Stunning Little Thing
SUITS AND PROFIT MARGINS
NAR SHADDAA
902 ABY
Nar Shaddaa has always been a city that understands abandonment.
Empires rise, treaties collapse, and institutions wither the moment the credits stop flowing.
With Etti IV cast aside and the Corporate Sector Authority left politically homeless, the Smuggler's Moon offers something other ecumenopoli could not: relevance.
In New Vertica—a longstanding independent sector—neon corporate towers loom over the lower skylanes. Colorful advertisements flicker against smog-choked skies, and private security cordons carve out islands of order amid the chaos. It is here that the wayward CSA seeks to plant its roots. The soil is fertile, the markets are ripe, and the people are hungry for a little… structure.
Black Sun has opened its doors not out of charity, but pragmatism. If the CSA is to survive, it will do so here, where influence is quantified, compliance is enforced, and contracts are backed by organizations that do not require courts to function.
Welcome to Nar Shaddaa!
This is the first thread in an ongoing arc that will marry the Corporate Sector Authority and Code Zero minor factions to the Black Sun Syndicate as official subfactions. The vision is to build up Nar Shaddaa as a corporate paradise in Hutt Space, where your companies can build offices, factories, facilities, and more—all without the tedious oversight of the more bureaucratic, morally sound galactic governments.
It is my ultimate hope that corporate RP, corrupt political RP, and good ole cyberpunk RP can live harmoniously within Black Sun's plug-and-play/drop-in, drop-out nature. So if you're interested in building a corporate presence on Nar Shaddaa, enjoying the perks of operating in Hutt Space, exploring the grimy streets of the Smuggler's Moon, or trying to take it all down with your slicing kit, this thread—and those to come!—are perfect for you. And the best part? You can come and go as you please!
Side note in closing: If I mis-tagged you as being on either the corpo or CZ objective and you intended to join the other, ignore the OP tag list and just jump in where you fit best! And if you missed the LFG but still want to join, send me a DM and we'll get you sorted for the thread
This is the first thread in an ongoing arc that will marry the Corporate Sector Authority and Code Zero minor factions to the Black Sun Syndicate as official subfactions. The vision is to build up Nar Shaddaa as a corporate paradise in Hutt Space, where your companies can build offices, factories, facilities, and more—all without the tedious oversight of the more bureaucratic, morally sound galactic governments.
It is my ultimate hope that corporate RP, corrupt political RP, and good ole cyberpunk RP can live harmoniously within Black Sun's plug-and-play/drop-in, drop-out nature. So if you're interested in building a corporate presence on Nar Shaddaa, enjoying the perks of operating in Hutt Space, exploring the grimy streets of the Smuggler's Moon, or trying to take it all down with your slicing kit, this thread—and those to come!—are perfect for you. And the best part? You can come and go as you please!
Side note in closing: If I mis-tagged you as being on either the corpo or CZ objective and you intended to join the other, ignore the OP tag list and just jump in where you fit best! And if you missed the LFG but still want to join, send me a DM and we'll get you sorted for the thread
LOCATION: Benevolence Tower, New Vertica
TO THE ATTENTION OF: Corpos & Benefactors
A cabal of executives, directors, fixers, and corporate envoys gather in a glass-walled conference suite at the top of Benevolence Tower to take stock of what remains of the CSA.
Some are old blood corpos who fled Etti when the Authority collapsed, but many are new suits seeking ground-floor opportunities with what shall become a reborn Corporate Sector right here in Hutt Space. There will be those who seek direct membership in the CSA, who will put forth an officer of their own for a seat on the Direx Board; some will prefer to align business interests without complete representation; others are merely curious observers, here to see what will come of this little meeting.
As prospective corpos enter and find their seats, the are welcomed by ExO
OBJECTIVE 2: Ghosts in the Machine
LOCATION: The Cluster, Nar Shaddaa Undercity
TO THE ATTENTION OF: Code Zero & BSS
Beyond the polished floors and filtered air, a different kind of meeting unfolds.
Code Zero operatives and Black Sun enforcers cross paths at the Cluster, a Devaronian bar infamous for underworld activities where privacy is enforced by reputation alone. Here, both sides recognize familiar instincts: a reliance on deniability, a preference for leverage over ideology, and an understanding that systems are meant to be exploited, not revered.
Conversations drift easily from shared enemies to overlapping methods—surveillance, infiltration, quiet removals, and the monetization of chaos—revealing how thin the line has become between syndicate muscle and corporate black ops. As drinks are poured and names are carefully avoided, old prejudices give way to mutual pragmatism. Nar Shaddaa does not reward purity of purpose, only effectiveness, and in the low light of the Cluster, it becomes clear that whatever comes next on the Smuggler's Moon will be built by people who already think alike, whether they admit it or not.
TAGS:
[CSA]
[CZ]