Star Wars Roleplay: Chaos

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Approved Starship Harrier-class Heavy Cruiser

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  • Intent: Create a ship-of-the-line for the Azure Hammer Command & other Anaxsi naval units.
  • Image Source: Artist Credit
  • Canon Link: Not Applicable
  • Permissions: Not Applicable
  • Primary Source: Not Applicable
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  • Hit & Run: Designed primarily to harass capital ships with effective hit and run attacks, wherein the cruiser will utilize its speed to rapidly approach a much larger target, before unleashing its significant amount of firepower on it, as its high rate of manoeuvrability makes it difficult to focus fire onto, the Harrier-class is highly efficient in its designated role.
  • Forward Firepower: Boasting an impressive array of heavy weaponry and concussion missiles for a ship of its size; the Harrier is capable of bringing a significant amount of firepower to any kind of engagement, and subsequently is able to make use of it very quickly before retreating to a safe distance.
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  • Die on this Hill: In the event damage is sustained by the ship's reactor and engines, or it is otherwise unable to flee an engagement once its attack has been concluded, it does not maintain strong enough defenses, shielding and armor to last long against a much more powerful capital ship. Speed is key to the Harrier's survival.
  • Hangar-- Not: Making room for large quantities of weaponry, alongside engines, reactors and their attached power sources, hangar space would end up being the primary victim of an overall need to accommodate the aforementioned necessities. Whereas cargo holds, crew facilities and electronic equipment were prioritised and largely unaffected.
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A simple concept as of the moment of writing; the Harrier-class Heavy Cruiser was developed by Osato Aerospace's naval subdivision Nakaioma Fleet Systems at the beckoning of House Haskler of Anaxes, which had announced a contract offer to any entity capable of fulfilling their specific requirements for the modernization of the Azure Hammer Command and other Anaxsi space units. Authorized by the board of development at Osato Aerospace; the project was led by Kampan Sosa, head of Nakaioma Fleet Systems' naval specialization program and was completed within a remarkable amount of time; amounting to only a few months of work in total before a working simulated prototype was able to be completed, prioritised over similar projects due to the time sensitive nature of the request. Already confident in their physical capabilities of manufacturing such a warship, the proposal was swiftly sent to HHA for review. Designed primarily as an anti-capital ship asset, the Harrier-class specializes in campaigns of prolonged, firepower effective harassment against significantly larger, and more powerful vessels.
 
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HPI AI; Terraris Command
Factory Judge
Saro Nakaioma Saro Nakaioma

Nicely made ship!
  • This is a limited production-scalse ship, you mention a Major and a Minor faction, you can only keep one of these.
    Production: Limited (Only one small group of characters. IE: A Single Minor Faction, Company, or Group within a faction.)
  • The Techical Information's defences and the Standard/Advanced defences list is quite different. For example the Molecular Shielding is top tier defenc system, and usually accepted only with Very High or Extreme rating. So please modify the defences rating, or please clarify how and why this external defences is only a low level.
 
Saro Nakaioma Saro Nakaioma

Nicely made ship!
  • This is a limited production-scalse ship, you mention a Major and a Minor faction, you can only keep one of these.
  • The Techical Information's defences and the Standard/Advanced defences list is quite different. For example the Molecular Shielding is top tier defenc system, and usually accepted only with Very High or Extreme rating. So please modify the defences rating, or please clarify how and why this external defences is only a low level.
That should be fixed!
 
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