Star Wars Roleplay: Chaos

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Work In Progress Darklands

Kong the Hutt

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OUT OF CHARACTER INFORMATION
  • Intent: [ State why you are making this submission and what purpose it will fulfill in RP. ]
  • Image Credit: [ Provide credit to the original artist of the images in your submission. Link to the web page where it can be found and state the name of the original artist if possible. Each image used must be credited. Use TinyEye, Google Image Search, or the Image Credit FAQ to help.]
  • Canon: [ Is this a canon location? If yes, link to the original wiki article here, if no simply put N/A. ]
  • Permissions: [Please link any Marketplace purchase or similar approvals to use other Writers’ content as part of this submission.]
  • Links: [ Provide links to any relevant threads, characters, companies, locations, etc here. Canon or otherwise. Especially obscure references, or events important to the submission.]
SETTING INFORMATION
  • City Name: Darklands
  • Classification: City District
  • Location: Nar Shaddaa
  • Affiliation: Hutt Space Consortium
  • Population: Sparse
  • Demographics:
    • 80% Various
    • 20% Humans
  • Wealth: Poor. Trapped residents exist in a strange techno-primitive state. They carry torches for light, using bows and spears to hunt fang rats in the city's decaying foundations.
  • Stability: Low. A wretched hive of murderers and death stick addicts even before it lost power. Now it is populated by brutal marauder gangs and psychopathic cannibals.
  • Freedom & Oppression: There is no law here. These levels were closed off from above by cruel Hutt overlords a long time ago.
  • Description: Victim of an ancient power outage. Instead of fixing this problem, the entire undercity district was abandoned. Its residents have been left to fend for themselves.
POINTS OF INTEREST
  • Red Light Sector - Other than sealing tunnels off, the district above is known for catering to every vice. Illicit entertainment bleeds off its main avenue, Dream Street. Sometimes raids are organized on these upper levels by the most powerful marauder tribes.
  • Starship Graveyard - Shipyards abandoned after the power was lost. Most salvage of value has been picked clean but half-crazed scavengers still forage for old components.
  • Ancient Ruins - Decaying hab units which the local tribes use for shelter and as their hunting grounds.
  • Darkside Shrine - Some ancient hand carved ur-Kittât runes into the foundation here. Dark cultists are drawn to this place. Nar Shaddaa's suffering manifests itself in the Force.
SECURITY
None. Most residents have devolved into a violent tribal existence.

HISTORICAL INFORMATION
[ Include a description on the city's history here. Detail how it came to be created and why. Talk about the people involved in this city's history and expansion; and what role it played and still plays. For historical cities, if you so desire, you can include events from the Chaos Canon timeline or board history where appropriate. ]
 
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