Star Wars Roleplay: Chaos

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Approved Tech Darth Arabris' Blood Halberd

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OUT OF CHARACTER INFORMATION
  • Intent: A standard personal weapon for Darth Arabris
  • Image Source: Here
  • Canon Link: Forceaxe
  • Primary Source: Sith Sword

PRODUCTION INFORMATION
  • Manufacturer: Darth Arabris
  • Affiliation: Darth Arabris
  • Model: N/A
  • Modularity: No
  • Production: Unique
  • Material: Alchemized durasteel. Alchemized Ironwood

TECHNICAL SPECIFICATIONS
  • Classification: Halberd
  • Size: Long
  • Weight: Heavy

SPECIAL FEATURES
  • Lightsaber resistant.
  • Deflects blasterfire.
  • Can ground lightning.
  • Very sharp.

DESCRIPTION
A masterpiece of Sith Alchemy this halberd was crafted with standard Sith rituals as many Sith Swords before it, therefore it possess many of the traits a Sith Sword should have. It is resistant against lightsabers, can ground lightning and deflect blaster shots. But its presence in the Force will warn any Jedi of its wielder's arrival and ruin any attempts of stealth. The handle is Ironwood also alchemized, with a red stain that could potentially be real blood.

Strengths:
  • Well-rounded: It possess the quality of many other Sith Alchemy weapons
  • Reach: The length of the weapon gives the wielder an advantage

Weaknesses:
  • Lightside: Bursts of lightside energy can harm or even destroy the sword.
  • Heavy: For a halberd its size it is very heavy
  • Presence: Darkside presence means that unless you somehow hide it, Jedi can detect you.
  • Force Nulls: Within a forcefield that nulls the Force, the major attritubes such as lighting absorption and the dark presence are useless.
 
[member="Darth Arabris"]

Hi there! I'll be working on your submission with you. Let's get started:

As Force Imbuement and Sith Alchemy are both tier two restricted materials, you must choose one or the other.

You do have the alternative of using a tier one material, as listed here, as a substitute, if you wish.

Everything else looks to be in order.
 
[member="Darth Arabris"]

One last thing, could you add in as a weakness that the Alchemical enhancements do not function inside of Force nullification fields?
 
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