The Spacepiress of Chaos
DURAANIR-TYPE GUIDED MISSILE CRUISER
| OUT-OF-CHARACTER INFORMATION |
| Intent |
| A Guided Missile Cruiser for use by the Mandalorian Empire |
| Image Source | [HERE] |
| Permission(s) | Not Applicable |
| Canon Link(s) | Not Applicable |
| Primary Link(s) | Anaxes-class Guided Missile Cruiser |
| Cuirassier-class Countermeasures Ship | |
| Susulur-type Countermeasures Ship |
| PRODUCTION INFORMATION |
| Manufacturer | Aether Systems |
| Affiliation | Mandalorian Empire |
| Model | Duraanir-type |
| Market-Status | Closed-Market |
| Production | Semi-Unique |
| Materials |
| Hull Plating | Internal Structure | Additional |
| Mandalorian Iron | Duralloy | Chromium |
| Nyix-Alloy | Titanium | Crystasteel |
| Doonium | Aluminium | Vandinite |
| Duralium | Laminasteel | Starship Components |
| Trimantium | Duraplast |
| TECHNICAL INFORMATION |
| Classification | Guided Missile Cruiser |
| Light Destroyer | |
| Interdictor Cruiser | |
| Length | 1,000 meters |
| Width | 300 meters |
| Height | 160 meters |
| Rating Specifications |
| Armaments | Extreme |
| Defenses | Very High |
| Maneuverability | Low |
| Speed | Low |
| Hangar Capacity | Base - (1) Squadron |
| Hyperdrive Rating | Equipped - Class 1 |
| Hangar Compliment |
| Starfighter Squadrons | Support Squadrons |
| (1) Squadron | (0) Squadrons |
| Armaments and Defenses |
| ADDITIONAL INFORMATION AND LOGISTICS |
| Crew Compliment | 195 Officers |
| 389 Gunners | |
| 245 Ordnance Load Masters | |
| 4,356 Enlisted Crew | |
| Passenger Capacity | 250 Mandalorians |
| Cargo Capacity | 18,000 Metric Tons |
| Consumables | 2 Galactic Standard Years |
| STANDARD FEATURES |
|
| ADVANCED FEATURES |
|
| STRENGTHS |
|
|
|
|
|
|
|
|
|
|
| WEAKNESSES |
|
|
|
|
|
|
|
|
|
|
| DESCRIPTION |
| The Duraanir-type Guided Missile Cruiser represents a philosophy of overwhelming, methodical destruction through superior technology and calculated brutality. Developed by Aether Systems for the Mandalorian Empire, the cruiser was conceived as a successor to earlier missile cruisers, combining interdictor capabilities with extreme long-range firepower and advanced electronic warfare. At one thousand meters in length, the Duraanir-type is built around its colossal missile architecture. Much of its internal volume is dedicated to magazines, launch systems, targeting processors, and redundant fire-control networks, allowing it to unleash sustained barrages over extended engagements. Where conventional cruisers rely on turbolasers, the Duraanir-type wages war through waves of guided death. Its most feared weapon, the T-33 Plasma Torpedo, was designed specifically to counter modern shield technology. Detonating at the perimeter of a target's ray shields, the torpedo releases a focused radiation surge several times stronger than typical capital-grade ion batteries, overloading shield grids and exposing hulls to follow-up strikes. Entire battle lines have collapsed within minutes of coordinated plasma torpedo salvos. Beyond raw firepower, the ship is a master of battlespace control. Twin gravity well projectors deny hyperspace escape, while the Crystal Gravfield Trap exposes even the most advanced cloaking devices. Enemy fleets encountering a Duraanir-type often find themselves trapped, blind, and disoriented before the first missiles are even launched. Its electronic warfare systems blanket the surrounding space in sensor noise and targeting distortion. Jamming Beams actively corrupt fire-control systems on painted targets, while the Stormcloud ECM Suite and 220-SIG jammer cripple coordination and missile guidance across entire formations. Against such conditions, disciplined fleets dissolve into scattered, vulnerable clusters. Defensively, the cruiser is closer to a fortress than a conventional warship. Layered armor, redundant shielding, and a damage-reduction system allow it to endure punishment that would cripple lesser vessels, buying the time needed to grind enemies down through attrition. However, this power comes at a cost. Slow, ponderous, and demanding enormous logistical support, the Duraanir-type cannot operate effectively without escorts and careful positioning. It is not a hunter, but an executioner - meant to anchor battle lines, lock systems down, and annihilate anything unfortunate enough to be caught within its reach. Among Mandalorian naval circles, the Duraanir-type is known as 'the Iron Noose' - a ship that tightens its grip slowly, inescapably, until resistance collapses under missile fire and electronic silence. |
Out Of Character Info
Intent:
See Above
Permissions:
See Above
Technical Information
Affiliation:
Mandalorian Empire
Model:
Duraanir-type
Starship Class:
Star Destroyer (1000m-2000m)
Starship Role:
Other
Modular:
No
Material:
See Above
Armaments:
See Above
Defense Rating:
Very High
Speed Rating:
Low
Maneuverability Rating::
Low
Energy Resist:
Very High
Kinetic Resist:
Very High
Radiation Resist:
Very High
Minimum Crew:
1389
Optimal Crew:
5185
Passenger Capacity:
250
Cargo Capacity:
Average