Star Wars Roleplay: Chaos

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Name: Fandorican

Region: Unknown
System: Mahrda
Suns: Binary Stars, Mahdra and Marna
Orbital Position: 4th planet from the suns.
Moons: None
System Features: The system has a total of five planets, of which only Fandorican is habitable. The rest are barren, and unnamed, but rich with metal ores.
Coordinates: 8-8
Rotational Period: 623.4 hours
Orbital Period: 400 Fandorican Days

Class: Terrestrial
Diameter: 24,000 kilometers
Atmosphere: Type I
Climate: Temperate, but always warm.
Gravity: Standard
Primary Terrain: Forests, forested mountains, rivers.

Native Species: Zargon / http://starwarsrp.net/topic/90291-fangorn/#entry1316374
Immigrated Species: Human.
Primary Languages: Gondul, Basic
Government: Republic
Population: 100,982 (Zargon Hoi (southerners) 78.4% ; Zargon Nei (northerners) 20% ; Humans 2.6%) The population has never been high. The Zargon reproduce slowly, growing as a tree over millenia, and by the time a new Zargon is considered to be sentient, the parents don't live much longer. Often the parents will try to start two or three, but it is not often.
Demonym: Zargai
Major Imports: Agricultural goods, information, technology
Major Exports: Food Stuffs, Cacai Wood ( a resilient wood that is very tough, used by the locals as armor and for construction), paid labor, financial and business aid.
Affiliation: Zakhant Confederation

Major Locations: The Khisai city in the southern part of the planet is the only city on the planet. Conatining the bulk of the population, and commerce, it is enormous. It is built entirely of stone. It has many great promenades, up to 20 meters in width. It has large areas for ships of all sizes to land, great stone granaries, and dozens of cantinas and cafe's for all classes of life. Most of the buildings are no shorter than 20 meters in height, all made of giant stone blocks that the Zargon placed by hand. Overall the city covers 8 square kilometers, and it is all centered around the largest building, the Ta'Khant'Met, the assembly building. Its where the Ents meet so may times a year. It is built like a giant dome, larger than senate building on Coruscant, designed to hold tens of thousands of Zargon.
The Marysh'valt, is vast expanse of forest in the northern region of the planet. It covers hundreds of square kilometers, and is surrounded by tall steep mountain peaks. The trees here are enormous, up to 500 meters in width, and several kilometers in height. It is difficult to access despite its size, and know one knows what exactly dwell in there, there are only blood chilling legends.
The Kinsai'Ti is the only temple on the planet signifying the Zargon religion. It is enormous, nearly the size of the meeting building. It is on the equator, and has a ring surrounding consisting of one of every type of tree on the planet.

Culture: The planet is defined by two main regions. The northern hemisphere is filled with mountainous forests, and is where the largest and the strongest of the Zargon dwell. They occasionally send down shipments of Cacai wood to the south. The Cacai wood is a very resilient wood, that can take punishment from most weapons. The southern Hemisphere is also forested, but flat, and that is where the smaller, and more social Zargon dwell. They care for the great orchards that dominate large swaths of the flatland, and that is there main export. In the south is also the only city, Khisai. The Zargon govern themselves with a Republic, and 8 times every local year, the Zargon gather at Khisai to conduct business, both internal and external. It is the only time they will deal with newcomers who wish to work with them. The Zargon are pantheistic, and take great care of their forests, and love all living things in general. They often support peaceful causes, but beware those who needlessly clear trees in front of them. The Zargon of the north are the most likely to be militant. They are terrifying warriors, often over 7 meters tall, resistant to lasers, and incredibly string. But axes, lightsabers, flamethrowers, and the like, can be used effectively against them. There have always been few Zargon, so they are very tribal, each family group being led by a Patriarch. One who betrays his own family group in the south, is banished into a hard life in the mountains. Most of the Zargon live to be 1500 years old, though some have been known to pass 2500. The Zargon are also known to be slow in most things they do, which is often frustrating to newcomers. But the Zargon believe in the past, that nothing should be taken for granted, and every moment should be relished, and remembered.
Technology: The Zargon have never developed advanced technology, the most advancement being in agriculture. Weaponry is restricted to Cacia wood armor and shields, and stone slings, with which, a Zargon can fling a 500 kilogram stone 100 meters.
History: No one knows the origins of the Zargon, though they have many stories and legends. Nothing significant has happened in the planets history, except for the Great Divide. This happened 24,000 BBY, when many of the younger Zargon wanted change, a government, currency, as introduced by ancient Sith. The elders were in the minority, so they rebelled and made to the highlands. It is rumored that one of the original Zargon still lives in those hills, at over 25,000 years of age. But that is just a rumor. [too add more here]

Notable PCs: Yamar Fantorgin
Intent: The purpose is to make a planet and civilization that runs to the tune of nature, and an ancient world full of mystery, and fascination, of a people that take life slowly, but that can also be terrifying. A nation that champions peace, and brings trade and prosperity into the far reaches of the Unknown Regions. This planet will be a center of trade, commerce, business, finance, and diplomacy in the unknown regions.
 
[member="Yamar Fantorgin"]

Population: 10,982 (Zargon 98.5%, Human 1.5%
This is a very low population given the size of the planet. I see that the Zargon species sub is still in progress, so I highly recommend explaining why the population is so low there.

The Khisai city in the southern part of the planet is the only city on the planet. It has large areas for ships to land, granaries, cantinas, and cafe's for all classes of life. Most of the building consist of hollowed out trees that rise hundreds of meters, and are many meters wide.
I'm going to need you to add more to this. It sounds like a grand city, make it so!

I'll also need a few more major locations. It's an entire planet, you literally have the entire world to work with!

History: No one knows the origins of the Zargon, though they have many stories and legends. Nothing significant has happened in the planets history, except for the Great Divide. This happened 24,000 BBY, when many of the younger Zargon wanted change, a government, currency, as introduced by ancient Sith. The elders were in the minority, so they rebelled and made to the highlands. It is rumored that one of the original Zargon still lives in those hills, at over 25,000 years of age. But that is just a rumor.
This section should pertain more to Fandorican as a planet more than anything else. Be sure to include the 400 Year Darkness, Gulag Plague, and Netherworld event from the Chaos canon storyline in this. They can be found here.
 
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