Star Wars Roleplay: Chaos

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Approved Tech Gun-Works DMR

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OUT OF CHARACTER INFORMATION
  • Intent: To create a Sniper Rifle
SVD_Dragunov.jpg

PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Semi-Auto Sniper Rifle
  • Size: Average
  • Weight: Heavy
  • Ammunition Type: 7.62x51mm
  • Ammunition Capacity: Very Small (7 Rounds)
  • Effective Range: Average (300 meters)
  • Rate of Fire: High (Semi Auto)
  • Damage Output: Average
  • Recoil: Low
SPECIAL FEATURES
  • Fast Firing sniper rifle for use in urban warzones
  • Difficult to damage and incredibly sturdy
  • Standard scope comes with thermal, X-Ray, and Night vision
  • Can accept a wide variety of alternative ammo
  • High Accuracy
  • Low Recoil
  • Cheap and easy to repair
STRENGTHS
  • Feather: Low Recoil due to weight
  • Deadeye: Match Grade Accuracy
  • Modular: Can accept different scopes, suppressors, bayonets, and a vast variety of alternative ammo types, and can even be used as a battle rifle without the scope
  • Rugged: Heavy duty frame good for all weather environments and difficult to damage, easy to repair, and goes a long time without needing to be maintained
  • Vision: Standard binocular scope comes with thermal, X-Ray, and Night Vision
  • Speedy Production: Due to its extremely simple construction, easy to find materials and the efficiency with which they are constructed, vast numbers can flood a battlefield. You'll get three crates of these rifles for the price you'd pay for just one crate in League Territory
WEAKNESSES
  • Heavy: Lugging it around WILL tire you out
  • Ammo Count: Limited ammo in magazine
  • Length: Don't use indoors unless you have wide spaces or are aiming from a window
  • EMP: Standard Ion/EMP weapons can momentarily knock out scope Electronics
DESCRIPTION

Gun-Works of Epica's first product for the market, a semi auto sniper/battle rifle for urban conflicts. Marketed primarily to militia and low rent mercenaries in Trade League Space, the price doubles for everyone outside League Territory
 
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