Well-Known Viceroy
Cᴇᴍᴇɴᴛᴜᴍ-ᴄʟᴀss Mᴏᴅᴜʟᴀʀ Sʜᴇʟʟ
" Tʜᴇ Cᴇᴍᴇɴᴛᴜᴍ-ᴄʟᴀss ɪs ᴀ ʙɪɢ ʙʟᴀɴᴋ ᴄᴀɴᴠᴀs ꜰᴏʀ ᴀʟʟ ʏᴏᴜʀ ɴᴀᴠᴀʟ ɴᴇᴇᴅs "
Oᴜᴛ ᴏꜰ Cʜᴀʀᴀᴄᴛᴇʀ Iɴꜰᴏʀᴍᴀᴛɪᴏɴ
- Intent: To create a versatile, mass-produced capital ship hull that can serve as a modular platform for factions, companies, and independent operators. It is designed to be customized into various roles (battleship, carrier, logistics vessel, etc.) to meet diverse strategic needs.
- Image Source: 3Dcoat Spaceship design Space Hall
- Canon Link: Not Applicable.
- Permissions: Not Applicable.
- Primary Source: Not Applicable.
- Manufacturer: Galactic Syndicated
- Affiliation: Galactic Syndicated
- Market Status: Closed-Market
- Model: Cᴇᴍᴇɴᴛᴜᴍ-ᴄʟᴀss Mᴏᴅᴜʟᴀʀ Sʜᴇʟʟ
- Production: Mass-Production
- Material:
- Impervium Hull and Armour Plating (Ablative) with Secondary Turadium Armour Plating.
- Heavily Reinforced Duraplast Hull Liner with Anti-Ionic Mesh (Faraday Cage.)
- Myoflex Heat Sinks, Blast-tinted Mirrsteel-Glasteel alloy viewport
- Thermal Gel, Duravlex & Agrinium mesh inner hull liner
- combat de-ionizer(s).
- Ultrachrome circuitry, electronics and starship components.
- Various Orbital Components.
- Classification: Modular Hull (Can be configured as: Cruiser, Carrier, Command Ship, Logistics/Support, Heavy Transport)
- Length: 2,000 Meters
- Width: 1,800 Meters
- Height: 1,800 Meters
- Armament: None due to being unmodified Shell
- Defenses: Very High
- Medium Carbon-nanofilament Armor Plating & Enhanced Carbon-Durasteel Armor Reinforcements
- High Power Energy-charged Ablative Plating Reinforcements
- High Power Modified Deflector Projector with Reinforced Shield Generator, & Galaxy Guard Booster -
- Ray, Particle and Concussion Barriers - Overlaid
- Hangar Space: None due to being unmodified Shell
- Hangar Allocations:
- Starfighters:
- Support Craft:
- Maneuverability Rating: High
- Speed Rating: High
- Hyperdrive: Hyperdrive Class 1.0
- All standard communications arrays, sensor suites (short/medium-range), and navigation systems.
- Standard life support and artificial gravity.
- Standard internal lighting and environmental controls.
- Basic crew facilities (bunks, mess halls, sanitation).
- Central power distribution core and capacitor banks.
- Standard docking ports and external maintenance airlocks.
- Pre-fabricated conduit runs and hardpoints for weapon, shield, and system installation.
Modular Internal Architecture: The ship's interior is a vast, empty space (approximately 60% of total volume) supported by a rigid durasteel lattice. This space is subdivided by standardized structural hardpoints and universal conduit/ power feed junctions. Entire decks are absent, allowing purchasers to install pre-fabricated mission-specific deck modules (e.g., hangar bays, barracks decks, factory modules, cargo holds, power plants, spinal weapon mounts). The hull exterior is studded with universal weapon emplacement hardpoints and shield projector nodes.
Variants & Configuration:
The Cementum-class is not a finished warship but a blank slate. Customers purchase the hull and commission a refit to install mission-specific modules. Common variants include:
- Combatant Refit:
- Installation of heavy turbolaser batteries, mass-drivers, ion cannons, and missile launchers and other advanced weaponry on external hardpoints, coupled with reinforced shield generators and armor plating over critical areas. Internal space is allocated to ammunition magazines, power generator expansions, and fire control centers.
- Carrier Refit:
- Vast internal volumes are converted into multi-level hangar bays, maintenance decks, and pilot ready rooms. External armament is limited to point-defense systems. Flight decks and launch tubes are installed along the flanks.
- Logistics/Support Refit:
- The hull becomes a mobile depot, filled with cargo racks, refrigerated holds, repair workshops, and manufacturing bays for parts. Docking arms and heavy tractor beams are added. Defenses remain minimal.
- Command & Control Refit:
- The interior is fitted with advanced sensor suites, long-range hyperwave transceivers, dedicated server farms, and strategic planning rooms. Redundant communications and enhanced ECM/ECCM systems are installed, often at the expense of raw firepower or hangar space.
- Industrial Refit:
- Converted for mining or salvage, with internal spaces dedicated to refineries, smelters, and material processors. External hardpoints mount heavy tractor beams, mining lasers, and drone control suites.
The modular nature of the Cementum-class allows for nearly endless specialization. Beyond standard military and industrial roles, enterprising (or nefarious) owners have created countless unique configurations:
Mobile Refinery ("Smelter" Refit):
- The hull is packed with ore processors, molecular furnaces, and chemical distilleries. Massive intake ports suck in asteroid fragments or scooped nebulae gases, while external docking arms service swarms of mining drones. It often features heavy armor over its volatile processing cores and minimal weaponry, relying on a tender or combat escort for protection.
- This variant functions as a mobile factory. It contains automated fabricators, droid-run assembly lines, droid production and vast stores of raw materials. It can produce everything from infantry kits and droid parts to prefabricated ground base modules and even starfighter components, serving as a self-sufficient logistical backbone for long-term campaigns or colonial efforts.
- A fortress for pirates, smugglers, or syndicates. Outwardly, it may appear derelict or under-armed. Internally, it contains hidden compartments for contraband, encrypted communications hubs, prisoner holds, vaults, and lavish quarters for leadership. Defenses are deceptive, often featuring hidden heavy turbolasers, quick-launch bays for interceptors, and powerful sensor jammers to create a "blind spot" in space. Docking bays are modified to quickly accept a wide variety of civilian and stolen craft.
- A vessel of hedonism and high-stakes dealings. Its interior is a glittering maze of casinos, fine dining establishments, luxury suites, theaters, and entertainment decks. It boasts advanced holographic projectors for ambient scenery, powerful deflector shields for guest safety, and a discreet but robust security force. Docking ports are designed for luxury yachts and shuttles. Its weapons are typically limited to point-defense systems, and its true defense is its clientele—attacking such a vessel can make powerful enemies across the galaxy.
- Dedicated to dangerous or secretive inquiry. Laboratories are isolated with independent power, quarantine fields, and emergency purge vents. It features advanced, long-range sensor arrays, astronomy domes, containment units for exotic specimens, and heavily-shielded chambers for volatile experiments. It may have specialized hangars for science probes and reconnaissance vessels. Crew numbers are low, with a high proportion of droids and automated systems to minimize risk to organic researchers.
- Designed to transport a colony to a new world. Its cavernous holds contain prefabricated habitat units, agricultural domes with seed and livestock banks, terraforming equipment, and ground vehicles. It carries a large civilian population in cryo-sleep or in spacious, generation-ship-style living quarters. Defenses are moderate, focused on planetary entry shields and point-defense against asteroids. Its hangars carry colony shuttles and atmospheric craft.
- A mobile penitentiary. The interior is a series of high-security cell blocks, guard stations, and automated stun-turret grids. It features heavy internal shielding to contain riots, minimal external viewports, and industrial workshops where inmates perform labor. It is slow, heavily armored against internal and external threats, and equipped with powerful tractor beams to capture fleeing prisoner transports.
- A tool of information warfare. It is studded with powerful subspace transceivers and holonet broadcast arrays capable of overriding local signals. Inside are studios, editing suites, and server farms for generating and transmitting propaganda, entertainment, or disruptive noise. Its defenses are electronic powerful ECM and signal jammers with minimal physical weaponry.
- Extreme Versatility: Its empty, modular design allows it to be refitted for almost any capital-scale role, providing incredible strategic flexibility.
- Easily Repaired & Upgraded: The standardized hardpoints and modular design mean damaged sections can be isolated, ejected, and replaced with new modules, simplifying repair and modernization.
- Blank Slate: In its base configuration, it is virtually unarmed and poorly defended even with its base deflector shielding. It has no inherent combat capability and is vulnerable until a full, expensive refit is completed.
- Compromised Design: A jack-of-all-trades is a master of none. A refitted Cementum will almost always be less optimized than a warship designed from the keel up for a specific role. A carrier-refit will lack the dedicated fighter direction systems of a true carrier; a battleship-refit will have less efficient armor distribution.
The Cᴇᴍᴇɴᴛᴜᴍ-ᴄʟᴀss Mᴏᴅᴜʟᴀʀ Sʜᴇʟʟ is the ultimate product of Galactic Syndicated philosophy of scalable, pragmatic solutions. It is not a starship in the traditional sense, but a capital-scale framework. Conceived to meet the diverse and ever-changing needs of their clientele, the Cementum is a 2000-meter long skeleton, delivered with only the most basic systems required for mobility and life support.
Its interior is a cavernous, echoing void, punctuated by the orderly grid of structural hardpoints and pre-laid conduit runs. There are no dedicated engine rooms, bridge towers, or citadels only marked zones on schematics indicating where such things can be installed.
The bridge is initially a small, spartan control pod welded to the hull's surface. This deliberate emptiness is its defining feature. Customers be they fledgling factions, megacorporations, or wealthy warlords receive this shell and then work with Syndicated contractors or their own engineers to fill in the blanks.
They install the decks, the weapons, the power plants, and the hangar bays that suit their mission profile. A standard base hull requires a skeleton crew of 200 to operate its basic functions, but a fully refitted vessel can see crews numbering in the thousands. Cargo capacity, passenger space, and consumable duration are entirely dependent on the final configuration.
Out Of Character Info
Intent:
Make a new product
Permissions:
N/A
Technical Information
Affiliation:
Galactic Syndicated and the Trade Federation
Starship Class:
Battlecruiser (2000m-5000m)
Starship Role:
Mechanical
Modular:
Yes
Material:
Impervium Hull and Armour Plating (Ablative) with Secondary Turadium Armour Plating. Heavily Reinforced Duraplast Hull Liner with Anti-Ionic Mesh (Faraday Cage.) Myoflex Heat Sinks, Blast-tinted Mirrsteel-Glasteel alloy viewport Thermal Gel, Duravlex & Agrinium mesh inner hull liner combat de-ionizer(s). Ultrachrome circuitry, electronics and starship components. Various Orbital Components.
Armaments:
N/A
Defense Rating:
Very High
Speed Rating:
High
Maneuverability Rating::
High
Energy Resist:
Average
Kinetic Resist:
Average
Radiation Resist:
Average
Minimum Crew:
200
Optimal Crew:
2000
Cargo Capacity:
Very Large
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