Muphinz
I Just Write Lore Ngl
OUT OF CHARACTER INFORMATION
- Intent: To create a heavy walker inspired by the Battletech universe and a main vehicle for a new character
- Image Source: IuliaCrimson
- Canon Link: N/A
- Permissions: N/A
- Primary Source: N/A
- Manufacturer: CAIN Omnicorp
- Affiliation: Kilanwei's Grave Stompers
- Market Status: Open-Market
- Model: Galatine-571
- Modularity: Yes. The weapon hardpoints across the vehicle are designed to be modular, and are able to be swapped out with other weapons designed or manufactured by CAIN Omnicorp
- Production: Limited
- Material:
- Classification: Heavy Walker
- Role: Assault Walker
- Size: Large
- Weight: Very Heavy
- Armaments: High
- [4] Claw Hardpoints, Compatible Weapons: Heavy Laser Cannon, Heavy Flamethrower, Beam Cannon
- [2] Medium Shoulder Hardpoints, Compatible Weapons: Rocket Pod, Blaster Cannon, Beam Cannon Turret
- Defenses: High
- Hull:
- Shielding Systems:
- Primary Molecular Shields
- Secondary Overlapping Deflector, Particle, Ray, and Ion Shields
- Anti-Rocket Defenses:
- Hull:
- Maneuverability Rating: Average
- Speed Rating: Low
- Propulsion: Bipedal
- Minimum Crew: 3 (1 Pilot, 2 Gunners)
- Optimal Crew: 5 (1 Captain, 1 Pilot, 1 Engineer, 2 Gunners)
- Passenger Capacity: N/A
- Cargo Capacity: Average
- N/A
- Behemoth of War: The Galatine-class Assault Walker was designed to dominate the battle field. The wide array of weapons available to it and the ease of changing these weapons out has made it an incredibly versatile and dangerous force on the battlefield. It can, in turn, receive similar punishment as it can hand out thus making it an all around good and dependable vehicle of war.
- Bipod Problems: The problem with nearly all walkers, and especially bipedal ones, is that the destruction of a leg is incredibly crippling and difficult to repair. While the Galatine-class Assault Walker has reinforced armor and shielding along the legs to make this difficult to achieve, should the legs be sabotaged, destroyed, or caught then the walker is effectively crippled.
- Electronic Warfare: Most of the electronic systems aboard a Galatine-class Assault Walker are simple and are meant to be easy to learn and get the job done. This has, as an after effect, made them vulnerable to slicing. In a fully crewed walker an engineer may be able to fight off slicing attempts but that is entirely dependent on the walker's crew.
The Galatine-class Assault Walker, standing nearly 19 meters tall, is a beast on the battlefield. It's thick armor and heavy weaponry see it wading through enemy fire and more often then not punching harder than it was damaged. This was the role it was designed fore, a mainline battle-walker which strategies could be designed around and which would hog the enemy's attention. The armaments and armor of the Galatine-class Assault Walker has slowed it down. While still faster than the average human's running pace the walker is often air-lifted from its base to the battlefield as most other modern equipment can outpace it.
Out Of Character Info
Intent:
To create a heavy walker inspired by the Battletech universe
Permissions:
N/A
Technical Information
Affiliation:
CAIN Omnicorp
Modular:
Yes
Material:
Durasteel, Glasteel, Standard Walker Components, Standard Electrical Components
Movement:
Bipedal
Armaments:
[4] Claw Hardpoints, Compatible Weapons: Heavy Laser Cannon, Heavy Flamethrower, Beam Cannon
[2] Medium Shoulder Hardpoints, Compatible Weapons: Rocket Pod, Blaster Cannon, Beam Cannon Turret
[2] Medium Shoulder Hardpoints, Compatible Weapons: Rocket Pod, Blaster Cannon, Beam Cannon Turret
Vehicle Type:
Walker
Vehicle Role:
Assault
Defense Rating:
High
Traction Rating:
High
Top Speed Rating:
Low
Braking Power Rating:
Average
Corner Speed Rating:
Average
Speed Rating:
Low
Acceleration Rating:
Average
Balance Rating:
High
Maneuverability Rating::
High
Energy Resist:
High
Kinetic Resist:
High
Sonic Resist:
High
Thermal Resist:
High
Radiation Resist:
High
Minimum Crew:
3
Optimal Crew:
5
Passenger Capacity:
0
Cargo Capacity:
Average