Star Wars Roleplay: Chaos

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Codex Denied Byzantium

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Out of Character Information
The creation of a planet for additional roleplay opportunities as well as the continuation of the ambitious Wild Space Project
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Canon:Not Applicable
Permissions:Not Applicable
Links:Nu Scorpii
AR Cassiopeiae
Halcyon
Terra 2
Byzantium
Emerald Vale
Roseway Gardens
Heliospheric Research Station
Relay Station
Naboo
Black Spire Outpost
Batuu
Zeffo
Imperial Outpost

General Information
Planet Name:Byzantium
Demonym:Halcian
Region:Wild Space
System Name:Halcyon
Sun(s):Halcyon Prime
Main Sequence Class K
Moon(s): Salaam
Planet(s):1st Orbit - Spring
2nd Orbit - Cadiz
3rd Orbit - Byzantium
4th Orbit - The 'Fragments'
5th Orbit - Roanoke
Feature(s):Byzantium Planetary Ring
Kharybdis Asteroid Belt
Betria Secundus Asteroid Belt
Anchor Asteroid Belt
Ceyx Asteroid Belt
Asteroid Hangers
Cargo Facility 2 Platforms
XQ6 Platforms
Communications & Relay Stations
Orbital Security Station
Haven-class Medical Station
Location: Rothana Hex
Major Imports:Placeholder
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Major Exports:Placeholder
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Resources:Placeholder
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Geographic Information
Gravity:Galactic Standard
Climate:Temperate
Atmosphere:Type I Atmosphere
Primary Terrain:Aits
Aretes
Buttes
Cuestas
Forests
Fjords
Floodplains
Grasslands
Inselbergs
Lakes
Mesas
Mountains
Plains
Ridges
Rivers
River Deltas
Valleys
Volcanoes
Freshwater Oceans
Temperate Saltwater Oceans

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Byzantium
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Silvium
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Zela
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Fallingwater Estate
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Moonlight Farm
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Imperial Outpost 151
A backwater outpost by the standards of the day - Imperial Outpost 151 was a location that was often sent the worst of the worst in terms of discipline and motivationally lacking individuals. In its time, the Outpost wasn't expected to excel; with even those that were garrisoned at the location expected to go awol or otherwise defect and leave Imperial service. Those few that had a career that were sent here viewed it as what it was - a career killer - and more often than not, it was correct. In the following years since the fall of the Empire and the countless conflicts that have set upon the Galaxy - a small Mercenary Company has taken up residence in the old Outpost - expanding it across the coral reef that it was originally constructed over during the time of the Galactic Empire. The outpost also serves as one of the largest surface naval installations on the planet - with vessels patrolling the oceans often originating from the Outpost.

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Location Information
Capital City:Byzantium
Planetary Features:Silvium
Zela
Fallingwater Estate
Moonlight Farm
Imperial Outpost
Major Locations:Golden Expanse
Dreaming Heights
Boundless Run
Raging Mountains
Evergreen Valley
Emerald Wilds

Golden Expanse
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The Dreaming Heights
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Boundless Run
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The Raging Mountains
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Evergreen Valley
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Emerald Wilds
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Population
Native Species:Halcians - Humans
Immigrated Species:Mon Calamari
Wookiees
Rodians
Kessurians
Twi'leks
Ugnaughts
Jawas
Sanginius Vampirika
Duros
Nemoidians
Gand
Arcona
Population:Heavy
8 Billion - 9 Billion
Demographics:Halcians - 45%
Mon Calamari - 5%
Wookiee - 6%
Rodian - 4%
Kessurian - 6%
Twi'lek - 10%
Ugnaught - 5%
Jawa - 5%
Sanginius Vampirika - 2%
Duros - 3%
Nemoidians - 2%
Gand - 2%
Arcona - 2%
Other - 3%
Languages:Galactic Basic Standard
High Galactic
Huttese
Jawa Trade Language
Bocce
Shyriiwook
Ugnaught
Mon Calamarian
Durese
Pak Pak

Culture
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Government and Economy
Government:Corporatocracy
Alignment:Lawful Neutral
Affiliation:Independent
Wealth:Medium
Stability:Medium

Wealth
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Stability
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Freedom and Oppression
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Military
The standing military - if it is pertinent to call it such - of Byzantium, is not what many would consider a standardized standing military with uniformed armors, munitions, and weapons. Rather - the military force of Byzantium is a consolidated amalgamation of units and formations of varying degrees of experience, capabilities, and specialties. Smaller militia forces - often comprised of the local populace and whatever they have available - make up the bulk of localized defenses when it comes to smaller outposts, farms, and settlements. These militias are supplemented by larger groups - most notably a mercenary force that has taken over an old, long-since abandoned Imperial Outpost - utilizing what technology was left over to provide sterner defensive force where needed.

However, these militias and mercenary forces take their cues and often fall in line with the formidable Corporate Security Forces that provide the bulk of any kind of formalized and organized military force. Based out of the Capital City of Byzantium - it is the Halcyon Corporate Security Forces - often abbreviated as H.C.S.F. - that provide the more organized resistance and standardized military force, while also serving in the role of a localized police force. They also provide the bulk of the security when it comes to maintaining and defending Halcyon Corporation interests on the planet, as well as on various Corporate Sites spread across the Halcyon System.

System Defenses - in terms of naval forces - also fall into the jurisdiction of the Halcyon Corporation - which maintains a naval force capable of protecting the System, though does not have any means to otherwise pursue an Interstellar conflict involving multiple star systems. Additional forces often consist of the private security forces hired by wealthy residents to protect their hidden strongholds and mansions - as well as any number of automated defense systems and droid garrisons that protect hidden secrets, vaults, and other such locations kept away from the public eye.

Technology
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Galactic History
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