Star Wars Roleplay: Chaos

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Character Dumbal

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"Back in the swamps of my homeland, we kill witches like you. Let me show you how."

Name: Dumbal basq-Pyton
Aliases: "Swamp Python"
Factions: N/A
Rank: N/A

Species: Suchur
Age: Adult
Sex: Male
Height: 6'8''
Weight: 245 lbs
Hair: N/A
Skin Color: Red, gray, and green scales, that sometimes sparkle with blue energy.
Eyes: Dark-side yellow, with orange bands.

Force Sensitive: Yes


Strengths And Weaknesses:

[+] Never Smile at a Crocodile: Dumbal has all the advantages of being a Suchur, including intense jaw strength, a powerful tail, capability of surviving many warm climates, and magnetically-sealed scales.
[+] Jedi-Hunter: Dumbal is a Witchhunter, and received training from his basq from a young age to hunt the force-wielders of his planet. He is particularly versed in the capabilities of the Force, and while he has no training himself, he knows how to get the drop on them.
[+] The Force: Dumbal is powerful in the Force, which he only just discovered, and is mad about it.
[-] Cold-Blooded Killer: Dumbal also has all of the disadvantages of being a Suchur. These include being cold-blooded, and having technical difficulties with electronics and metal.
[-] New to the Galaxy: Naivety is not a trait one might expect from Dumbal, but he is a stranger in a strange land, and doesn't know much about the galaxy, or the beings that live in it. His only skill is the kill, and while he intends on capitalizing on it, he is missing a lot of necessary training needed to survive on his own.
[-] Narrow-Minded: Dumbal is a product of a rich culture that forbids the use of the Force, and labels those that tap into it criminals marked for death. Dumbal is no longer a Witchhunter, and won't kill someone for no reason, but his attitude towards Force-users and himself are shaped by this hate.


Appearance:
Dumbal is an absolutely enormous Suchur, with bulging muscles, spikes erupting from across his body, a blunt, powerful jaw, long plated tail, and eyes that glow and sizzle like cinders. Along his body, which is dappled with muted green, red, and grey scales, blue sparks leap from point to point, humming with electrical energy. Dumbal wears simple, non-metallic clothes, skins from reptilian animals and some furs, and a necklace of teeth pulled from his successful witch hunts.

Biography:
Dumbal had never planned to leave his home planet. It all happened so suddenly.

Dumbal's clutch hatched within the Basq of Pyton, a tribe of warrior Suchur on the plane of Nalrobi. The basq, when not hunting or nomadically travelling, killed force-wielders in the swamps. The Pyton are a millitant religious sect of the Nalrobi faith, who believe that the only way to return what was stolen from their god was to kill every user of "Gris" that they could find. Dumbal, and his brothers and sisters, were trained in the ancient ways of the Pyton Witchhunters, and hunted not just the large creatures of the swamps, but also the Force-sensitive beings to reside there.

Dumbal was always one of the best at it, and while this brought him under a lot of suspicion, it also brought him honor among his basq. He developed friendships among his fellow warriors, having created a bond soaked by the blood of the Gris-cursed. He was a killer, motivated by his beliefs, his honor, and most of all, his rage. He began "smelling" where force-sensitive beings were, having a knack at tracking and killing them that set him above. Many in his basq thought he had the potential to be the best Witchhunter the clan had ever seen. But, of course, there was a rival.

One of his clutch-mates, his sister, turned on him in the night. Claimed that the only way he could be better than her was if he was using gris. She challenged him to a duel. Which he won. But something in that duel set him off. He revealed some of his untapped potential, some of his Force. And before he could kill her, as was his right from winning the duel, the basq turned on him, labeled him a Witch, and went for their weapons. Dumbal ran, not quite sure what was happening, but unwilling to lay down and die.

The confused and battered suchur took the first civillian ship he could off-planet, where he knew his basq wouldn't follow. He was deposited into the world, without direction, without purpose, and only one skillset to draw from:

How to kill.

Personality:
Despite his brutal combat style and spiky upbringing, Dumbal tends to be quiet and introspective. But he carries a lot of anger, which tends to be directed at whatever or whoever annoys him. He will overreact, and lash out at small things, and is unable to give ground or admit when he is in the wrong, even when he is clearly in the wrong. He has an inborn hatred for the Force, and isn't afraid to show it, which even manifests itself when he uses the Force, which he tries to avoid doing. Finally, violence is often the first and best answer for him. Diplomacy was never really the way of a Witchhunter.

THE ADVENTURE SO FAR:
TBA

- Equipment -


Ship:

TBA

Bounties Collected:
N/A
 
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