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Approved Tech Core-series Plasma Thrower

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  • Intent: To submit a standardized sidearm for Mechanicum battle droids and wider CIS use if there is interest.
  • Image Source: Geth SMG by Brian Sum
  • Canon Link: Plasma Thrower
  • Primary Source: /
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  • Manufacturer: The Mechanicum
  • Affiliation: (x) The Mechanicum, (x) Confederacy of Independent Systems, Closed-Market
  • Model: Core-series Plasma Thrower
  • Modularity: No.

  • Production: Mass-Produced
  • Material: Dallorian Alloy Plating, Laminasteel, Blaster Components
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  • Classification: Light Repeater/SMG
  • Size: Small
  • Weight: Light
  • Ammunition Type: Gas Canister/Power Pack
  • Ammunition Capacity: 80 Bolts per Canister/30 Bolts per Power Pack

  • Reload Speed: Average
  • Effective Range: Personal
  • Rate of Fire: Very High
  • Stopping Power: High
  • Recoil: Very High
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  • Plasma Thrower: Similar to a blaster, the Core-series instead fires explosive bolts of plasma. Somewhat slower than laser projectiles but possessing more impact force, this results in a slower tracking but more destructive piece of weaponry.
  • Fast Draw Grip: Magnetized to be able to rest comfortably against the chassis of a Mechanicum battle droid or organic operator with a custom holster, the plasma thrower is designed to function as a compact easily drawable emergency sidearm for military forces and private contractors.
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  • Light Repeater: While plasma bolts do not travel at the same high velocity as normal laser projectiles, the Core-series is nonetheless known for its high rate of fire comparable to most light repeating blasters currently on the market.
  • Explosive Bolts: Plasma bolts are much less stable than typical particle beams, and this results in a more violent reaction on impact which can cause somewhat greater than average damage. They are particularly effective against more heavily armored units.
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  • Rapid Overheat: While theoretically the Core-series shares the same rate of fire as your standard light repeater, in practice it cannot sustain its fire for nearly as long without overheating. For this reason, plasma throwers are often used in extended bursts, and it is possible to use this gap in fire against its wielder.
  • Recoil Compensation: Even moreso than the average repeater, expelling plasma bolts at such a high rate of fire causes a significant kinetic reaction in an already compact weapon. The Core-series is a very inaccurate weapon even when used under optimal conditions, relying more on its destructive spread of fire than any sort of precision firing.
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Not quite as well known as the more exotic Mechanicum pulse rifle, the Core-series was also originally designed as a standardized sidearm for Mechanicum battle droids, but has since been made more widely available throughout Confederate space to military contractors and in certain luxury markets.

Known for a fascination with non-standard energy weaponry, the plasma thrower is roughly analogous to a light repeater or compact submachine gun. It fires more destructive but slower moving explosive plasma bolts at a high rate of fire, although suffers from poor accuracy due to its commensurately high recoil.

Physically, the Core-series is a peculiar design, ergonomically functional but still prone to standing out. Its appearance is a memorable one, for better or worse.
 
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