, a third party flotilla joins them in the skies — it’s clear that this new fleet, the Hallowed, is intent on aiding The Alliance and protecting their homeworld against Imperial takeover.

Thought logistically as the key to the border world, The Alliance has dispatched elite marine units to defend the Wanderer from The Empire’s boarding parties. Star and stone see fresh blood as both Alliance and the Neshtabi Loyalists fight to the bitter end against the Empire and its sympathetic separatists.

Fleeters, Naval Troopers/Shock Troopers


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OBJECTIVE 2: BLACKOUT
"Moves and countermoves are afoot... it’s a shame that we aren’t even playing the same game."

The main installation capable of giving priority commands to the ‘Wanderer’ defence station is the starport, known as ‘Old Link’. The initial planetary invasion on the part of the Empire has severely damaged the starport, causing sections of it to go offline and transfer priority ‘Wanderer’ operations to a secondary base located deep in the Doreau Mountains known as ‘Fort Netus’. Due to receiving clandestine Alliance support, loyalist leaders of the Collective have retreated into the fortress and hunkered down, refusing to submit to Imperial control.

Feeling the pressure from the loss of the damaged starport, the SIA has disguised agents as the leaders of the Collective to feed false information to the Empire, while secondary teams attempt to extract the true leaders off-world. As Imperial forces besiege the mounted stronghold to capture or kill these key persons of interest, they are met with Alliance and loyalist resistance. It is paramount that the stronghold remains in loyalist control! If the imperials overtake it and turn the Wanderer offline, Imperial reinforcements will be able to land and the stationed marines will be compromised.

SIA, ISB, Special Forces


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OBJECTIVE 3: WIPE THEM OUT. ALL OF THEM.
"If an injury has to be done to a man, it should be so severe that his vengeance need not be feared..."

What remains of the Pariah Legion’s military forces have retreated deep into the caves in a desperate attempt to protect their civilians as they try to flee into the planet’s tunnels. Per Imperial directives, not one of them is to be left alive - soldier or civilian.

Alliance Defense Forces in the area have received calls for aid from the Collective. While being dispatched en masse, Imperial control over the starport has forced a rogue landing in the nearby snow drifts, placing Alliance forces on a direct collision course with The Empire via cave entrances into the subterranean tunnel system. As Alliance Marines stand in the way of the Imperial advance, bloodshed is inevitable.


Army ‘Ground Pounders’, NJO, Imperial Knights



OBJECTIVE 4: BYOO.

With the chaos of war fully engulfing the planet of Neshtab, there are many things that could occur beneath the surface. What will you do?

 

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