Festerruman Sachiel
The Warmaster

OUT-OF-CHARACTER INFORMATION
- Intent: Create a Heavy Artillery Howitzer for the Chaos Pact
- Image Source: Jordi van hees
- Canon Link: N/A
- Permissions: N/A
- Primary Source: N/A
- Manufacturer: The Chaos Pact
- Affiliation: The Chaos Pact, The Sith Order
- Market Status: Open-Market (To purchase and capture)
- Model: Fragor 406mm L/60 Mobile Howitzer
- Modularity: No
- Production: Mass-Produced
- Material: Durasteel, Impervium, Tantalum Hafnium Carbide Alloy
- Classification: Projectile Artillery
- Size: Very Large
- Length: 25 meters
- Width: 3 Meters
- Weight: Very Heavy
- 70 tons
- Ammunition Type:
- High-Explosive Shells
- Siege Shells
- Dioxis Gas shell
- Ion Shells
- Thermite Shell
- Illumination Shells - can light up an entire kilometer-wide theater for several hours as if it were midday.
- Smoke Shells - Used for laying down smokescreens
- Rad-Shells: Once it is over a target the lead shielding is blown away to release a deluge of highly radiological waste over enemy troops. It can be programmed to detonate in rain clouds to seed them with radiation. A favored tactic of users is to deliberately target crop fields, reservoirs, and groundwater to make an enemy area uninhabitable for entire generations.
- Flak Shells - contain a radar fuse that triggers when detected near aircraft or can be set with a timed fuse. It releases submunitions the size of a fist meant to batter aircraft out of the sky. It also puts up a massive curtain wall of flame.
- Guided Shell - a package that installs an internal targeting computer and fins to any of the above shells to allow it to strike targets with pin-point accuracy.
- Ammunition Capacity: Small
- 6 Rounds
- Effective Range: Extreme
- Maximum firing range: 300 Kilometers
- Effective firing range: 240 Kilometers
- Rate of Fire: Average
- 12 Rounds per minute
- Damage Output: Extreme
- Recoil: High
- XM777 Autoloader
- Gyro-Realignment system that returns barrel to the original position after every shot
- Integrated targeting system containing an enslaved Master-Com droid
- Range: The Fragor is capable of raining death across entire war theaters and regions. Cities that have believed themselves far outside the realm of combat have suddenly found themselves under withering shellfire. The Fragor boasts a drastically longer range than most traditional slugthrower artillery and turbo lasers, meaning that any forces that wish to engage in counter-battery fires must advance well into its devastating range. By which time they have either been annihilated by the Fragor or the artillery Pact will be deployed elsewhere.
- Destruction: As demonstrated with its ammunition types, the Fragor artillery crews have a buffet of choices when it comes to selecting the best shell to spread the Prophet's word.
- Sustained Fire: The Fragor is the perfect siege weapon. Its autoloading design prevents exhaustion from crews reducing the manpower drain that manual loading would necessitate and also does not exhaust easily like an organic being would. This means that it can repeat the same rate of fire for days on end, its Impervium-reinforced barrel only showing wear and tear after a hundred thousand rounds. Its only limit is the ammunition corridors.
- Size and weight: The Fragor's bulk, heavier than main battle tanks, often means it struggles to move through dense terrain and swamps, sinking into the mud. Its volume takes up large spaces on landing ships. Though it can be dissembled for landing and assembled in the field this can take a long time and require pioneer specialists to supervise.
- Noise: When the Fragor fires, every combatant in the area can locate it as the sound wave alone shatters windows dozens of kilometers away. Though getting close enough to destroy it is another story.
- Logistics: shells the size of speeders weighing multiple tons are not easy to transport. The Fragor itself can only carry 12 total rounds and requires a separate tracked ammo-carrier vehicle to accompany it. Often railways have to be built from landing zones to the front to transport the numbers of munitions that the Fragor gluttonously consumes.
Forged in the hellfire of Herodor's monstrous industry, the Fragor speaks the only language that the Chaos Pact is capable of speaking: brute force and insanity. It spits flames like the giant creatures of old myth so bright it is like grounded stars being switched on and off in the night. It was built as a siege weapon during Herodor's seven-hundred-year civil war to shatter the massive mountain fortifications that the Warmaster's foes cowered under in the final years of the conflict. Now its devastation is no longer bound to Herodor.
The Fragor follows the Pact on its conquest of the Galaxy in the name of the Warmaster and the Sith Order. It is assembled in great batteries with thousands of barrels pointing in the sky all aimed at a single enemy. It is a city-killer, ravager of armies, and the very embodiment of the Father Khaos himself.
All shall feel its wrath, soldier and civilian alike.
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