Jsc
~Still Surfin
Tef I'm going to try to sell you on something you're probably not going to like. Given that this is your website? I understand it will be run your way. However, just give this idea an ear. It's public for the sake of a reply to current events. It's also from me, so. You know how that goes already. Anyway. Here we go.
There is no Winning
People complain a lot about not feeling the warm fuzzies when they FvF. And here's my point. They always will. Look. There is no solid method for "winning", you can't optimize for PvP, There is no "win" button, "win" force ability, or "win" gun. There are no HPs or XPs, the rules change every Invasion, the judges are their own darn biased FAs, there are the same writers fighting on both sides, the FAs don't even represent, understand, or acknowledge every members playstyle as a contributing factor, and Faction Loyalty is just another excuse to troll other people for their choice in fact or fiction. This is just how it is right now.
So. The game you like, may not be the game you want at all.
There is just People
When you opened up freedom you open up the floodgates. Good desires as well as more immature ones showered forth. From lego makers, to God builders, to sexy Ewok hottubs. It all came pouring out. And yes, we all like to think these can all be shoved and boxed into a game we call PvP. A little fairy tale we call 'fairness'. Well. They can't. Not without a way to keep people from cheating. And even then? You can't stop stupid. Even when the majority vote has prescribed this great 'fairness'. People will still complain, report, and demand changes. Even the majority can still demand bad things in large quantities. That's just the human race in a nutshell.
You can't please everybody. A little discomfort is a good thing.
Fair PvP is a Unicorn
Good PvP is a mindset. Bad PvP is a focus on winning. Moderated PvP means trust. And this website needs to pick which one it wants.
If you want to enjoy PvP. Then just be happy you're playing a game, be optimistic of the experience, and be willing to lose everything you love that is fictional. Because, who cares! It's just for fun. Now. If you want Bad PvP then just focus all your efforts on winning. Spam the Factory, build an Armory, powergame, godmode, spy, troll, bait, grief, cheat, blog, skype, whine, complain, report, and demand changes to suit your fancy. Become war. Anything goes. ...And if you want Moderated PvP then be willing to pick an unaffiliated third party and abide by their "humanly biased" decision. Of course it's slighted. Of course it's biased. Because so is people. But wait. We didn't come here to fight human nature. We came here to write fantasy. So... I guess we already succeeded the moment we made our first post. Didn't we.
No where in there did I mention "fairness", voting, or adding more rules. I just talked about attitudes. The pinkest unicorn of all.
Your Concerns Matter
But utopia is fleeting. When I come onto this website I accept a compromise. I accept that no matter how hard I write, my characters will not be Gods. (Or even probably convincing) I accept that no matter how hard I blog, people will not change. I accept that no matter how much I want to see my Faction of the Month succeed on the Map, I can only recommend they be awesome to everybody. In fact, I even accept that no matter how long I play this game, there will always be another member who has to learn all the lessons I've had to learn the hard way. Even if that member is me. Again. Still. We keep pushing. It's what has made this website so much fun since day one. We strive to remember that now matter how much we change the rules or open them up? People are still people. Nothing really changes.
In closing. Don't be afraid to speak to your PvP concerns. Yet, here's the suggestion again. A mindset. "Community first. PvP Second." The Map can be a game of attitude, teamwork, and cooperation. Or it can be a game of rules, leverage, and winning. And sometimes? The only difference is in how we perceive it in our mind.
There is no Winning
People complain a lot about not feeling the warm fuzzies when they FvF. And here's my point. They always will. Look. There is no solid method for "winning", you can't optimize for PvP, There is no "win" button, "win" force ability, or "win" gun. There are no HPs or XPs, the rules change every Invasion, the judges are their own darn biased FAs, there are the same writers fighting on both sides, the FAs don't even represent, understand, or acknowledge every members playstyle as a contributing factor, and Faction Loyalty is just another excuse to troll other people for their choice in fact or fiction. This is just how it is right now.
So. The game you like, may not be the game you want at all.
There is just People
When you opened up freedom you open up the floodgates. Good desires as well as more immature ones showered forth. From lego makers, to God builders, to sexy Ewok hottubs. It all came pouring out. And yes, we all like to think these can all be shoved and boxed into a game we call PvP. A little fairy tale we call 'fairness'. Well. They can't. Not without a way to keep people from cheating. And even then? You can't stop stupid. Even when the majority vote has prescribed this great 'fairness'. People will still complain, report, and demand changes. Even the majority can still demand bad things in large quantities. That's just the human race in a nutshell.
You can't please everybody. A little discomfort is a good thing.
Fair PvP is a Unicorn
Good PvP is a mindset. Bad PvP is a focus on winning. Moderated PvP means trust. And this website needs to pick which one it wants.
If you want to enjoy PvP. Then just be happy you're playing a game, be optimistic of the experience, and be willing to lose everything you love that is fictional. Because, who cares! It's just for fun. Now. If you want Bad PvP then just focus all your efforts on winning. Spam the Factory, build an Armory, powergame, godmode, spy, troll, bait, grief, cheat, blog, skype, whine, complain, report, and demand changes to suit your fancy. Become war. Anything goes. ...And if you want Moderated PvP then be willing to pick an unaffiliated third party and abide by their "humanly biased" decision. Of course it's slighted. Of course it's biased. Because so is people. But wait. We didn't come here to fight human nature. We came here to write fantasy. So... I guess we already succeeded the moment we made our first post. Didn't we.
No where in there did I mention "fairness", voting, or adding more rules. I just talked about attitudes. The pinkest unicorn of all.
Your Concerns Matter
But utopia is fleeting. When I come onto this website I accept a compromise. I accept that no matter how hard I write, my characters will not be Gods. (Or even probably convincing) I accept that no matter how hard I blog, people will not change. I accept that no matter how much I want to see my Faction of the Month succeed on the Map, I can only recommend they be awesome to everybody. In fact, I even accept that no matter how long I play this game, there will always be another member who has to learn all the lessons I've had to learn the hard way. Even if that member is me. Again. Still. We keep pushing. It's what has made this website so much fun since day one. We strive to remember that now matter how much we change the rules or open them up? People are still people. Nothing really changes.
In closing. Don't be afraid to speak to your PvP concerns. Yet, here's the suggestion again. A mindset. "Community first. PvP Second." The Map can be a game of attitude, teamwork, and cooperation. Or it can be a game of rules, leverage, and winning. And sometimes? The only difference is in how we perceive it in our mind.