Star Wars Roleplay: Chaos

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Approved Starship Dragon's Grace

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Rick Kaloo

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION

[*]Exterior


TECHNICAL SPECIFICATIONS
  • Classification: Mobile Praxeum
  • Length: 690 meters
  • Width: 530 meters
  • Height: 910 meters
  • Armament: Very Low
    4 dual turbolasers (spread evenly throughout the ship)
  • 6 NL-07 "Null" class laser cannons (spread evenly)

[*]Defenses: Very Low

[*]Hangar: Moderate (3 squadrons)
[*]Maneuverability Rating: Low
[*]Speed Rating: Average
[*]Hyperdrive Class: 1
STANDARD FEATURES

Lobby Room - Near the center of the front of the Dragon's Grace, there is a small, comforting lobby room where anyone can come into at any time. Its lighting is intentionally dim and the chairs and couches in the room are very soft. It all ties into the theme of comfort and tranquility, while at the same time not over-the-top luxurious.

Residential Quarters - Each of the many dozens of rooms in Dragon's Grace are designed not for quantity, but for quality. Freshly quilted single beds with extra blankets occupy each room, with lighting provided through small lamps. Additionally, each room has a television and a table for working on.

Athletics Area - The majority of the top left of the six bulges protruding from the left and right of Dragon's Grace is an area devoted for athletic activities. From basic team-building sports to Form IV training and Force parkour, the athletic area is capable of holding a massive variety of activities.

Special Rooms - Scattered across Dragon's Grace are twenty special rooms, meant to serve as training areas for deeper aspects of the Force.

The most common kind of room, consisting of twelve of the twenty special rooms, is a Push + Pull room, where young Jedi can progress through different compartments by lifting heavy cubes and placing them on appropriate weight-sensing buttons, or displacing large obstructions by pushing them to the side.

The next four rooms represent each of the four primary elements. In the fire room, there is fake furniture that is designed to burn for days on end, which someone learning pyrokinesis can harness to create a much more powerful flame. The room has an automatic water sprinkler feature to prevent a pyro wannabe from accidentally burning down the entirety of Dragon's Grace. The ice room is kept at an incredibly low temperature, allowing beautiful columns of ice to form for adepts at cyrokinesis to utilize. The nature room is designed to attune Jedi to the natural flow of the Force, and provide a calming environment for younglings to cool off in. While the only fauna in the room are small insects, there are speakers built into the room's walls to mimic the sounds of a typical rainforest. Finally, the water room, one of Rick's favorite places in the galaxy, is completely submerged in water and is the size of a small corvette. To enter the room, a Padawan would have to jump in through a lockable hatch on top of the room.

The final four rooms are meditation chambers, quiet and clean places where Jedi of all ages can come together to think deeply on the issues presented by galactic civilization.

All twenty of the special rooms are located in the bulges extending out the left and right of Dragon's Grace, with the exception of the elemental rooms, located deeper within the ship.

Dragon Clan's Meet - Near the very center of Dragon's Grace is a beautifully carved meeting room meant to serve the members of the Dragon Clan. Being the prefect of the Clan, Rick designed the room himself, with the intent of continuing the theme of simple comforts present throughout the entire ship. Additionally, the acoustics are finely calibrated so that someone making a speech can be clearly heard throughout all angles of the room. To increase a sense of comfort and equality, all the seats in the room, even Rick's, are equally sized and are of the same design.

Mess Halls - Focused near the center of Dragon's Grace, there are five mess halls that can each fit dozens of people. Food, drinks, and even alcohol and candy can be found readily at automatic food stands.

Command Bridge - The bridge is large and well-developed, with giant glasteel windows providing excellent views of surrounding space. Comms arrays of many sizes and shapes litter the bridges, as well as coordination systems for the internal functions of Dragon's Grace. Connected to the bridge are multiple offices with advanced computing equipment. Their intent is to be used by busy senior officials on the go, such as allowing Rick to contact his company even from many light years away.

ADVANCED SYSTEMS



Strengths:
  • Mobile Schoolhouse - The Dragon's Grace is in every sense a learning environment, where Jedi and even those not sensitive to the Force can come together and gain essential knowledge using a massive facility.
  • Refuge - Dragon's Grace has a secondary purpose of caring for anyone who needs help. Its interior is warm and comforting, inviting the weak in to gain the support they deserve.
Weaknesses:
  • Paper Ship - Armor, armaments, and even speed were never serious considerations when it came to Dragon's Grace. Unsurprisingly, the cruiser has no place on the front lines, with its tiny armament purely for warding off pirates and starfighters. In fact, the primary weapon Dragon's Grace holds is the two squadrons of starfighters that can fit in its hangars.
  • Paperweight - Maneuverability was not a focus in the construction of Dragon's Grace either. Therefore, it is practically impossible for the cruiser to outrun all but the bulkiest of dreadnoughts, and takes longer to turn than some Destroyers.
Description: Dragon's Grace was designed as a mobile schoolhouse, and a home for the Dragon Clan of the Silver Jedi.

Its bulk allows for a vast expanse of educational facilities, from sports fields to elemental rooms. All recreational rooms of Dragon's Grace are decorated with a simple beauty, enticing people into the cruiser. The command bridge, looming above the rest of the ship, is firmly secured and well-rooted to the systems of the rest of the cruiser.

It takes a crew of around three hundred to operate the schoolhouse ship, though a few hundred more students can fit in the variety of high-quality quarters spread throughout the cruiser. Food supplies typically last about six months with a full crew, but can be rationed or abused to change their lifespan. Dragon's Grace can fit around ten thousand metric tons of cargo.
 
[member="Rick Kaloo"], this looks pretty solid, and if you wanted to, you could even raise a rating or two.

If you could though, could you provide us with the image sources for the various rooms and other links within your sub?
 
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