Star Wars Roleplay: Chaos

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Approved Tech EFR Super Heavy Battle Droid

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OUT OF CHARACTER INFORMATION
  • Intent: To create a Droid
Scorpenek_droid.png

PRODUCTION INFORMATION
  • Manufacturer: Gun-Works of Epica
  • Affiliation: Gun-Works of Epica
  • Market Status: Closed-Market
  • Model: B1 Battle Droid
  • Production: Mass Produced
  • Modularity: N/A
  • Material: Duranium , droid components
TECHNICAL INFORMATION
  • Classification: Fourth Degree
  • Weight: Extreme
  • Height: Very Large
  • Movement: Bipedal
  • Armaments:
Dual Heavy Plasma Chainguns (2)
Stouker Concussion Rifle (2)

  • Misc. Equipment: Adaptive Camouflage System, Deflector Shield, Droid Brain, Ion Surge Shielding
  • Resistances
    • Energy: High (Very High with Shield)
    • Kinetic: High (Very High With Shield)
    • Lightsabers: High (Very High With Shield)
    • Other: EMP/Ion: High
    • Acid: None
    • Sonic: None
    • Cryo: None
    • Flame: High
    • Gravitic: None
    • Electricity: None
    • Vibro: None
SPECIAL FEATURES
  • Super Heavy Droid with weapons that fire at extreme rates
  • Extends large, bubble like deflector shield to shelter friendly units in the vicinity as well as itself that can last a very long time
  • Heavy Duranium shell assists in protection from Lightsabers whether the shield is active or not
  • Adaptive Camouflage System
STRENGTHS
  • Dakka It's primary Plasma weapons are fitted to power sources and firing mechanisms that are large versions of the Clone Marine Chaingun, enabling it to fire devastating plasma shots at extreme rates, I either burst or full auto. Great for taking out organics due to the sheer impact and burning wounds, but Droids as well. The Chainguns fire so fast that many targets possibly won't have an opportunity to dodge. It's stouker rifles can kill other enemy personnel and light armored vehicles with heavy explosions of Sonic force per impact and is able to fire both the standard and alt fire modes of the stouker. while it's Chainguns can possibly kill not just enemies and light ground vehicles, but possibly even light starfighters
  • Tough: It's Duranium shell ensures it can withstand significant punishment from conventional projectiles even without the shield
  • Mobile Siege platform: Cheaper than fielding tanks, can be used in smaller areas, and can have their aim re directed depending on the threat
  • Shelter: It's Large bubble shield can house many personnel within it, or even Droideka type battle Droids
  • Range: It's Chainguns have a range of 700 meters, meaning wide sweeping arcs of fire can be potentially lethal
  • Accuracy: The Chaingun Accuracy is immense due to using barrel technology from the DC-15A Rifle. The Stouker accuracy is also potentially extreme
  • Fear: Being shredded by blasters firing too fast to spot every bolt and being next to impossible to destroy with small weapons can possibly make many enemies run for their lives
  • Ammo Pool: It's 4000 Shot Ammo Reserve means it can fire it's Chainguns non-stop for at least a full thirty seconds comfortably, and if you get a squad of them they can lock down a potential city block in multiple directions
  • Aegis Durability: It's shield can remain active a good five minutes
  • Camo: An active Camouflage System on the Droid, blends it into particular environments, and thus has all the Camo systems strengths
WEAKNESSES
  • Cryo: No resistance to cryonic weapons, which render it's armor brittle
  • Acid: No resistance to acid weapons like plank gas
  • Sonic: Sonic weapons can shatter both it's Duranium chassis and circuits
  • Gravitic: Gravitic weapons play havoc with it's circuitry and crumple it's chassis
  • Electricity: Can be overloaded by heavy discharges and explode
  • Vibro: Not built to withstand anything but projectiles, and explosives, vibroweapons tear through it easily...if you're brave enough to get close.
  • Large: Large enough that you can't miss it
  • Slow: It's armor is heavy, meaning it's at a walking pace most times
  • Dumb Muscle: Send it to guard, escort, or assault something. Don't give it complex tasks
  • Repair Times: The Duranium Armor it uses has an unusually high melting point, meaning it may take longer for even minor damage to be fixed with basic repair Techniques like welds using only basic tools
  • Manufacturing Times: The same Duranium that makes it difficult to repair also makes it difficult to shape the armor, even with pouring the metal into molds
  • Fire Lock: It stands still while firing.
  • Lightsaber limits: It's armor is rated to withstand only two full contact lightsaber blows before failing without the shield
  • Aegis recharge time: When the shield is down, it takes three minutes to recharge. A lot can happen in that time, so it tries to inflict as many casualties as possible when the shield is up, to reduce the costs of retaliation
  • Chaingun recharge: It takes a Solid minute to recharge the chaingun after it's ammo reserve is spent, leaving it to defend itself with it's concussion rifle, leading it to fire in quarter second bursts of twenty shots at a time
  • Stouker Weakness: It's Concussion rifles only have a range of thirty meters and the projectiles are slower, allowing for good chances to dodge
  • Camo Weakness: Has all the weaknessess of the Adaptive Camo System
DESCRIPTION

Priced at only eight thousand credits, the same price you used to pay for a regular Droideka, the EFR Super Heavy Battle Droid can wipe out entire platoons on its own. Even a Sith's Lightsaber and Force Powers might not be enough to save it from the relentless shower of Chaingun fire. Deployed as a multi purpose platform, the Droid is capable of truly shocking levels of destruction in a short amount of time...
 
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