Star Wars Roleplay: Chaos

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Approved Starship Evoker-class Heavy Cruiser

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Market Status: Closed Market
Production: Minor
Length: High
Width: High
Height: Large
Size: Large
STANDARD FEATURES
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  • Life support
  • Reactor
  • Shield Generators
  • Tractor Beams
  • Targeting Systems
  • Communication Systems
ADVANCED SYSTEMS
  • Hyper-space Tracker
STRENGTHS
  • Tank - The Evoker can take egregious amounts of fire before, getting severely damaged
  • Hyper-Hunter - Could track ships that somehow escaped its reach and into Hyperspace
WEAKNESSES
  • GO FASTER!!! - Due to its tanky armor and heavy weaponry the Evoker is quite slow, even for a heavy cruiser.
  • Guns are too big... - The big guns mounted on the Evoker are too big to effectively take down starfighters.
DESCRIPTION\
A heavy cruiser, and a beast of a ship, the Evoker has multiple guns mounted, top and bottom, easily taking down ships twice its size. When not being used in warfare, it is used to patrol the territories of the Galactic Empire and protect against outlaws, and pirates.
 


Out Of Character Info


Intent: To create an heavy cruiser for the the Galactic Empire
Permissions: N/A

Technical Information


Affiliation: The Galactic Empire
Model: Evoker-class Heavy Cruiser
Starship Class: Cruiser (500-1000m)
Starship Role: Fighter
Modular: Yes
Material: Durasteel
Armaments: x8 Laser Turrets, x12 Quad Turbo Lasers
Defense Rating: Average
Speed Rating: Low
Maneuverability Rating:: Very Low
Energy Resist: Average
Kinetic Resist: Average
Radiation Resist: Average
Minimum Crew: 1250
Optimal Crew: 2500
Cargo Capacity: Average
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