Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Community Vote On Superweapons

Should we allow superweapons on the board?


  • Total voters
    65
Status
Not open for further replies.
I'm calling in the big guns on this one, as the seed of doubt has been planted within thine mind. I admit I was hesitant to escalate this to the Administrators to begin with, but I do enjoy causing a big stir in the Galaxy, and I knew this has been a territory we've very seldom ventured into. Too many Administrators have been forced to abstain due to the possibility of bias because of where and with whom we wish to role-play our characters, and we're not left with a clear majority in any direction.

Ya'll know I like stirring up the dust, and this "superweapons in the member's hands" is the flavor of the month for me. While I would still like for this vote to pass, I wish to entreat the community to a poll to decide on the possible fate of this idea. This vote will supercede the Administrator vote held prior, and will overturn the ruling made:

  • Superweapons require a popular majority vote from the Administrators to be used In Character.

While this rule will not disappear altogether due to a need from the Staff team to provide some measure of control in this territory, the wording will change based on this community wide vote - to reflect the community's outlook.

A couple of things to consider before voting:

1. Anything can be classified as a Superweapon. Administrators will collectively decide. Report the "weapon" if it's within question and we will take it from there.

2. Only vote with your Writer/Founder/Admin/Judge OOC account. Any attempt to vote with multiple accounts and/or alternative characters will receive immediate OOC disciplinary action to the highest degree I can take it. Be careful not to violate this, as this is a public vote.

3. If we opt for the Event only, the superweapons will be unveiled and destroyed within the same event.

4. If you see anyone violating #2, please report them immediately.


It's been a while since I've appealed to the community directly regarding the structure and formation of the community's rulings. Discussion is encouraged, but please keep it cordial and respectful. Members who are perceived as disruptive will be banned from this thread.
 
-Continuing conversation from the Official/Unofficial OOF (out of Factory) Discussion: The Undying thread-




Beowoof said:
It's quite obvious that this superweapon has been in development since before the rule change, otherwise the One Sith would not have been able to pounce on the opportunity in such a short span.


This is in fact true. According to the factory development thread submission, the development threads for the Superweapon were started on Aug 24, Aug 26, And Aug 29 respectively. The rule change however did not take place until September 1st.
 
[member="Coric Adromak"]

The ruling was made specifically in response to the One Sith's attempt to build one. Prior to the ruling, the general consensus was that only I could approve superweapon construction and use. I responded with the ruling to make it clear to all that this was not going to be the case.
 
Tefka said:
I'm calling in the big guns on this one, as the seed of doubt has been planted within thine mind. I admit I was hesitant to escalate this to the Administrators to begin with, but I do enjoy causing a big stir in the Galaxy, and I knew this has been a territory we've very seldom ventured into. Too many Administrators have been forced to abstain due to the possibility of bias because of where and with whom we wish to role-play our characters, and we're not left with a clear majority in any direction.

Ya'll know I like stirring up the dust, and this "superweapons in the member's hands" is the flavor of the month for me. While I would still like for this vote to pass, I wish to entreat the community to a poll to decide on the possible fate of this idea. This vote will supercede the Administrator vote held prior, and will overturn the ruling made:

  • Superweapons require a popular majority vote from the Administrators to be used In Character.

While this rule will not disappear altogether due to a need from the Staff team to provide some measure of control in this territory, the wording will change based on this community wide vote - to reflect the community's outlook.

A couple of things to consider before voting:

1. Anything can be classified as a Superweapon. Administrators will collectively decide. Report the "weapon" if it's within question and we will take it from there.

2. Only vote with your Writer/Founder/Admin/Judge OOC account. Any attempt to vote with multiple accounts and/or alternative characters will receive immediate OOC disciplinary action to the highest degree I can take it. Be careful not to violate this, as this is a public vote.

3. If we opt for the Event only, the superweapons will be unveiled and destroyed within the same event.

4. If you see anyone violating #2, please report them immediately.


It's been a while since I've appealed to the community directly regarding the structure and formation of the community's rulings. Discussion is encouraged, but please keep it cordial and respectful. Members who are perceived as disruptive will be banned from this thread.
I posted a solution to the One Sith's Undying, should it get approved. So, I think honestly, looking at number 3 would be viable in this case. However, as a fleet-killer, I do not support, but cannot stop it should it do. I can only come up with a solution to the problem.

I support Event Only. Thus enabling a common solution to be used and enabling the community as a whole to be able to form an Alliance and you know, take care of a common foe.

I won't lie, I am fenced on this.
 

Alexandra Feanor

The Lady in Silver/Grey Historian
If i may say more to further explain my own vote for Superweapons. I think that it is dependant upon the power of the Superweapon. For example, a superlaser that shatters planets like the deathstar, NO. A Indestructible ship that can blow up suns, NO. A Worldship that can teraform a planet, Yes. A Ion Pulse Cannon that can disable entire ships, Yes. The reasoning in my vote is that the worlds and canon sites are left intact but can be changed like they would by any normal process. If we have Superweapons that destroy key sites it will end the board where if we have something like an Ion Pulse Cannon, it gives a massive amount of damage without insta killing someone or destroying a celestial location.
 

J3C0

Guest
[member="Darth Janus"]
Really? I consider the Star Forge to be the ultimate superweapon.

Death Star is all well and good, has lots of guns and superlasers. With a Star Forge though you can literally build an infinite amount of automated ships, droids, etc... Entire galactic fleets can be made by a Star Forge in a matter of years, something that normally takes decades, not to mention that the Star Forge itself could likely make superweapons on its own if it has the schematics, like it did in SWTOR.
 
I just feel like we have so much technology out there and that if the parameters are defined, we can combat this.

Can we seriously not deal with the threat?

Can the Administration not ensure that a Superweapon is not abused? Say if a raid is planned and the ship is ambushed, the OS wouldn't able to just "fly away?"

I see both sides, I see the stories that could come from it and I see the drama that can as well.
 
I'm not wholly against superweapons, in fact I think they bring a fun aspect into the roleplaying world. Hundreds of things you can do, story wise, with a superweapon to work with or against. I do not, however, trust all of our members to maintain a level head and keep Wheaton's Law.

So if it is going to be done, it should be managed properly, events only please. :)
 

Stephanie Swail

Guest
I feel with all weapons under the title of "super" in a RP board where imagination can run riot, they should only be used under firm but fair supervision to allow fair and enjoyable RP where it appears.
 

Ashin Varanin

Professional Enabler
The kicker is, for me, not every superweapon is a kill-errything monstrosity. Some are more flexible than others, can have more behind them, can be used in more interesting ways. Not everything is a Sun Crusher or Death Star. You also get things like torpedo spheres, World Devastators, thought bombs...

I am unsure of what to vote.
 
not every superweapon is a kill-errything monstrosity.
The options given are the only ones available atm, for all those suggesting that some superweapons could be or couldn't be allowed. Sadly, I would still like to retain this community as a hobby of mine, and not as a full-scale job where I have to worry about who's got what when and where.

Superweapons, regardless of "power-level" or "level of threat", will all belong to the same group once they're classified as superweapons by the Administrators.
 
Ashin Varanin said:
The kicker is, for me, not every superweapon is a kill-errything monstrosity. Some are more flexible than others, can have more behind them, can be used in more interesting ways. Not everything is a Sun Crusher or Death Star. You also get things like torpedo spheres, World Devastators, thought bombs...

I am unsure of what to vote.
Oh the Shawkin's device that kills the entire universe.

Sadly no one has ever tested it
 

Beowoof

Morality Policeman :)
I feel the real question is this:

Who needs a superweapon when you have the One Sith invasion of Alderaan? I think most of the Force characters we have are a lot more harmful to the PVP than a superweapon. I'd rather allow this Undying craft (It could be a great story!) if we could be more restrictive of how much Force players can get away with.

But that's not going to happen, is it? So I support option 2 rather than option 1. Especially since the faction applying for usage of this weapon happens to be almost completely composed of the cliche 'gods' we have on this site.
 
Tefka said:
The options given are the only ones available atm, for all those suggesting that some superweapons could be or couldn't be allowed. Sadly, I would still like to retain this community as a hobby of mine, and not as a full-scale job where I have to worry about who's got what when and where.

Superweapons, regardless of "power-level" or "level of threat", will all belong to the same group once they're classified as superweapons by the Administrators.
And before anyone jumps on the "Well, *I* could manage a list of all superweapons built that are allowed...

Sadly, no. This is my responsibility, and I've delegated how I want it done by the Administrator team. This community vote will figure out the rest for me.
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom