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Approved Starship Fulgor-class Pursuit Cruiser

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Fulgor-sub.jpg




Image Source: Link
Affiliation: Aurora Industries Customers
Manufacturer: Aurora Industries
Model: Fulgor
Modularity: None
Production: Minor
Classification: Pursuit Cruiser
Material:
* Alusteel Frame and Hull bracing,
* Glasteel Viewports,
* Agrinium Thermal plating
* AR-0B ablative armor plating
* Turadium Blast doors and bulkheads
* Star Ship Components

Length: 500 meters
Width: 180 meters
Height: 70 meters

Armament: (80/0/20)

* 2 Long Range Turbolaser Cannon Batteries (40)
* 2 Long Range Ion Cannon Battery (40)

* 20 Fast Trak Quad Laser Cannons (20)



Hangar: small hanger for 2 shuttles


Special Features:
* Deflector Shield Projectors
* De-Ionizers
* Communications Frequency Jammer
* Communications Descrambler

* Socket Guards
* Alibata-Unyo advanced sensor system
* Tractor Beam Projectors
* Life Support Systems
* Environmental Support System
* Navigational Systems
* Turbolift Elevators
* Inertial Compensator
* Artificial Gravity
* Mess with Droid Service -
* Medical Bay
* Escape Pods
* Communications Array
* Communication Encryption Equipment
* Warhead Countermeasures


Maneuverability: 14
Speed Rating: 8
Hyperdrive Class: Class 2, Class 10 backup


Strengths:
*Speed - The Fulgor MK X-class is designed to provide a fast pursuit vessel.
* Advanced sensors and Tracking Systems - The Fulgor-class was designed to hunt enemy vessels. It utilized its modernized Alibata-Unyo advanced sensor system to temporarily boost its sensor arrays power, range and targeting telemetry
* Anti-electronic Weapons systems - The Fulgor is equipped with socket guards on all networks and vital systems terminals
* Ablative Armor - The vessel has heavy ablative armor protection giving it superior defense in battle

Weaknesses:
* No Onboard Assault Complement - The vessel is strictly a pursuit and engage platform and has no assault complement.
* No Onboard Attack Craft - The vessel carries no fighter or bomber craft. It has a small hanger for six shuttle craft.
* No Warhead Launchers - The Fulgor-class had no warhead launching capability's. It usde any internal space meant for ammunition magazines as extra capacitance for its weapons and for the large engines equipped.

* Weak Rear Arc Weapon Systems - The fulgor class is designed to chase targets and therefore all of it's weapons systems are designed to operate in the forward two hundred and seventy degree arc of fire. Only two quad lasers can track weapons on the aft arc.
* Weak Close Ranged Weapons - The weapons of the Fulgor are intended to engage at range and offer poor targeting abilities in close ranged combat.
* Poor Maneuvering - The mass of the vessel and its heavy armor make it more difficult for thrusters to move the vessel

Description:
The Fulgor-class was designed to fill the need for a fast cruiser to act in situations where frigates and corvettes are not powerful enough to chase and deal with enemy threats. With a massive engine bank, which takes up half the internal area, the vessel is well equipped to deal with most threats it can catch, and out run threats which it can not over power. Its weapons are intended to engage long rage targets and have poor close ranged capabilities. This leaves the vessel open to close combat attacks and often finds itself in trouble against capital vessels.

A large sensor array is linked to an Alibata-Unyo advanced sensor system allowing the Fulgor to track and target vessels at very long ranges. once acquired the Fulgor utilizes its long range weapons to disable or destroy its target. While it offers some degree of tracking for cloaked vessels which utilize older cloaking, modern cloaking devices can not be tracked. The Fulgor-class has no onboard attack craft or assault force as it is designed to pursue and disable ships for smaller vessels to board. It does have a small ventral hanger which can accommodate two shuttle craft.

Development Thread: if needed
Intent: The create a pursuit cruiser for the Imperium
Who Can Use This: Aurora Industries Customers
Primary Source:
* Fractalsponge
 
[member="Joran Greth"]

Could you please:

  • Note that you're using Old Republic technology in the sensor suite and this is likely unsuitable to deal with advanced cloaking systems
  • Describe that if a similar class of vessel with sort range weapons gets up and close and personal this vessel is going to be in for a rough ride
I'm not entirely sure what's going on with the De-ionizer. Not very much information available for it. If you're planning on using it frequently, I'd suggest submitted some technology for it to make it strengths and limitations more clear. It states handheld device, which doesn't seem like something appropriate to a vessel this size?

I'd suggest trying to flesh out the descriptions a little more when you can! :)

Otherwise all looks solid, good job.
 
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