Emissary of Strife
The Voice of Struggle
In the aftermath of the Galactic Empire’s dissolution, the Grand Moff Arage Bao, Queen of Kuat and Lord Admiral of Humbarine, has disappeared.
With her absence, the state she ruled for decades has entered a crisis. The machinery of her state still functions, but without its architect, its components now strain against one another. As formerly loyal minions find their own ambition. As formal doctrine gives way to hunger and greed.
The Humbarine Admiralty moved swiftly. It declared a military regency in the Queen’s absence, reasserting control over Kuat and annexing Balmorra to secure critical industrial pipelines. Order was preserved, as their Queen would have wanted, but without the refinement of the past.
Chief among them was an ambitious man who claimed the title of Lord Admiral, Far’kwaad, a Humbarine native. Somehow, he got hold of an experimental weapon, a modern ship that was supposed to serve as a flagship for one of the Empire Commodores before their fracture at the hands of the Covenant.
Rumors now circulate that Lord Admiral Far’Kwaad is preparing a strike against the Sith Covenant to decapitate this threat before it can grow uncontrollably. These Imperials desire no rival to their own claims.
The Sith Council has taken notice from their own intelligence network. A call has gone out. The Covenant will not wait to be challenged. Humbarine will be broken, claimed, and finally remade.
OBJECTIVES
OBJECTIVE ONE: KILL LORD ADMIRAL FAR'KWAAD
The Humbarine Admiralty is the main center of authority. Its members command fleets, legions, and decades of institutional loyalty. Covenant forces are tasked with dismantling the Admiralty through assassination, subversion, public execution, or internal collapse. Admirals may defect. Others may resist to the last. The most important target is Lord Admiral Far’Kwaad on board his experimental flagship, the Revenant. If he is removed from the board, the rest may very well fold.
The end state is simple: no unified command must remain that can claim ownership over the Humbarine Rule.
OBJECTIVE TWO: SEIZE THE INDUSTRIAL APPARATUS
Humbarine’s nationalized industries were the backbone of Arage Bao’s regime. Shipyards, weapons foundries, logistics nexuses, and research complexes now sit in a state of uncertainty. Covenant operatives must take control of these assets intact where possible. This may involve crushing loyalist resistance, negotiating with pragmatic administrators, or uncovering hidden contingencies left behind by the old regime.
Victory is achieved when production serves Covenant interests exclusively.
OBJECTIVE THREE: BREAK THE IMPERIAL DOCTRINE
For decades, Humbarine was conditioned to obey a singular, inevitable authority. That belief must be destroyed. Covenant agents are instructed to spread influence, fear, and ideology throughout the Humbarine Reach. This can take the form of propaganda, public trials, ritualized domination, or the exposure of imperial lies and failures.
The population must come to understand one truth: the Iron Crown is gone, and the Covenant has replaced it wholesale.