Star Wars Roleplay: Chaos

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Approved Starship Bryn'adûl Crusaders | Hel Fighters

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OUT OF CHARACTER INFORMATION


Brynadul_Ship.jpg
  • Intent: A simplistic base space-fighter, for the Bryn'adûl Private Army.
  • Image Source: X
  • Canon Link: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: The Bryn'adûl Closed Market
  • Affiliation: The Bryn'adûl
  • Model: Standard Combat DogFighter

  • Production: Minor
  • Material: ​Durasteel, Tibanna, Circuitry, Ceramic Neutronium Plating
TECHNICAL SPECIFICATIONS
  • Classification: Atmospheric Fighter
  • Length: 18m
  • Width: 4m
  • Height: 10m
  • Armament: High ​[Proton Cannons | Plasma Cannons | Ion Cannons]
  • Defenses: High
  • Squadron Count: Very Low: 3
  • Maneuverability Rating: Moderate
  • Speed Rating: Very Low
  • Hyperdrive Class: Average: 1
STANDARD FEATURES
  • Communications Array
  • Navigation System
  • Sensor Suite​
  • Deflector Shield Generator
  • Standard Hyperdrive
  • Ion Engines
  • Life Support Systems
  • Repulsorlift Engines
ADVANCED SYSTEMS:
​X2 Dual Proton Beam Cannons
X3 Upgraded Ion Cannons [More power]
X2 Quad - Upgraded Plasma Cannons [Higher fire rate]

Strengths:
  • Versatile: These ships are versatile compact fighters that excel in ship to ship Dogfights against other fighters, using their tough defences and armaments to outclass larger groups of fighters.
  • Defence: These ships have superior defences and a high level of maneuverability to deal with cross range high traffic aerial combat.
Weaknesses:
  • Small Groups: These ships are of minor production and come in small squadrons of five, which in turn allows for these fighters to be quickly outnumbered and killed.
  • Forward: This ships armaments are forward facing, and therefore does not have any ability to defend itself from behind bar dodging attacks.
  • Thinner Plating: The ship has a weak spot underneath its wings where thinner plating can be attacked to deal lethal damage to the vehicle.
Description: This ship carries two passengers total - two Bryn'adûl Pilots. The ship itself alongside standard armaments has two dual proton beam cannons attached; forward-facing - to the underbelly of the ships foremost wings. Both of which are typically used specifically for disabling other ships.
 
[member="Tathra Khaeus"], this looks like like it's about two ratings higher over typical balance. I'd recommend reducing two ratings, adding significant weaknesses, or lowering production to balance this out.
 
[member="Tathra Khaeus"], this submission is under review again after its use in the CIS-ME invasion.
Outnumbered by many, the Hel Fighters used their more specialised equipment to their advantage. The superior fighters cutting down the initial wave of Confederate fighters, however they began to pull back


Tathra Khaeus said:
Versatile: These ships are versatile compact fighters that excel in ship to ship Dogfights against other fighters, using their tough defences and armaments to outclass larger groups of fighters.



Tathra Khaeus said:
Armament: Average Defenses: Average

The way its currently being used in the invasion along with its "versatile" strength conflicts with the armament and defense ratings here. This is a discrepancy that we need to resolve.

If the fighter has 'superior' weapons and 'tough' defenses, this should be reflected in the ratings. If we keep "average" armament and defense ratings, we should not be seeing this in the description and the roleplay as being played as unusually superior.

the Hel Fighters used their more specialised equipment to their advantage
What specialized equipment is being referenced here?
 
[member="Gir Quee"]

Would rating increases solve this dilemma? I don't have specified equipment or previously made armaments to fill these slots.

The proton weaponry do damage to hulls specifically, making them more equipped to take out other ships/fighters.

I suppose the idea of the ship was, to my mind that the armaments used are more deadly than the common ship
 
Tathra Khaeus said:
Would rating increases solve this dilemma? I don't have specified equipment or previously made armaments to fill these slots.
It would, but some other ratings would have to be shuffled to compensate for those increases. In the end, what we care about is is it properly balanced, consistent in its description, and transparent to all involved.



Tathra Khaeus said:
The proton weaponry do damage to hulls specifically, making them more equipped to take out other ships/fighters.
I'm not sure about this. I don't know of any reference which makes proton beams particularly more deadly to hulls specifically. Even if that was the case, most fighters have shields of some sort, meaning that there wouldn't be an immediate advantage during the initial stages of most dogfights.



Tathra Khaeus said:
I suppose the idea of the ship was, to my mind that the armaments used are more deadly than the common ship
This should probably be reflected in the rating then. Alternatively, you specify certain weapons in the submission that make it more deadly in certain situations or with other tradeoffs. For example, perhaps the proton beam cannons are individually much more powerful than most starfighter weapons, but they overall have a very long recharge time in which they can't be used.
 
[member="Gir Quee"]

"Proton beam cannons were powerful energy weapons used most prominently by the Galactic Empire. They were able to deal massive amount of damage to hulls"

this is pulled right from the wiki link I used in the sub. And I'm happy to lower squadron count or speed in particular. What you're saying about not being an immediate advantage, is something I'm open to working into a weakness.

And alright, would you suggest I add additional weaponry and place an emphasis on the proton cannons? I'm really quiet clueless where ships are concerned.
 
Tathra Khaeus said:
"Proton beam cannons were powerful energy weapons used most prominently by the Galactic Empire. They were able to deal massive amount of damage to hulls"
I'm pretty familiar with them. There's only one canon use by them in a starfighter-sized ship, and that's the Lancet Aerial Artillery. It's notably not good against moving targets, which I would also take to mean that if it's bad against moving ground targets, it's really not going to be good against aerial targets.



Tathra Khaeus said:
And I'm happy to lower squadron count or speed in particular. What you're saying about not being an immediate advantage, is something I'm open to working into a weakness
As long as the ratings balance out, and everything in the description matches the capabilities shown by the ratings, you're good.



Tathra Khaeus said:
And alright, would you suggest I add additional weaponry and place an emphasis on the proton cannons? I'm really quiet clueless where ships are concerned
As alluded to above, proton beam cannons probably aren't a good choice for dogfighting, though ultimately that's going to be your call. If you're interested in getting more weapon ideas besides basic laser cannons, ion cannons, and warhead launchers, I'd recommend looking at the starfighters from The Old Republic: Galactic Starfighter. They have some more interesting weapon and system choices that may help make your ship stand out more and be specialized / more effective in certain circumstances.
 
Tathra Khaeus said:
Squadron Count: Very Low: 5
The squadron size ratings and the numbers listed in the template are the maximum for that rating. In other words, the maximum rating for "Very Low" is "4".



Tathra Khaeus said:
ADVANCED SYSTEMS: ​X2 Dual Proton Beam Cannons X3 Cluster Missiles X6 Upgraded Ion Cannons X4 Quad - Upgraded Plasma Turrets
This should be listed under the armament rating.

The plasma turrets should probably be linked to something like a wookiee article, as there is not a single universally acknowledged type of plasma cannon in the star wars setting. The SD-9's cannon, the Qektoth's plasma cannon, and the variety used by the Zann Consortium are all very different from each other.

If the plasma guns are turreted, that means they still are only forward facing?

While we don't keep strict count of guns, this is really a lot of weapons for a ship this size even with its ratings. In comparison, here are the template examples with a high rating:


  • Classification: Unique Starfighter
    [*]Length: 12.5 meters
    [*]Width: 4 meters
    [*]Height: 3 meters
    [*]Armament: High
    2 Twin Heavy Laser Cannons
    [*]2 Proton Torpedo Launchers (4 torpedoes each)

  • Classification: Unique Light Freighter
    [*]Length: 35 meters
    [*]Width: 30 meters
    [*]Height: 8 meters
    [*]Armament: High
    2 Quad Laser Cannon Turrets
    [*]2 Concussion Missile Launchers (4 missiles each)
 
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