sabrina said:
Reshmar same here to be honest, and I really liked Valiens Nantaris map mapValiens Nantaris
Maps are cool but some people want the fluidity of not having a hex map. But anything can be done if you and your opponent agree.
I come from a tabletop rollplaying back ground so Im down for math and measurement but alot are not. Sometimes it can get in the way of the story but it can be fun.
I think just a simple rating system
Something like this
Armor Rating:
Shielding Rating:
Offensive Weapons Rating:
Defensive Weapons Rating:
Countermeasures Rating:
Assault Capacity:
Hanger Capacity
Special Systems:
Sublight Speed Rating:
Acceleration Rating:
Maneuverability Rating:
Hyperdrive Rating:
Where a ship can use a assigned value based on class to spread across the fields. Nothing else just this and I think gauging the power of a ship compared to others would work wonderfully.
but that's too difficult for some and also limits some fluidity you can get without such a system.
oh a thought accured to me that it could be expanded more for various types of armaments
Defensive Weapons Rating:
Standard Range Weapons Rating:
Long Range Weapons Rating:
Warhead Launcher Ratting:
just ideas lol In the end if you and your writing partner agree to something its all good. Factory is optional and if your both good and it doesn't get reported your golden. the main thing is to have fun