Star Wars Roleplay: Chaos

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Approved Tech Envriomental and Atmospheric Advanced Armour

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MIGb9Qd.png

Image Source:
http://thedarkestseason.deviantart.com/art/Kel-Dor-Hunter-Killer-178375690
Intent:
Advanced Personal Protection Environmental and Atmospheric Suit of Armour
Development Thread:
If neccesary.
Manufacturer:
Chandassian Guasi (Made up person)
Model:
N/A
Affiliation:
N/A
Modularity:
No.
Production:
Unique
Material:
Durasteel and Armourweave
Classification:
Multi-purpose
Weight:
10 kg.
Quality:
6
Special Features:
Multispectrum Vision and Sensors
Blaster Resilient
Plasma Resilient
Environmental Protection
Custom-Made
Communication

Description:
This armour was commissioned and constructed for Jun Nez, in exchange for a particularly dangerous rescue mission. Jun Nez wanted to wear armour that was able to withstand the different environments he visited as long as providing protection against enemies and fauna. Having often visited areas where the visibility is low and having facing enemies with cloaking or camouflage, he wanted to see different spectrum to be more easily able to find his enemies. Being from a planet unlike most others with life, he needed sensors to make sure his environment was safe along with sensors to detect movement to prevent him from being ambushed. However, the due to the compact nature of the armour, only one of the sensors are able to work at once. If Jun Nez looses his helmet, he would shortly die of asphyxiation and be blind, unless he quickly equips his backup enviromental protection kit (The standard most Kel Dorians use). The suit has flexible parts (arms, legs, waist, etc.) that can't take as much punishment as the rest of the armour, damage to these parts will result in them quickly breaking. The rest of the armour can withstand far more damage and is resilient to blaster and plasma shots, but enough shots will cause the armour to break. Due to the armour being custom made, repairing it is a real hassle, you need to know the internal wires and such. Jun Nez has a schematic for the armour, but can't do full repairs and relies on other people to do these for him. The suit is custom made for Jun Nez, but other Kel Dorians will be able to use it. By connecting an external power source to the suit you can boost the range of the sensors, but also risk the helmet blowing up.

Extra info about scanners: The motion scanners functions by the help of a UI on the inside of the helmet, this UI can track objects in real-time, while also changing spectrums. The scanner is always on, and functions like a radar and motion tracking. The spectrum part is multispectrum meaning it can change the visible light entering through the either eye, including infrared and ultraviolet. The motion scanners are mostly frontal, but are able to help with Jun Nez's racial extrasensory ability in all directions. The suit also has environmental scanners, able to detect different composition of gasses and trace materials. Eg. He arrives on earth and can tell that it's mostly nitrogen with some amounts of oxygen along with trace amounts of argon and carbon oxide along with other gasses not being detected due to how small a percentage there is. This is shown on the ui, by voice command or automatically when the gasses changes rapidly. Trace amounts of poisons and other dangerous to his chemicals has been programmed to warn him.

Primary Source:
N/A
 
[member="Jun Nez"]

Welcome to the factory, excellent submission!

Could you add a little more detail on the scanners please? There's a motion scanner, but what else? Is this omnidirectional?

What part of the spectrum does this enable you to view?
 
Raziel said:
[member="Jun Nez"]

Welcome to the factory, excellent submission!

Could you add a little more detail on the scanners please? There's a motion scanner, but what else? Is this omnidirectional?

What part of the spectrum does this enable you to view?
Extra info about scanners: The motion scanners functions by the help of a UI on the inside of the helmet, this UI can track objects in real-time, while also changing spectrums. The scanner is always on, and functions like a radar and motion tracking. The spectrum part is multispectrum meaning it can change the visible light entering through the either eye, including infrared and ultraviolet. The motion scanners are mostly frontal, but are able to help with Jun Nez's racial extrasensory ability in all directions. The suit also has environmental scanners, able to detect different composition of gasses and trace materials. Eg. He arrives on earth and can tell that it's mostly nitrogen with some amounts of oxygen along with trace amounts of argon and carbon oxide along with other gasses not being detected due to how small a percentage there is. This is shown on the ui, by voice command or automatically when the gasses changes rapidly. Trace amounts of poisons and other dangerous to his chemicals has been programmed to warn him.

[member="Raziel"]

Thanks and I hope that clarifies it a bit more.
 
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