Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved NPC Death Squad - Envoys of the Dark Inquisitor

Status
Not open for further replies.
OUT OF CHARACTER INFORMATION
7791269c4ffebee26a6a1cd5f049b9b6.png
purge_trooper_by_erik_m1999_dd5kpg9-fullview.jpg

  • Intent: To create a Squad of Death/ Purge Trooper Hybrids for the Dark Inquisitor from Kinhaes' vision.
  • Image Credit: DeviantArt, Pinterest
  • Role: This Unit's role is to act as the personal squad of the Dark Inquisitor, during Battle, Searches for Targets, and other military operations. They function similarly to that of the Purge Troopers and Death Troopers in the days of the Galactic Empire.
  • Permissions: N/A
  • Links: Purge Troopers, Death Troopers
GENERAL INFORMATION
  • Unit Name: Envoys of the Dark Inquisitor, AKA, Death Squad Alpha
  • Affiliation: The Dark Inquisitor, AKA, Kinhaes Maluibon
  • Classification: Special Forces/ Black Ops
  • Description: These foreboding soldiers are based after the older Purge Troopers during the age of the Galactic Empire. They are Elite Troopers that are used in many styles of combat and Missions, ranging from Stealth to Battlefields. Their armor is designed also, after the Purge Troopers, with wide brimmed helmets, heavy Armor Plating made with Lightsaber resistant material, as well as being slightly more resistant to blaster and slugthrower fire than a standard issue Solider. Whilst these troopers act similar, with only minor differences in armor design, such as having a different weapons, only ONE in the squad wear a Red Pauldron. This signifies that this is the Captain of the squad and is therefore able to designate orders to the others when the Dark Inquisitor is not present or giving orders herself.

    They untilise Zeta-Class shuttles to move through space, often being escorted by single man Starfighters.

    During Combat, they will aim to subdue their targets with ranged weapons, grenades and even using melee weapons to shock or kill their targets. Their armor is heavy enough to sustain intense blaster and slugthrower fire before failure, and a few impacts from Lightsabers. They act far more superior when together, rather than as a single person unit.
COMBAT INFORMATION:
  • Unit Size: Small
  • Unit Availability: Rare (11 per Unit with approximately 7 months training before actually in combat situations)
  • Unit Experience: Elite
  • Equipment:
    Armor/ Comm Tech: Death Trooper Encryption (used by all members as well as the Dark Inquisitor), Reflec,
    Standard Equipment to all members: Flash Grenades, Thermal Detenator or Thermal Imploder, C-25 Fragmentation Grenades and Sonic Imploders. IM-40 three slot ammunition and tool pouch
    Squad Captains: DC-15LE Blaster Rifle (with Explosive Ammo and Scatter Settings to act as a Scattergun, AKA, Shotgun)
    Melee Weapons: Electrostaffs, Electrobattons, Electroahmmers (All Chosen Upon Deployment to Location of Mission)
    Ranged Weapons: E-11 Blaster Rifles
    m9iV36K.png
  • Combat Function:
    The Death Squad is treated as a Elite Squad, therefore is not classed as a Support Squad. They can call in Infantry or Aerial units for assistance, but only as a last resort, with most of their missions usually being covert or Black Ops classed with few Needing to Know their mission objective.
    During combat with any sized groups, from Infantry to more Veteran classed units, they will aim to break them down with ranged and grenade weapons, using Lethal or Non-Lethal if directed by mission. If the area is small enough, and the group is scattered enough, Melee members will move in to panic and take down them at close distance. Any ranged units are kept at bay with ranged members as well as the Captain. Each member can pick up their comrade's weapons, regardless if a Melee or Ranged due to extensive training in both.

    If they face any vehicles such as AT-ST or anything of high threat, even troop transport, they will aim to send it off course, disable it and continuously barrage it with grenades and blaster fire until all inside are deceased or it is non-functioning.

    Their Goals depend on whatever mission they are in. If it to escort a Target to a Evacuation Point, they will use any method to protect their target, even using their own armored bodies as shields. If their aim is to eliminate a Target, they will pin it down and eliminate it with extreme severity and speed to optimize completion speed. If they are accompanied by the Dark Inquisitor, they will follow her orders with instant effect, even if it was to fire upon their own infantry units to get to the enemy.
Strengths:
  • Heavy Armor: Their armor is classed as heavy, with the movement of medium armor. This allows them to possess high movement speed and combat effectiveness during combat. This also makes them harder to taken down by conventional means.
  • Physically Augmented: These units are heavily modified with chemical and sometimes cybernetic enhancements to dramatically make them more efficient in combat with greater feats of strength, speed and endurance.
  • Advanced Tech: Their tech is so personalized that their weapons are all built with a specialized reader so that only those with their armor and codes can access a weapon's functions. This means that all blasters will not fire and melee weapons will not activate their electric functions. This also means that grenades are deactivated and are treated as dummy grenades.
Weaknesses:
  • Limited Availability: These units are trained over the course of 7 months, with only new ones being trained when a casualty in the group is reported or marked as MIA or KIA. This means that the Squad will need to function with less members for over half a year before a replacement is put in place.
  • Limited Numbers. With only 11 members in a Unit, this means that they can be overwhelmed by exceedingly large forces, or be wiped out with explosive ordinance.
HISTORICAL INFORMATION:
Taken from multiple units, each member of this Death Squad for the Dark Inquisitor is picked only due to great feats of combat, mental and situational effectiveness. They are then trained intensely for approximately 7 months, with every day's training being lethal enough to kill them if they are not at peak performance. They are trained in ranged, melee and situational scenarios, to optimize their training for their future in the field. Once trained, they are tested by the Dark Inquisitor herself. If they show promise and that they are not a waste of time and training, they are accepted into the program and are subsequently put to work.

This Unit's success to Failure ratio for missions or varying types, is 23 successes to every 1 failure. This is often down to unforeseen complications or heavy lack of information. Not much else is known about this Unit, with most of their operations being conducted by the Dark Inquisitor herself, which are often treated as Black Ops or Highly Classified missions. Missions such as these, are often to hunt down high value or risk targets. These can range from large beasts like Rancor, or even highly lethal individuals such as Jedi Knights and Masters. The only Dark Side User even to be taken down by this group was a Jedi Padawan gone rogue. This was a Target outlined for his interference in operations by the Dark Inquisitor.
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom