
The Empire of Tsuranuanni
The Wheel of Life turns, and the Great Game of the Council has entered a new era. Noble families struggle against one another in the shadows of their world, fighting for honor and survival in equal measures against foes who desire to take both. Outright war is outlawed as it has always been, but a blade in the darkness is just as lethal as a blade carried in open battle. Families will rise and fall in this new age, and only those with the will to survive, the knowledge to thrive, and the determination to rule will survive to carry on the honor of their families. Those that fall shall be less than dust in the eyes of their friends and foes alike and will be forgotten until the Wheel turns once more.
The Game of the Council begins now.

Hello! So, as the title suggests this is a project that I have been wanting to try here on the site for a while, and now that I have time from my hectic work schedule I want to try and get it started. The idea is based on a book series, so if you know the Riftwar Saga then you will have a pretty good idea of what I am aiming for here, but for everyone else do not fear, I will do my best to explain here.
The Empire of Tsuranuanni is based loosely on Feudal Japan as you can probably guess, with individual families, known as Houses, ruling land within that Empire. Houses work much as they do in Game of Thrones to an extent, though instead of drafting levies in times of war, there is a dedicated class of warriors within society that pledge to the various Houses. Individual Houses are each part of larger Clans, loose confederations of Houses with blood relations to one another. Houses can also join political parties, which will play a larger part within the Great Game of the Council. What is that you may ask? Well, it's quite simple in a very not simple way at all.
The Great Game of the Council is how the individual Houses wage war against one another. Open war is generally frowned upon as a great disturbance of the Imperial peace, so blood feuds and grudges must be settled in backroom battles. Attacking a rival Houses economic enterprises through covert raids, undercutting their prices at the markets to gain an edge there, or even just securing alliances with other Houses to pressure your rival into submission through the sheer threat of overwhelming force. There are many avenues one may take to achieve their goals, but the proper forms must be followed or risk Imperial response.
As for the society of the Empire, individual and family Honor is of the utmost importance. Maintaining the honor of one's House is the primary focus of any ruling lord or lady, and the threat that their actions could dishonor their ancestors could very well lead them to take their own lives. This system of honor carries down to the warriors, servants, and slaves within each House, each of whom would rather sacrifice their own lives than to bring dishonor to their House. This in of itself opens up many avenues for writers to explore, as well as create an exciting backdrop to keep everyone focused on the story. Writers can take the role of ruling lords and ladies of Houses, noble warriors dedicated to those Houses, or even a Great One, one of the Force users of the Empire who is outside the law of the land.
If you would potentially be interested in this project, or have any questions, please let me know down below or message me!
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