Star Wars Roleplay: Chaos

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Approved Tech Centurion Battle Armour

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kalsifer_by_fetsch-d649bdg.jpg




OUT OF CHARACTER INFORMATION

  • Intent: Armour for elite Firemane troops.
  • Image Source: Here. Kalsifer by Fetsch on Deviantart.
  • Canon Link: N/A
  • Primary Source: Some features inspired by this submission: MK-X Stormtrooper Armor.
PRODUCTION INFORMATION
  • Manufacturer: Firemane Industries
  • Affiliation: Firemane.
  • Model: Mk1
  • Modularity: Yes.
    Attachments
  • Aesthetics

[*]
Production: Limited

[*]Material: Phrik, Armourweave, Thermal Gel, Biorestorative underlay.
TECHNICAL SPECIFICATIONS
  • Classification: Multipurpose
  • Weight: Average
  • Resistances
- Blasters: High
- Kinetic: High
- Lightsabers: High
- Other: EMP/Ion: Low, Sonic: High (Helmet), Low (Elsewhere), Elemental: High.

SPECIAL FEATURES

To increase survivability in combat, the Centurion Combat Armour incorporates medical systems. A Biorestorative Underlay, injection ports on the arm and leg, a Bio-Support Dispenser and a small field kit increases the wearer's chance to survive in combat. A Sky Strike Jetpack (purchase request here, permission here) and a Paragon-class Personal Energy Shield (purchase request here, permission here) are commonly attached to the armour, but these can be removed or swapped.

The armour has some minor stealth systems. However, these are not on the level of a personal cloaking device or say Reflec coating. Instead the suit has a passive sensor dampening system. This reduces the wearer's sensor signature. It is able to conceal an inert soldier in the field, provided he or she is not engaging in combat, making use of active sensors or heavy use of equipment (e.g. a manoeuvring pack) from most standard sensors. To this it makes use of a mixture of sound dampening and sensor blocking technology. However, active combat, use of sensors, commlinks etc. will mitigate this. In short, this is not the type of armour for an infiltrator or assassin. Moreover, large groups of soldiers cannot use it to move unseen. The suit shifts its colour from its 'parade colour' to a camouflage pattern that matches the terrain. This makes the wearer more difficult to spot in the field, though not impossible.

Strengths:
  • The armour provides very good protection against a variety of attacks without encumbering the wearer. Designed with elite troops in mind, it is well-balanced to perform a multipurpose role. It provides the wearer with good protection against energy weapons, kinetics, toxins and the elements.
  • Being made of Phrik, the armour is highly resistant to lightsabres.
  • Designed to function without the use of electronic equipment, rather than attempting to bolster its Ion and EMP resistance, the vast majority of electronics were stripped out from it and instead its wearers use a variety of attachments so that disabled systems could be removed easily.
  • The armour benefits from a camouflage pattern that shifts to match the terrain as well as minor sensor blocking/dampening tech.

Weaknesses:
  • Engaging in active combat, using commlinks, and sensors will mitigate the sensor-dampening system. It is a suit meant for soldiers in the field, not assassins or infiltrators and there are better ones for scouts.
  • Joints between the armour plates in the armpits, neck, groin, legs and shoulder are weaker and thus more vulnerable to attack. Of these areas, the neck is the most protected due to a gorget, But they are good spots to target, especially with a lightsabre in melee combat.
  • While the suit is good against kinetic weapons, high calibre projectiles, such as armour-piercing bullets, stand a greater chance of cracking or outright piercing the armour. Even if such a bullet does not penetrate, it can inflict damage by pulping the squishy bode inside the armour with blunt trauma. Likewise being hit by an anti-armour weapon such as a war hammer will still hurt. The applies to explosions, heavy falls and the like.
  • Ion paddle beamers bypass armour and conventional shielding. Wearer is still vulnerable to them.
  • Though the helmet is protected against attacks on the wearer's hearing organs, the rest of the armour is vulnerable to sonic shockwaves and attacks.

DESCRIPTION

The Centurion Battle Armour was designed with elite troops in mind. A variety of support systems are combined in this armour, allowing the wearer to utilise it in any combat environment. Being hermetically sealed allows it to survive decompression, and due to featuring a temperature regulator it can be worn in virtually any climate. The suit includes a thin layer of thermal gel mixed with foam sealant. This endows the suit with some additional protection against blaster and slugtheower fire. It also enables holes torn in the suit to automatically reseal, as along as they are not too big. Power armour liner provides some enhanced resistance to kinetic and energy weapons, along with heat, cold, corrosives and toxins. Electromagnetic sole plates make movement in zero or light gravity situations easier. As is standard, the suit contains a body glove and can be sealed to provide an airtight shell for the wearer, along with a limited supply of emergency oxygen.

It features a thin layer of thermal gel mixed with foam sealant, providing additional protection from blaster and slugthrower weapons and allowing holes torn in the suit to automatically reseal, assuming they aren't overly large. This is not as effective as a sealant patch but it is better than nothing, and is automatic. A power armor-liner provides increased protection. Electromagnetic soles allow soldiers to maneuver more effectively in zero or light gravity.

Many of the features found standard on traditional armuor are instead produced as attachments in order to allow the standard suit to be non-electronic and cut down unnecessary weight. This includes tactical datapads, forearm shield gauntlets and weapons mounts, electrobinoculars, visual systems and targeting equipment with infrared, night vision and combat sensors, along with HUD. Jet or jump packs can be mounted on backplate. Oxygen tanks can also be added to suit; energy shields can be added, changed and replaced. Suit can be coloured and camouflaged as needed to match terrain. Like with standard Stormtrooper armour suits, a lightweight microthruster manoeuvring pack is common. Mission-specific features include radiation deflection badges for missions in radioactively contaminiated areas and heavy duty attachments for operations in a Zero-G environment. The armour incorporates a terrain-shifting camo pattern and minor sensor-dampening tech. This makes the wearer more diffficult to detect, but not impossible.

Being designed for a limited pool of soldiers, the armour plating is made of Phrik. This is an extremely durable metal alloy Firemane has a lot of experience with. Thus the corporation is able to produce suit in large enough quantities to equip its best soldiers without sacrificing quality. However, the costs are too prohibitive to permit broader scale production, which limits its availability. Compared to say Beskar, Phrik is a rather lightweight materiel, but it provides very good protection against lightsabres, energy weapons and other hazards a soldier might face on the battlefield. Firemane soldiers often encounter hostile Force-users, so Phrik's significant resistance to lightsabres is a boon for them. Naturally resistance does not translate into immunity. However, the joints are more vulnerable to attacks and repeated strikes in the same spot will have an effect.
 
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