Star Wars Roleplay: Chaos

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Species Review Draevak


Draevak.png
OUT OF CHARACTER INFORMATION
  • Intent: To fill the world of Vandemar with interesting and diverse life that is intriguing to roleplay with.
  • Image Credit:
  • Canon: N/A
  • Permissions: N/A
  • Links: Vandemar

GENERAL INFORMATION
  • Name: Draevak
  • Designation: Non-sentient
  • Origins: Vandemar; wooded plains, rocky valleys and forest clearings
  • Average Lifespan: 14–22 standard years
  • Estimated Population: Planetary; widespread across Vandemar's temperate continental regions
  • Description: The draevak is a swift bipedal predator built for pursuit, harassment and sudden violence. Hunting groups circle their prey through broken terrain, striking only long enough to draw blood before vanishing again into grass or stone. A draevak hunt rarely begins with a charge. It begins with movement at the edge of vision.

PHYSICAL INFORMATION
  • Breathes: Type I atmosphere
  • Average Height of Adults: 1.4–1.8 metres at the hip
  • Average Length of Adults: 2.8–3.8 metres, including the tail
  • Skin color: Grey, brown, olive, muted green or rust-red
  • Hair color: None; sparse sensory filaments may be black or dark brown
  • Distinctions: Draevaks possess narrow bodies, powerful hindlimbs and long balancing tails. Their forelimbs are short but functional, ending in hooked gripping claws. The elongated jaw contains interlocking teeth designed to cut rather than hold. Pigment cells within the scales allow limited colour shifting between earth, stone and vegetation tones. Males develop larger throat crests used in display, while females are generally heavier through the hips and abdomen. Older specimens develop faded scales, scarred muzzles and stiffened tail ridges.
  • Races: None formally recognised. Valley draevaks are darker and more compact, while plains populations possess longer legs and lighter colouration.
  • Force Sensitivity: Non-Sensitive
Strengths:
  • High speed and excellent mobility across broken terrain
  • Coordinated harassment tactics and silent group communication
  • Adaptive skin pigmentation provides effective natural camouflage
Weaknesses:
  • Light frame offers limited protection against heavy weapons
  • Poor endurance during prolonged direct pursuit
  • Fragile forelimbs and vulnerable lower neck

CULTURE
  • Diet: Carnivore. Draevaks prey upon medium-sized herd animals, young megafauna, burrowing species and isolated sentients. They prefer fresh meat and often abandon a kill once larger predators arrive.
  • Communication: Low-frequency chest vibrations, tail movements, scent marking and short clicks produced within the jaw. Much of their hunting coordination occurs below normal human hearing.
  • Technology level: None.
  • Religion/Beliefs: None.
  • General behavior: Draevaks live in family hunting groups of four to ten animals. They do not maintain the rigid hierarchy of varkhai packs; instead, the most experienced adults direct movement through repeated signals and learned behaviour. Draevaks test prey through false charges, flank attacks and deliberate retreats. Once a target weakens, several individuals converge upon the legs and lower body. Nests are established in rocky hollows, ruined structures or dense grass depressions. Both parents guard the clutch, while older offspring assist in feeding and defence.

HISTORICAL INFORMATION
Draevak fossils are common throughout Vandemar's plains and valley regions, suggesting that the species evolved alongside large migratory herbivores. Its adaptive pigmentation appears to have developed as forests repeatedly expanded and retreated across the planet's climatic cycles.

Early Vandemarian settlers underestimated the species because of its comparatively light frame. Entire survey teams were lost after mistaking harassment behaviour for fear or indecision. Later military studies revealed that draevaks instinctively exploit weak formations, exposed flanks and retreating individuals.

Modern settlements use vibration fences and cleared approach zones to keep hunting groups at distance. Provincial infantry still train against draevak-pattern combat automata, as few natural predators punish broken discipline so quickly. In Vandemarian military speech, a draevak retreat describes an apparent withdrawal intended only to draw pursuit into an ambush.
 
Major Faction

Amz

OOC Account
Great submission Aurelian Sigismund Aurelian Sigismund , but before I can approve this submission, I'll need to ask that you provide the following edits:

  1. Image and submission consistency: The image contains its own written information and statistics that do not agree with what you've written in the submission. At present, there are several direct contradictions:
  • The submission lists an adult length of 2.8–3.8 metres, while the image lists 5–6.5 metres.
  • The submission describes Draevaks living and hunting in family groups of four to ten, with parents and older offspring cooperating. The image describes them as solitary, territorial, intolerant of rivals, and feeding alone.
  • The image lists a height of 1.6–1.9 metres at the shoulder, while the submission lists 1.4–1.8 metres at the hip.
  • The image gives them acute senses, exceptional motion and vibration detection, a devastating bite, and the ability to bring down prey several times their size. These are not fully represented in the submission's Strengths.
Please either replace/correct the image or revise the written submission so that the two agree. Any special abilities retained from the image must also be reflected appropriately in the Strengths and Weaknesses.

Also, if you have it, then I'd ask that you please link the approved Vandemar submission under both Links and Origins, along with any other links you have. I.E. if you have a link for the Varkhai. Even if it's not yet approved, it should be included, as they are directly referenced under General Behavior.

Lastly, their Non-sentient designation needs some clarification. The submission describes deliberate retreats, coordinated flanking, learned signals, adult-directed movement, and exploitation of weak formations, which tells me that they are at least semi-sentient. Please either change them to Semi-sentient or clarify that these behaviors are instinctive, rather than the result of tactical reasoning.

Once these edits have been completed, please tag me and we'll get you pushed through to being approved. Thank you!
 

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