Star Wars Roleplay: Chaos

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Dominion of Omwat Planning/Proposal

With everybody setting up their dominion planning and proposal threads, I'd do the same.

Keeping up with the idea of fattening our territory, I have decided Omwat is both a strategically good planet and a fun one as well, meaning I had a very brief conversation with [member="Tionne Thanewulf"] about it.

Link for the lazy.

The planet doesn't have any points of interest, but their species Omwati are very good to have under our faction's control, especially since they are incredibly intelligent and could ICly benefit the faction.

And it would cover up the area around our capital.

I'm making a plot and objectives, but I fear the Dominion will have to wait for a while.

Suggestions are welcome.

OBJECTIVES

1. Recruit Force-Users
Omwati people are known for having taken on the practice of using the Force later than most other species in the galaxy. Some of them have been talented Jedi, several of them have joined the Omwati Force Tradition, but there are many individuals who haven't been trained in the ways of the Force. Find them and bring them to the New Jedi Order.
[ Peaceful ]

2. Stop Dark Side Recruiters
The Galactic Alliance is not the only one trying to gain Omwati people to join their ranks. Dark Side splinter groups of the Omwati Force Tradition have evolved and are fanatically spreading their traditions among the people of the planet. Some of them seem to be aligned with Sith factions like the One Sith and Order of the Black Rose. Stop these splinter groups.
[ PvE ]

3. Grab Criminal Leftovers
There have been whispers about criminal organisations' establishments on the planet. Most of them appear to be abandoned in a hurry, meaning valuable ships and weapons have been left on the planet. However, not all of these establishments are empty. Write a story of adventure as you either grab the leftovers or get caught by criminals.
[ Adventure ]

4. Stop Those Messy Pirates
A number of various private ships have entered the system of Omwat and have no good intentions. The size of their armada makes up a fleet and has been considered a threat of an invasion by the local government. Make your way into the system and stop the pirates from getting to Omwat.
[ Fleet / Piloting ]

5. Get the Death Star Out of the Way
Ever since Sidious' Galactic Empire's beginning, Omwati scientists have been associated with the creation of the infamous superweapon Death Star. There are rumours of the powerful weapon's plans still moving around the planet as if the construction of the weapon would be started again by an unknown organisation. Find out who is behind the spread of the plans and seize them.
[ Espionage ]

X. Write Your Own Story
You know the deal -- go exploring, develop something, handle personal business, have fun.
[ Fun ]
 
We can always run this one concurrent with something. With Lothal being a bigger project, running one dom (whoever is ready when we get Lothal underway ~30-50 posts) can always launch, Bphfassh, Malastare, Omwat.


This one has a really cool species on it too!
 

Nubica Felidae

We are well and truly forked...
[member="Ellya"]

You know I'll be there :)

And there's a link between Omwat and the Death Star...and Moff Tarkin's had an orbital accelerated learning centre above the hostage planet of Omwat.

So perhaps a story around Death Star plans? I know they're not 'buildable' IC, but as an OOC plot device? Qwi Xux was the Omwati who was broadly responsible for building it.

#justsayin'
 
[member="Ellya"] - might give our fighter pilots and fleeters (often red headed step kids of a dom, which given GA's numbers of them makes us the Weasleys I guess) a tailored/exclusive objective. snd a good espionage/boarding action story too.
 
I'm still trying to decide who to bring in. The fighter pilots seem to be having so much fun that I'd feel bad bringing in larger warships with Abigail.

I'll start something in this sometime this weekend.
 

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