Star Wars Roleplay: Chaos

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Dominion of Ragoon VI - Planning

See this?
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This is an eyesore that needs to be fixed.

Ragoon VI
There isn't much on the planet on Wookiepedia. The planet is beautiful, but otherwise rather uninteresting. It's primarily covered by forests, meadows and snow-capped mountains. It has a low population and no major cities. The native species, the Ragoon, are a short species with brown, leathery skin and pointed ears. Their society is a primitive one.

The plan
"Ragoon VI was a beautiful planet in the Core Worlds untouched by civilization and therefore pollution." - We're gonna touch it.

We are going to make it interesting. When we see something insignificant, we make it useful. Ragoon VI as we know it will be reshaped to fit our needs. We are going to break it down and rebuild. Ragoon VI's new purpose will be to serve the One Sith as a prison & slave world.

Ever heard that phrase "a fate worse than death"? That will be New Ragoon. As far as the rest of the galaxy is concerned, once you get sent here you are dead. It will become the place where hope goes to die, filled with massive slave camps and extensive prison facilities. Naturally, prisoners are prime candidates for horrific scientific experimentation and such.

To make this vision a reality, the planet's scenery will have to be altered slightly. Therefore, the first step will be to level the terrain, forests, and whatever settlements you come across. Torch it, raze it, send your bomber squadrons. The surface will be reshaped to a much more grim one. Finally, there will be the establishment of the labour camps.

If you have something else you'd rather do, naturally, you're free to pursue and create your own stories.

Hazards
Marsh of Treachery - In the middle of the forest, there is a marsh. The marsh exudes a poisonous gas, and the surrounding area is constantly covered in a thin fog because of it. The properties of the gas are not lethal. Instead, it makes you incapable of separating friend from foe. Brother turn upon brother. Friends become foes. A simple "clear the forest" mission becomes an intense fight against your former comrades. Will you get out?

Umm this is Sector Six, right? - The orders have gone through, the planet's surface is to be leveled through the combined effort people on the ground and bombers in the air. Someone, however, managed to mess up their one job, and got their orders mixed. Unfortunately for you, the area you find yourself in has wrongfully been scheduled from bombing. Incoming friendly fire! Take cover! Don't die!

Beasts on the loose! - The OS' plan for Ragoon VI has many elements. One was set up a facility for experimentation and research on various deadly beasts and Sith spawn. However, due to a mixture of arrogance and incompetence, the Sith Beastmaster in charge of the project has gotten himself killed. Now, a score of his 'pets' run loose on the world. They were released near the construction site for the slave labour camps, though some fled to the forests and are now roaming there freely. These beasts now pose a threat to the building process. Defend!

Objectives
A ) Level any Ragoon settlement. Kill or enslave the natives.
B ) Clear out the forests. Be aware of hazards.
C ) Establish and build the slave labour camps. Set the foundation, oversee the process, or personally get involved with the building. How you get involved is up to you!
D ) Do what you want! Yay freedom
 
Grand Admiral, First Order Central Command
Darth Pyrrhus said:
Umm this is Sector Six, right? - The orders have gone through, the planet's surface is to be leveled through the combined effort people on the ground and bombers in the air. Someone, however, managed to mess up their one job, and got their orders mixed. Unfortunately for you, the area you find yourself in has wrongfully been scheduled from bombing. Incoming friendly fire! Take cover! Don't die!
That sounds right up my alley. Indiscriminate bombardment all day.

[member="Darth Pyrrhus"]
 

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