Star Wars Roleplay: Chaos

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Character Helix


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MusicLINK MUSIC HERE
Full nameHelix
Class(es)Technomancer/Scientist/Gunslinger
BirthworldN/A
Current HomeworldTarnac
Age900+
Rank(s)N/A
Faction(s)Sith Order
SpeciesTarnicite Helix
GenderN/A
Force SensitiveYes
Character AlignmentNeutral Evil
HeightVaries
WeightVaries

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HELIX

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"It was impossible to point to any particular motion that was definitely non-human. Ransom has the sense of watching an imitation of living motions which had been very well studied and was technically correct: but somehow it lacked the master touch. And he was chilled with an inarticulate, night-nursery horror of the thing he had to deal with - the managed corpse, the bogey, the Un-man."

— C.S. Lewis, Perelandra
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BACKGROUND


Helix was manufactured shortly before the end of the Clone Wars, and participated in some of the latter battles of that conflict. His small flotilla experienced a hyperdrive malfunction shortly before the Battle of Utapau after being trapped in a massive radiation storm, stranding him in the void of Otherspace when the shutdown codes for the CIS droid armies were sent out. They failed to reach him. What happened to him out in the nightmare realm is a mystery, but most who know him speculate he saw something out in the vastness between the stars, something that changed him. Helix spent decades painstakingly repairing his vessel to return home, only to find a galaxy unrecognizable to him.

Unfortunately for that galaxy, Helix was a quick learner, and soon became a brain for hire, advising Hutts, Pykes, and occasionally, legitimate governments. When times were lean, he turned to outright piracy, and gradually, mercenary work. For the next eight centuries, Helix carved a path of blood across the stars, even briefly throwing his lot in with the Alliance to Restore the Republic before abandoning the cause shortly after the Battle of Endor.

Helix then disappeared from history for century after century, emerging only briefly here and there as a terrorist or revolutionary.

His re-emergence in the early 900s ABY was largely prompted by the actions of one who, if not a friend, was to become a close ally for some time. The rebel-prophet Darth Strosius provided a banner for Helix to fight under, and for a time, all was right in Helix's universe. The prophet's cause, a supposed loathing for the powers that be, appealed to the old Confederate.

Through him, Helix was introduced to the Tsis'kaar. Ambitious and reaching for power, it seemed little could stop their coalition. As all seemingly-unstoppable things do, it fell first from within.

The seeds of collapse were sown from the moment their pact was struck. Helix was well-acquainted with revolutionaries, and most revolutionaries had one thing in common; once they'd taken over, those who had helped put them there would be purged.

Helix gradually came to believe that there would be no place for him in Alisteri's galaxy, should he win. This belief was sent teetering to the edge through the influences of Lirka Ka, with whom the warlord became fast friends.

It was Lirka who sold Helix on the concept that all things are bound for dissolution, and that nobility lies only in the struggle. Only monsters would tolerate another monster for long.

The final nail in the coffin was Darth Nefaron. Nefaron's observations mirrored Helix's own; he too knew that should things go as the Tsis'kaar wished, the two of them would be disposed of.

Thus, Helix turned his back on the last cause he truly believed in, becoming one of the major contributors towards the destruction of the Tsis'kaar. Needless to say, this burned his bridges with Alisteri for good.

This event had a profound effect on the warlord. Helix had finally seen one too many banners trampled into the dirt to bother following one any longer. Together with Lirka and Nefaron, he forged his own way forward, built his own kingdom: the shadowy Dzara.

Gradually, the once-noble revolutionary slid further and further into madness and evil. His experiments with Otherspace yielded a series of new bodies, each of which expanded his consciousness far beyond the limits of his ancient ST-series body.

With expanded understanding came the ability to fully grasp the scale of his ordeal in Otherspace. This understanding did not help the entity's sanity. A certain deliberate cruelty now tinged Helix's every action, a cruelty that increased in depth and breadth with every passing month.
Now, Helix controls much of the Order's criminal elements. Not so much as a mugging happens that he isn't aware of, and his ambitions almost certainly don't end there...
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PERSONALITY



At the core of Helix's withered soul is a pathological hatred of being controlled or influenced. Virtually every move he makes is driven by this, and he cares for very little beyond his own freedom to do as he likes. He was (perhaps surprisingly to those who know him today) a historic supporter of rebel or freedom-oriented causes.

This apparent love of liberty by no means extends to others. Indeed, Helix is currently one of the most prolific slavers and contraband-traders in the galaxy. In his view, the liberties he demands for himself do not necessarily apply elsewhere.

Going alongside this drive for independence is a need for understanding. After all, it's much easier to be manipulated by something you don't properly comprehend. Helix has spent centuries delving into the sciences for precisely this reason, and displays a love of creation and design that defines his being. Many weapons, technologies, and living things owe their existence to his twisted imagination.

Unsurprisingly, none of these were made for the benefit of any save himself. Helix seldom does anything for any other reason, and is self-centered to an extent that most other living things would find difficult to comprehend.

While he typically presents himself as mysterious, calm, and logical, a certain spark of madness lurks under this thin facade. Only comparatively recently has Helix been able to experience the myriad terrible joys of the universe in a proper way, and his capacity for cruelty is deep indeed...

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SKILLS



Weapons Expert: Helix has spent nearly a millenium fighting an endless series of wars for an endless series of clients. In that time, he has utilized weapons of every shape, size, and nature imaginable. He may lay his hands on virtually any implement of war and wield it with the finesse of a lifelong master.

In many cases, this mastery extends past the limits of what is humanly possible. As Helix isn't constrained to the physiological and mechanical limits of a muscle-and-bone body, he can perform dueling maneuvers impossible for other species.

Fist of Iron: Related to the above, Helix has spent a similar amount of time and effort using his bare hands to kill. He is possessed of centuries of accumulated knowledge of martial arts, and has bloated this breadth of skill further by absorbing the minds of skilled warriors. In the current time period, he carries no melee weapon at all, instead simply using his own body's morphic abilities should an enemy close.

Something Of A Scientist: Helix's understanding of the universe and its underlying principles ranks well into the realm of the superhuman, and he is undoubtedly one of the greatest scientific minds in the galaxy. He may (and often does) design and create machinery, creatures, substances, and devices that defy reason, and may appear to be supernatural in origin and function.

Marshal: Helix was originally created, after all, to command armies. That age-old proficiency has only sharpened with centuries of additional experience. He is capable of processing tremendous floods of information, executing precise, large-scale troop movements and maneuvers, and reacting skillfully to changing battlefield conditions.
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STRENGTHS & WEAKNESSES


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STRENGTHS
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Shapeless Swarm: Helix is composed of billions of individually-shapeshifting crystalline microorganisms. His form is thus highly malleable, and is able to perform a variety of transformative feats. These can include (but are by no means limited to) assuming the form of other beings/objects, forming a variety of lethal weapons from his own body, and assuming liquid or amorphous shapes. For this same reason, most physical injuries will fail to find serious purchase. Any wounds simply close back up again, unless they are from particularly mighty weapons or impacts.

Overwhelming: Helix is (without question) a tremendous corporeal threat, and prefers to utilize his sheer physicality in combat over his Force abilities. He is possessed of titanic physical strength, capable of snapping or warping normally-impregnable materials or tossing armored vehicles. Likewise, his lack of a set physical form can enable remarkable feats of speed and agility. Few are the opponents capable of reliably matching him blow for blow, let alone surviving his full attention.

Unyielding: Helix is lacking in most of the physical and mental frailties found in other life forms. He is impervious to most environmental hazards, such as poisons, diseases, radiation, vacuum, corrosive substances and bioweapons, and extremes of heat and cold. Mentally, he is largely impervious to mind-affecting effects or substances (Force-based or otherwise), as his consciousness is too dispersed and alien to be warped in such fashion.

Force-Sensitive: Helix is (as of very recently) capable of commanding the Force. While a relative novice in its use, his understanding of physical principles and tactical imagination can allow him to utilize Force techniques in highly unusual ways.

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WEAKNESSES


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Ageless Madness: By humanoid standards, Helix is a desperately insane and irrational creature, hiding under a veneer of cool professionalism and control. If sufficiently hurt or angered, he can begin to forgo his normally highly-logical methods. He may be goaded into disadvantageous situations, tricked, or otherwise outmaneuvered in such scenarios.

Dispersion: Helix is best combatted as though he were a heavy vehicle rather than an individual entity. Sufficiently powerful heavy weapons or impacts can scatter large portions of his form, diminishing his regenerative capabilities and possibly severely incapacitating him.

Silenced: While removing Helix's Force capabilities is less of a detriment to him than one might hope, the threat he poses can be (slightly) lessened with a Ysalamiri or similar Force-blocking implement.

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ITEMS


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RELATIONSHIPS


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ALLIES
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Name​
Description​
Lirka Ka Lirka Ka For whatever Lirka may think of him, Helix considers the Once-Sephi a close friend, ally, and confidant. Many might find the chattering zealot and her apocalyptic creed disturbing or frightening. Helix instead finds all of Lirka's undesirable qualities to be rather endearing, and views them as well-hidden, underappreciated virtues. To him, the deranged creature is a misunderstood visionary, and one to be cultivated rather than dismissed.
Darth Nefaron Darth Nefaron Helix views Nefaron with a mix of genuine respect, admiration, and perhaps a small degree of professionally-artistic envy. The ghoulish Sith made early and aggressive overtures towards gaining the formless warlord's favor, overtures that were largely successful. Both are unrepentant and inveterate monsters, and for that reason, they quickly hit it off. To this day, Nefaron remains one of a handful of people afforded some trust by Helix.
Mercy Mercy A new but intriguing contact, Helix first met the Core-Empress after the latter caused sizeable material damages to one of his vessels, then made an appearance at a Dzara front-restaurant some time later. Despite a rocky beginning, Helix began to like the cut of the giant warrior's gib. In a galaxy full of schemers and cutthroats, Mercy's penchant for horrifying violence is something he finds refreshingly direct and honest.

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ENEMIES
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Name​
Description​
Darth Strosius Darth Strosius Once a close ally, relations between the two began to deteriorate shortly before the fracturing of the Tsis'kaar. Helix found himself pulled between the reasoned objections of Darth Nefaron and what smatterings of loyalty might remain towards the vampiric lord. Ultimately, and as always, Helix chose his own interests and benefit over loyalty to an ideal. The two have not interacted since, and should they do so again, it will most likely not be civil.
Itzhal Volkihar Itzhal Volkihar Helix's single meeting with Itzhal had a profound effect on the former, particularly as the Mandalorian wisely kept his identity secret. Such sheer, almost superhuman strength of will and conviction is a rarity in the galaxy, and Helix could not help but grudgingly respect it. The two duelled for some time amidst the endless dunes of Nam Chorios, a duel that ended with Helix cutting his risks and fleeing. He hopes to meet the warrior again one day, and actually learn his name.
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OTHER
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